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Гайд по дебафам by Frost

Давно зрела мысль запилить гайд по дебаффам, с одной стороны до сих пор много непонимания у людей почему так заходит дебаф или что-то не заходит встречаю и в игре, да и на форуме, с другой стороны вроде в закрепе и есть старенький гайд, но он в принципе не учитывает кастомы скрайда коих совсем не мало, да и писался вроде даже для других хроник, а самое главное, что большая часть людей, которая сталкивается с непониманием прохождения дебафов – мало что понимает из старого гайда. Я постараюсь зацепить все возможные дебафы, которые возможно получить/наложить в пвп, разберем их на группы, также обозначу кастомные моменты, ну и по шансам вопрос всё равно останется открытым, так некоторые дебафы имеют повышенный шанс, и судя по тестам повышение скорее всего является поднятием минимального шанса прохождения, хотя возможно и базового тоже, но это выявить тестами ещё сложнее, а сама администрация отказывается предоставлять информацию на этот счёт и если кто-то обладает инсайдерской информацией, то просьба поделиться во имя просветления комьюнити скрайда. Информация по кастомным изменениям мной собиралась со слов администрации (форум/подкасты). В целом же все дебафы на скрайде преимущественно имеют минимальный шанс прохождения 10%, за исключением дебафов с лсов, их минимальный шанс был уменьшен с 10% до 5%. Ну и часть дебафов имеют кастомные настройки, по всем известным мне кастомным изменениям я буду комментировать в соответствующем умении. Что влияет на прохождение/резист дебафов я буду выделять зеленым цветом, кастомные моменты курсивом для простоты визуального восприятия.

Итак. От чего зависит прохождение дебаффов? Если охватываем сразу всевозможные варианты, то от разницы в уровне персонажей, уровне умения (magic_level), от бонусов к шансу/резисту какого-либо типа дебафов (трейта), от параметров CON, STR, MEN, маг защиты, атрибута, бонусов с резистом от отрицательных эффектов, а также бонусов успешного наложения отрицательных эффектов, а также базового шанса (activate_rate) того или иного дебафа.
Касательно эпараметров СТР/МЕН/КОН, они работают только как резист, эти параметры у атакующего никак не влияют на прохождение дебафов, за исключением СТР в случае дизарма гладиатора. Также чтобы особо не лить воды, то важно понимать, условные 2 КОНа например, которые вы можете получить поставив себе в амулет ЛС на +1 КОН и в оружие ЛС +1 КОН, вот прямо сильно погоды не сделают, это условно бустанет резист к стану на ~ 2-3%, тоже касается и МЕНа, поэтому прямо упарываться в эти статы особого смысла нет, особенно жертвуя другим чем-то не менее важным. Но ради справделивости отмечу свой опыт с СТР против дизарма берса, в реалиях олимпиады на условном ШЕ одевая амулет с 1 СТР и палку с 1 СТР, а также не использую блес фрею, которая режет ещё 1 стр есть ощущение снижение шансов дизарма, но это субъективный опыт, т.к. многочисленных тестов не проводил, и это всё можно в теории списать на рандом. Ну а касательно КОНа и МЕНа – моё мнение заморачиваться не стоит, а так делайте свои тесты и выводы, если есть интерес покопаться в этой теме глубже.
Начнем классификацию дебафов с трейтовых и не трейтовых, что это значит? Трейтовые дебафы, это дебафы которые привязаны к одному из типов дебафов в игре, например оглушение, ментальная атака, удержание, отравление и тд. Именно эти дебафы как правило мы и имеем возможность разгонять по шансу успешного прохождения или наоборот максимально защититься от них и в первую очередь за счёт подбора нашей бижутерии.
Также отмечу ещё один важный момент, под каждым дебаф будет под спойлером скрипт, как пруф, а также как доп информация для тех кому это надо, простым работягам достаточно будет посмотреть на то, что выделено зеленым цветом. Но всё же должен отметить, что скрипты используются с описанием умений максимального уровня, но без заточки, почему это важно? Потому что любая заточка скила увличивает его уровень (magic_level), а это влияет на шанс успешного прохождения дебафа. На примере
Дума некра рассмотрим как это выглядит.
Без заточки:
С максимальной заточкой на кост:
С максимальной заточкой на шанс:
Как мы можем видеть, что в обоих случаях максимальной заточки уровень умения (magic_level) становится 85. Но в случае с заточкой на шанс, базовый шанс (activate_rate) на прохождение дебафа с 80% вырастает до 90%.
Почему я не прописал базовый шанс дебафов в описании к скилам. Во-первых потому что он может меняться в зависимости от заточки на шанс, а во-вторых чтобы слишком важного значения ему не придавали, так как далеко не всегда например имеет смысл точить дебаф на шанс, потому что он может быть трейтовым например как сало некра, которое я выше расписал, и там хоть что делай, при фулл забафе ментал резиста этот дебаф будет кидаться по минимальному шансу. Или например другая ситуация, где сам базовый шанс достаточно невысок. Также есть ещё lv_bonus_rate, который может иметь значение в случае с дебафами как правило 1 или 2. Хотя для нашего пвп севера это особо не роляет. Но всё же.
Уровень персонажа - уровень умения (не уровень умения сколько раз вы его выучили, то что вы видите в игре, а из скрипта magic_level) * lv_bonus_rate (то что указано в скрипте). Если мы берем наш сервер, где все имеют 85й уровень, то данный бонус просто не будет работать, так 85 уровень персонажа – максимально возможный для наших дебафов левел мэджик 85 = 0, который что умножай на 1, что на 2 в итоге не даст никакого бонуса.
Трейтовые дебафы.
Всего в игре существует 7 видов трейтовых дебафов:
Оглушение – все виды стана.
Кровотечение – все виды кровотока.
Отравление – все виды ядов, но тут не путайте с похожими дебафами, которые также отнимают у вас постепенно ХП, далеко не все они относятся к кровотечению, к слову такой тип урона называется DOT – уроном, то есть с периодическим нанесением урона.
Паралич – все виды парала.
Удержание – все виды рутов.
Усыпление – все виды слипа.
Ментальная атака – сало, фир, блаф, эрейз и тд.
На самом деле в самой игре трейтов больше, но на данных хрониках корейцы не успели ввести какие-либо предметы с эффектами или просто эффекты, которые бы напрямую влияли бы на оставшиеся трейты, поэтому нам для игры на этих хрониках вышеуказанного более, чем достаточно.
Теперь давайте возьмем все умения – дебаффы классов (только трейтовые) и соотнесем их в соответствующую группу.
Касательно эпараметров СТР/МЕН/КОН, они работают только как резист, эти параметры у атакующего никак не влияют на прохождение дебафов, за исключением СТР в случае дизарма гладиатора. Также чтобы особо не лить воды, то важно понимать, условные 2 КОНа например, которые вы можете получить поставив себе в амулет ЛС на +1 КОН и в оружие ЛС +1 КОН, вот прямо сильно погоды не сделают, это условно бустанет резист к стану на ~ 2-3%, тоже касается и МЕНа, поэтому прямо упарываться в эти статы особого смысла нет, особенно жертвуя другим чем-то не менее важным. Но ради справделивости отмечу свой опыт с СТР против дизарма берса, в реалиях олимпиады на условном ШЕ одевая амулет с 1 СТР и палку с 1 СТР, а также не использую блес фрею, которая режет ещё 1 стр есть ощущение снижение шансов дизарма, но это субъективный опыт, т.к. многочисленных тестов не проводил, и это всё можно в теории списать на рандом. Ну а касательно КОНа и МЕНа – моё мнение заморачиваться не стоит, а так делайте свои тесты и выводы, если есть интерес покопаться в этой теме глубже.
Начнем классификацию дебафов с трейтовых и не трейтовых, что это значит? Трейтовые дебафы, это дебафы которые привязаны к одному из типов дебафов в игре, например оглушение, ментальная атака, удержание, отравление и тд. Именно эти дебафы как правило мы и имеем возможность разгонять по шансу успешного прохождения или наоборот максимально защититься от них и в первую очередь за счёт подбора нашей бижутерии.
Также отмечу ещё один важный момент, под каждым дебаф будет под спойлером скрипт, как пруф, а также как доп информация для тех кому это надо, простым работягам достаточно будет посмотреть на то, что выделено зеленым цветом. Но всё же должен отметить, что скрипты используются с описанием умений максимального уровня, но без заточки, почему это важно? Потому что любая заточка скила увличивает его уровень (magic_level), а это влияет на шанс успешного прохождения дебафа. На примере

Без заточки:
skill_begin skill_name = [s_curse_of_doom1] /* [커스 오브 둠] */ skill_id = 1336 level = 1 operate_type = A2 magic_level = 77 self_effect = {} effect = {{p_block_spell};{p_block_skill_physical}} end_effect = {} is_magic = 1 mp_consume1 = 14 mp_consume2 = 56 cast_range = 600 effective_range = 1100 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 30 activate_rate = 80 lv_bonus_rate = 2 basic_property = men abnormal_time = 60 abnormal_lv = 1 abnormal_type = silence_all abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_derangement} effect_point = -666 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none abnormal_visual_effect = {ave_silence} debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end
skill_begin skill_name = [s_curse_of_doom_cost15] /* [커스 오브 둠] */ skill_id = 1336 level = 215 operate_type = A2 magic_level = 85 self_effect = {} effect = {{p_block_spell};{p_block_skill_physical}} end_effect = {} is_magic = 1 mp_consume1 = 7 mp_consume2 = 28 cast_range = 600 effective_range = 1100 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 30 activate_rate = 80 lv_bonus_rate = 2 basic_property = men abnormal_time = 120 abnormal_lv = 1 abnormal_type = silence_all abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_derangement} effect_point = -666 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none abnormal_visual_effect = {ave_silence} debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end
skill_begin skill_name = [s_curse_of_doom_chance15] /* [커스 오브 둠] */ skill_id = 1336 level = 115 operate_type = A2 magic_level = 85 self_effect = {} effect = {{p_block_spell};{p_block_skill_physical}} end_effect = {} is_magic = 1 mp_consume1 = 14 mp_consume2 = 56 cast_range = 600 effective_range = 1100 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 30 activate_rate = 90 lv_bonus_rate = 2 basic_property = men abnormal_time = 60 abnormal_lv = 1 abnormal_type = silence_all abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_derangement} effect_point = -666 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none abnormal_visual_effect = {ave_silence} debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end
Почему я не прописал базовый шанс дебафов в описании к скилам. Во-первых потому что он может меняться в зависимости от заточки на шанс, а во-вторых чтобы слишком важного значения ему не придавали, так как далеко не всегда например имеет смысл точить дебаф на шанс, потому что он может быть трейтовым например как сало некра, которое я выше расписал, и там хоть что делай, при фулл забафе ментал резиста этот дебаф будет кидаться по минимальному шансу. Или например другая ситуация, где сам базовый шанс достаточно невысок. Также есть ещё lv_bonus_rate, который может иметь значение в случае с дебафами как правило 1 или 2. Хотя для нашего пвп севера это особо не роляет. Но всё же.
Уровень персонажа - уровень умения (не уровень умения сколько раз вы его выучили, то что вы видите в игре, а из скрипта magic_level) * lv_bonus_rate (то что указано в скрипте). Если мы берем наш сервер, где все имеют 85й уровень, то данный бонус просто не будет работать, так 85 уровень персонажа – максимально возможный для наших дебафов левел мэджик 85 = 0, который что умножай на 1, что на 2 в итоге не даст никакого бонуса.
Трейтовые дебафы.
Всего в игре существует 7 видов трейтовых дебафов:
Оглушение – все виды стана.
Кровотечение – все виды кровотока.
Отравление – все виды ядов, но тут не путайте с похожими дебафами, которые также отнимают у вас постепенно ХП, далеко не все они относятся к кровотечению, к слову такой тип урона называется DOT – уроном, то есть с периодическим нанесением урона.
Паралич – все виды парала.
Удержание – все виды рутов.
Усыпление – все виды слипа.
Ментальная атака – сало, фир, блаф, эрейз и тд.
На самом деле в самой игре трейтов больше, но на данных хрониках корейцы не успели ввести какие-либо предметы с эффектами или просто эффекты, которые бы напрямую влияли бы на оставшиеся трейты, поэтому нам для игры на этих хрониках вышеуказанного более, чем достаточно.
Теперь давайте возьмем все умения – дебаффы классов (только трейтовые) и соотнесем их в соответствующую группу.


skill_begin skill_name = [s_hammer_crush152] /* [해머 크러쉬] */ skill_id = 260 level = 37 operate_type = A2 magic_level = 74 self_effect = {} effect = {{p_block_act};{i_p_attack;2411;10;1;0}} end_effect = {} operate_cond = {{equip_weapon;{blunt}}} is_magic = 0 mp_consume2 = 72 cast_range = 40 effective_range = 400 skill_hit_time = 1.08 skill_cool_time = 0.72 skill_hit_cancel_time = 0.5 reuse_delay = 3 activate_rate = 50 lv_bonus_rate = 1 basic_property = con abnormal_time = 9 abnormal_lv = 1 abnormal_type = stun abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_shock} effect_point = -333 target_type = enemy affect_scope = single affect_limit = {0;0} next_action = attack abnormal_visual_effect = {ave_stun} debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_stun_attack53] /* [스턴 어택] */ skill_id = 100 level = 15 operate_type = A2 magic_level = 36 self_effect = {} effect = {{p_block_act};{i_p_attack;131;0;0;0}} end_effect = {} operate_cond = {{equip_weapon;{blunt}}} is_magic = 0 mp_consume2 = 33 cast_range = 40 effective_range = 400 skill_hit_time = 1.08 skill_cool_time = 0.72 skill_hit_cancel_time = 0.5 reuse_delay = 3 activate_rate = 50 lv_bonus_rate = 1 basic_property = con abnormal_time = 9 abnormal_lv = 1 abnormal_type = stun abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_shock} effect_point = -173 target_type = enemy affect_scope = single affect_limit = {0;0} next_action = attack abnormal_visual_effect = {ave_stun} debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_armor_crush1] /* [아머 크러쉬] */ skill_id = 362 level = 1 operate_type = A2 magic_level = 77 self_effect = {} effect = {{p_block_act};{p_physical_defence;{all};-30;per};{p_magical_defence;{all};-30;per};{i_p_attack;3077;20;1;0}} end_effect = {} operate_cond = {{equip_weapon;{blunt;sword}}} is_magic = 0 mp_consume2 = 35 hp_consume = 338 cast_range = 40 effective_range = 400 skill_hit_time = 1.9 skill_cool_time = 0.1 skill_hit_cancel_time = 0.5 reuse_delay = 4 activate_rate = 40 lv_bonus_rate = 1 basic_property = con abnormal_time = 9 abnormal_lv = 2 abnormal_type = stun abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_shock} effect_point = -507 target_type = enemy affect_scope = single affect_limit = {0;0} next_action = attack abnormal_visual_effect = {ave_stun} debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_rush_impact1] /* [러시 임팩트] */ skill_id = 793 level = 1 operate_type = DA2 magic_level = 78 self_effect = {} effect = {{i_p_soul_attack;4040;0;0;0};{p_block_act}} end_effect = {} operate_cond = {{equip_weapon;{ancientsword}};{op_check_cast_range;200}} is_magic = 0 mp_consume1 = 83 mp_consume2 = 0 consume_etc = {0;5} cast_range = 600 effective_range = 800 skill_hit_time = 0.8 skill_cool_time = 0.2 skill_hit_cancel_time = 0.5 reuse_delay = 0 activate_rate = 60 lv_bonus_rate = 1 basic_property = con abnormal_time = 9 abnormal_lv = 1 abnormal_type = stun abnormal_instant = 0 irreplaceable_buff = 0 attribute = {attr_none;0} trait = {trait_shock} effect_point = -669 target_type = enemy affect_scope = fan affect_object = not_friend fan_range = {0;0;600;60} affect_limit = {5;12} next_action = attack abnormal_visual_effect = {ave_stun} debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_shoulder_charge37] /* [숄더 차지] */ skill_id = 494 level = 37 operate_type = DA2 magic_level = 74 self_effect = {} effect = {{i_p_soul_attack;1;0;0;0};{p_block_act}} end_effect = {} operate_cond = {{equip_weapon;{ancientsword}};{op_check_cast_range;200}} is_magic = 0 mp_consume1 = 53 mp_consume2 = 0 consume_etc = {0;5} cast_range = 600 effective_range = 800 skill_hit_time = 0.8 skill_cool_time = 0.2 skill_hit_cancel_time = 0.5 reuse_delay = 4 activate_rate = 70 lv_bonus_rate = 1 basic_property = con abnormal_time = 9 abnormal_lv = 1 abnormal_type = stun abnormal_instant = 0 irreplaceable_buff = 0 attribute = {attr_none;0} trait = {trait_shock} effect_point = -333 target_type = enemy affect_scope = single affect_limit = {0;0} next_action = attack abnormal_visual_effect = {ave_stun} debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_shield_stun202] /* [실드 스턴] */ skill_id = 92 level = 52 operate_type = A2 magic_level = 74 self_effect = {} effect = {{p_block_act}} end_effect = {} operate_cond = {{equip_shield}} is_magic = 0 mp_consume2 = 38 cast_range = 40 effective_range = 400 skill_hit_time = 1.2 skill_cool_time = 0.3 skill_hit_cancel_time = 0.5 reuse_delay = 3 activate_rate = 80 lv_bonus_rate = 2 basic_property = con abnormal_time = 9 abnormal_lv = 1 abnormal_type = stun abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_shock} effect_point = -1309 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = attack abnormal_visual_effect = {ave_stun} debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_stun_shot162] /* [스턴 샷] */ skill_id = 101 level = 40 operate_type = A2 magic_level = 74 self_effect = {} effect = {{p_block_act};{i_p_attack;2192;0;0;0};{i_target_cancel;40}} end_effect = {} operate_cond = {{equip_weapon;{bow}}} is_magic = 0 mp_consume2 = 109 cast_range = 900 effective_range = 1400 skill_hit_time = 3 skill_cool_time = 1 skill_hit_cancel_time = 0.5 reuse_delay = 3 activate_rate = 50 lv_bonus_rate = 1 basic_property = con abnormal_time = 9 abnormal_lv = 1 abnormal_type = stun abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_shock} effect_point = -665 target_type = enemy affect_scope = single affect_limit = {0;0} next_action = none abnormal_visual_effect = {ave_stun} debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_blink1] /* [블링크] */ skill_id = 1448 level = 1 operate_type = A2 magic_level = 60 self_effect = {{i_blink;_back;400}} effect = {{i_p_soul_attack;1;0;0;0};{p_block_act}} end_effect = {} operate_cond = {{op_blink;_back;400}} is_magic = 1 mp_consume1 = 50 mp_consume2 = 50 consume_etc = {0;5} cast_range = -1 effective_range = -1 skill_hit_time = 0.3 skill_cool_time = 0.2 skill_hit_cancel_time = 0.5 reuse_delay = 15 activate_rate = 99 lv_bonus_rate = 1 basic_property = con abnormal_time = 2 abnormal_lv = 1 abnormal_type = stun abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_shock} effect_point = -575 target_type = self affect_scope = point_blank affect_range = 150 affect_object = not_friend affect_limit = {6;12} next_action = none abnormal_visual_effect = {ave_stun} debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_onslaught_of_paagrio1] /* [온슬로트 오브 파아그리오] */ skill_id = 949 level = 1 operate_type = A2 magic_level = 81 self_effect = {} effect = {{i_p_attack;4312;0;0;0};{t_hp;-92;1;diff}} end_effect = {} operate_cond = {{equip_weapon;{blunt}}} is_magic = 0 mp_consume2 = 35 cast_range = 40 effective_range = 400 skill_hit_time = 1.08 skill_cool_time = 0.72 skill_hit_cancel_time = 0.5 reuse_delay = 3 activate_rate = 50 lv_bonus_rate = 1 basic_property = con abnormal_time = 15 abnormal_lv = 9 abnormal_type = dot_attr abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_fire;20} trait = {trait_shock} effect_point = -343 target_type = enemy affect_scope = range affect_range = 150 affect_object = not_friend affect_limit = {0;0} next_action = attack abnormal_visual_effect = {ave_dot_bleeding} debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_stunning_fist53] /* [스터닝 피스트] */ skill_id = 120 level = 15 operate_type = A2 magic_level = 36 self_effect = {} effect = {{p_block_act};{i_p_attack;163;0;0;0}} end_effect = {} operate_cond = {{equip_weapon;{dualfist}}} is_magic = 0 mp_consume2 = 33 cast_range = 40 effective_range = 400 skill_hit_time = 1.604 skill_cool_time = 0.296 skill_hit_cancel_time = 0.5 reuse_delay = 3 activate_rate = 50 lv_bonus_rate = 2 basic_property = con abnormal_time = 9 abnormal_lv = 1 abnormal_type = stun abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_shock} effect_point = -173 target_type = enemy affect_scope = single affect_limit = {0;0} next_action = attack abnormal_visual_effect = {ave_stun} debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_soul_breaker152] /* [소울 브레이커] */ skill_id = 281 level = 37 operate_type = A2 magic_level = 74 self_effect = {} effect = {{p_block_act};{i_p_attack;2411;10;1;0}} end_effect = {} operate_cond = {{equip_weapon;{dualfist}}} is_magic = 0 mp_consume2 = 72 cast_range = 40 effective_range = 400 skill_hit_time = 1.409 skill_cool_time = 0.391 skill_hit_cancel_time = 0.5 reuse_delay = 3 activate_rate = 50 lv_bonus_rate = 1 basic_property = con abnormal_time = 9 abnormal_lv = 1 abnormal_type = stun abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_shock} effect_point = -333 target_type = enemy affect_scope = single affect_limit = {0;0} next_action = attack abnormal_visual_effect = {ave_stun} debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_transform_golem_punch1] /* [골렘 펀치] */ skill_id = 808 level = 1 operate_type = A2 magic_level = 83 self_effect = {} effect = {{i_p_attack;11205;0;1;0};{p_block_act}} end_effect = {} is_magic = 0 mp_consume2 = 53 cast_range = 40 effective_range = 200 skill_hit_time = 0.83 skill_cool_time = 0.66 skill_hit_cancel_time = 0.5 reuse_delay = 3 activate_rate = 80 lv_bonus_rate = 2 basic_property = con abnormal_time = 9 abnormal_lv = 1 abnormal_type = stun abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_shock} effect_point = -100 target_type = enemy affect_scope = single affect_limit = {0;0} next_action = none abnormal_visual_effect = {ave_stun} debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_weak_constitution4] /* [위크 컨티튜션] */ skill_id = 1482 level = 4 operate_type = A2 magic_level = 74 self_effect = {} effect = {{p_trigger_skill_by_dmg;{enemy_all;1;99};{100;30;diff};[s_trigger_weak_constutition1];self;{all}}} end_effect = {} is_magic = 1 mp_consume1 = 14 mp_consume2 = 54 cast_range = 600 effective_range = 1100 skill_hit_time = 3 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 2 activate_rate = 70 lv_bonus_rate = 1 basic_property = con abnormal_time = 60 abnormal_lv = 8 abnormal_type = weak_constitution abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_shock} effect_point = -655 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none abnormal_visual_effect = {ave_dot_poison} debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_thunder_storm152] /* [썬더 스톰] */ skill_id = 48 level = 37 operate_type = A2 magic_level = 74 self_effect = {} effect = {{p_block_act};{i_p_attack;2082;10;1;0}} end_effect = {} operate_cond = {{equip_weapon;{pole}}} is_magic = 0 mp_consume2 = 107 cast_range = -1 effective_range = -1 skill_hit_time = 1.08 skill_cool_time = 0.72 skill_hit_cancel_time = 0.5 reuse_delay = 5 activate_rate = 50 lv_bonus_rate = 1 basic_property = con abnormal_time = 9 abnormal_lv = 1 abnormal_type = stun abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_shock} effect_point = -167 target_type = self affect_scope = point_blank affect_range = 150 affect_object = not_friend affect_limit = {6;12} next_action = none abnormal_visual_effect = {ave_stun} debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_shock_blast1] /* [쇼크 블라스트] */ skill_id = 361 level = 1 operate_type = A2 magic_level = 77 self_effect = {} effect = {{i_target_cancel;60};{p_block_act};{p_physical_defence;{all};-30;per};{p_magical_defence;{all};-30;per};{i_p_attack;2486;20;1;0}} end_effect = {} operate_cond = {{equip_weapon;{pole}}} is_magic = 0 mp_consume2 = 53 hp_consume = 507 cast_range = 500 effective_range = 1000 skill_hit_time = 2.5 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 8 activate_rate = 40 lv_bonus_rate = 1 basic_property = con abnormal_time = 9 abnormal_lv = 2 abnormal_type = stun abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_shock} effect_point = -507 target_type = enemy affect_scope = range affect_range = 150 affect_object = not_friend affect_limit = {5;12} next_action = none abnormal_visual_effect = {ave_stun} debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_shock_stamp5] /* [쇼크 스템프] */ skill_id = 452 level = 5 operate_type = A2 magic_level = 72 self_effect = {} effect = {{p_block_act};{i_target_cancel;80}} end_effect = {} operate_cond = {{equip_weapon;{pole}}} is_magic = 0 mp_consume2 = 52 cast_range = -1 effective_range = -1 skill_hit_time = 0.5 skill_cool_time = 0.5 skill_hit_cancel_time = 0.5 reuse_delay = 5 activate_rate = 50 lv_bonus_rate = 1 basic_property = con abnormal_time = 9 abnormal_lv = 1 abnormal_type = stun abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_shock} effect_point = -1 target_type = self affect_scope = point_blank affect_range = 150 affect_object = not_friend affect_limit = {6;12} next_action = none abnormal_visual_effect = {ave_stun} debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_shield_bash1] /* [실드 배쉬] */ skill_id = 352 level = 1 operate_type = A2 magic_level = 77 self_effect = {} effect = {{i_target_cancel;80};{p_block_act}} end_effect = {} operate_cond = {{equip_shield}} is_magic = 0 mp_consume2 = 18 cast_range = 40 effective_range = 400 skill_hit_time = 1 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 3 activate_rate = 80 lv_bonus_rate = 2 basic_property = con abnormal_time = 2 abnormal_lv = 1 abnormal_type = stun abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_shock} effect_point = -666 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = attack abnormal_visual_effect = {ave_stun} debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_trigger_evasion_counter1] /* [이베이젼 카운터] */ skill_id = 5673 level = 1 operate_type = A2 magic_level = 80 self_effect = {} effect = {{p_block_act}} end_effect = {} is_magic = 0 mp_consume2 = 0 cast_range = 40 effective_range = 400 skill_hit_time = 0 skill_cool_time = 0 skill_hit_cancel_time = 0 reuse_delay = 5 activate_rate = 80 lv_bonus_rate = 2 basic_property = con abnormal_time = 9 abnormal_lv = 1 abnormal_type = stun abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_shock} effect_point = -1351 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = attack abnormal_visual_effect = {ave_stun} debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end


skill_begin skill_name = [s_blade_rush10] /* [블레이드 러시] */ skill_id = 495 level = 10 operate_type = DA2 magic_level = 74 self_effect = {} effect = {{i_p_soul_attack;1;0;0;0};{t_hp;-134;5;diff}} end_effect = {} operate_cond = {{equip_weapon;{ancientsword}};{op_check_cast_range;200}} is_magic = 0 mp_consume1 = 90 mp_consume2 = 0 consume_etc = {0;5} cast_range = 600 effective_range = 800 skill_hit_time = 0.8 skill_cool_time = 0.2 skill_hit_cancel_time = 0.5 reuse_delay = 4 activate_rate = 50 lv_bonus_rate = 1 basic_property = con abnormal_time = 20 abnormal_lv = 8 abnormal_type = bleeding abnormal_instant = 0 irreplaceable_buff = 0 attribute = {attr_none;0} trait = {trait_bleed} effect_point = -333 target_type = enemy affect_scope = square affect_object = not_friend fan_range = {0;0;300;100} affect_limit = {0;0} next_action = attack abnormal_visual_effect = {ave_dot_bleeding} debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_curse_of_life_flow8] /* [커스 오브 라이프 플로우] */ skill_id = 1511 level = 8 operate_type = A2 magic_level = 74 self_effect = {} effect = {{p_trigger_skill_by_dmg;{enemy_all;1;99};{100;30;diff};[s_trigger_curse_of_life_flow8];target;{all}}} end_effect = {} is_magic = 1 mp_consume1 = 9 mp_consume2 = 33 cast_range = 600 effective_range = 1100 skill_hit_time = 3 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 15 activate_rate = 70 lv_bonus_rate = 1 basic_property = con abnormal_time = 30 abnormal_lv = 8 abnormal_type = curse_life_flow abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_bleed} effect_point = -655 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none abnormal_visual_effect = {ave_dot_poison} debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_imbue_bomb_seed4] /* [임뷰 둠 시드] */ skill_id = 835 level = 4 operate_type = A2 magic_level = 74 self_effect = {} effect = {{t_mp;-17;5;diff}} end_effect = {{i_call_skill;[s_end_bomb_seed4]}} is_magic = 0 mp_consume2 = 30 item_consume = {[dark_seed];1} cast_range = 40 effective_range = 400 skill_hit_time = 1.8 skill_cool_time = 0.72 skill_hit_cancel_time = 0.5 reuse_delay = 15 activate_rate = 80 lv_bonus_rate = 2 basic_property = con abnormal_time = 20 abnormal_lv = 8 abnormal_type = dark_seed abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_bleed} effect_point = -333 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = attack abnormal_visual_effect = {ave_dot_bleeding} debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_imbue_dark_seed7] /* [임뷰 다크 시드] */ skill_id = 523 level = 7 operate_type = A2 magic_level = 74 self_effect = {} effect = {{t_hp;-83;5;diff}} end_effect = {{i_call_skill;[s_end_dark_seed7]}} is_magic = 0 mp_consume2 = 30 item_consume = {[dark_seed];1} cast_range = 40 effective_range = 400 skill_hit_time = 1.8 skill_cool_time = 0.72 skill_hit_cancel_time = 0.5 reuse_delay = 15 activate_rate = 80 lv_bonus_rate = 2 basic_property = con abnormal_time = 20 abnormal_lv = 8 abnormal_type = dark_seed abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_bleed} effect_point = -333 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = attack abnormal_visual_effect = {ave_dot_bleeding} debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_bleed_shot34] /* [블리드 샷] */ skill_id = 509 level = 34 operate_type = A2 magic_level = 74 self_effect = {} effect = {{i_p_soul_attack;2192;0;0;0};{t_hp;-67;5;diff}} end_effect = {} operate_cond = {{equip_weapon;{crossbow}}} is_magic = 0 mp_consume2 = 109 item_consume = {[special_bolt];1} consume_etc = {0;5} cast_range = 900 effective_range = 1400 skill_hit_time = 3 skill_cool_time = 1 skill_hit_cancel_time = 0.5 reuse_delay = 8 activate_rate = 50 lv_bonus_rate = 1 basic_property = con abnormal_time = 20 abnormal_lv = 1 abnormal_type = bleeding abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_bleed} effect_point = -665 target_type = enemy affect_scope = single affect_limit = {0;0} next_action = none abnormal_visual_effect = {ave_dot_bleeding} debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_thin_skin7] /* [틴 스킨] */ skill_id = 1483 level = 7 operate_type = A2 magic_level = 74 self_effect = {} effect = {{p_trigger_skill_by_dmg;{enemy_all;1;99};{100;30;diff};[s_trigger_thin_skin1];self;{all}}} end_effect = {} is_magic = 1 mp_consume1 = 14 mp_consume2 = 54 cast_range = 600 effective_range = 1100 skill_hit_time = 3 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 2 activate_rate = 70 lv_bonus_rate = 1 basic_property = con abnormal_time = 60 abnormal_lv = 8 abnormal_type = thin_skin abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_bleed} effect_point = -655 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none abnormal_visual_effect = {ave_dot_poison} debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_bleed6] /* [블리드] */ skill_id = 96 level = 6 operate_type = A2 magic_level = 70 self_effect = {} effect = {{t_hp;-67;5;diff};{p_speed;{all};-20;per}} end_effect = {} operate_cond = {{equip_weapon;{dagger;dualdagger}}} is_magic = 0 mp_consume2 = 89 cast_range = 40 effective_range = 400 skill_hit_time = 1.08 skill_cool_time = 0.72 skill_hit_cancel_time = 0.5 reuse_delay = 3 activate_rate = 100 lv_bonus_rate = 2 basic_property = con abnormal_time = 20 abnormal_lv = 8 abnormal_type = bleeding abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_bleed} effect_point = -323 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = attack abnormal_visual_effect = {ave_dot_bleeding} debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_bleed_attack192] /* [스팅] */ skill_id = 223 level = 49 operate_type = A2 magic_level = 74 self_effect = {} effect = {{i_p_attack;1218;0;0;0};{t_hp;-67;5;diff}} end_effect = {} operate_cond = {{equip_weapon;{sword;dagger;dual;dualdagger}}} is_magic = 0 mp_consume2 = 75 cast_range = 40 effective_range = 400 skill_hit_time = 1.08 skill_cool_time = 0.72 skill_hit_cancel_time = 0.5 reuse_delay = 3 activate_rate = 50 lv_bonus_rate = 1 basic_property = con abnormal_time = 20 abnormal_lv = 8 abnormal_type = bleeding abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_bleed} effect_point = -333 target_type = enemy affect_scope = single affect_limit = {0;0} next_action = attack abnormal_visual_effect = {ave_dot_bleeding} debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end


skill_begin skill_name = [s_curse_poison7] /* [커스 포이즌] */ skill_id = 1168 level = 7 operate_type = A2 magic_level = 72 self_effect = {} effect = {{t_hp;-63;5;diff}} end_effect = {} is_magic = 1 mp_consume1 = 14 mp_consume2 = 53 cast_range = 600 effective_range = 1100 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 3 activate_rate = 70 lv_bonus_rate = 1 basic_property = con abnormal_time = 30 abnormal_lv = 8 abnormal_type = poison abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_poison} effect_point = -646 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none abnormal_visual_effect = {ave_dot_poison} debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_poison_cloud6] /* [포이즌 클라우드] */ skill_id = 1167 level = 6 operate_type = A2 magic_level = 74 self_effect = {} effect = {{t_hp;-63;5;diff}} end_effect = {} is_magic = 1 mp_consume1 = 21 mp_consume2 = 82 cast_range = 500 effective_range = 1000 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 5 activate_rate = 35 lv_bonus_rate = 1 basic_property = con abnormal_time = 30 abnormal_lv = 8 abnormal_type = poison abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_poison} effect_point = -655 target_type = enemy_only affect_scope = range affect_range = 200 affect_object = not_friend affect_limit = {9;10} next_action = none abnormal_visual_effect = {ave_dot_poison} debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_poison5] /* [포이즌] */ skill_id = 129 level = 5 operate_type = A2 magic_level = 74 self_effect = {} effect = {{t_hp;-63;5;diff}} end_effect = {} is_magic = 1 mp_consume1 = 7 mp_consume2 = 28 cast_range = 600 effective_range = 1100 skill_hit_time = 3 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 2 activate_rate = 70 lv_bonus_rate = 1 basic_property = con abnormal_time = 30 abnormal_lv = 8 abnormal_type = poison abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_poison} effect_point = -655 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none abnormal_visual_effect = {ave_dot_poison} debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_poison_blade_dance3] /* [포이즌 블레이드 댄스] */ skill_id = 84 level = 3 operate_type = A2 magic_level = 72 self_effect = {} effect = {{i_p_attack;1;0;0;0};{t_hp;-63;5;diff}} end_effect = {} operate_cond = {{equip_weapon;{dual}}} is_magic = 0 mp_consume2 = 50 cast_range = -1 effective_range = -1 skill_hit_time = 1.833 skill_cool_time = 0.167 skill_hit_cancel_time = 0.5 reuse_delay = 15 activate_rate = 35 lv_bonus_rate = 1 basic_property = con abnormal_time = 30 abnormal_lv = 8 abnormal_type = poison abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_poison} effect_point = -646 target_type = self affect_scope = point_blank affect_range = 150 affect_object = not_friend affect_limit = {6;12} next_action = none abnormal_visual_effect = {ave_dot_poison} debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_surrender_to_poison17] /* [서렌더 투 포이즌] */ skill_id = 1224 level = 17 operate_type = A2 magic_level = 74 self_effect = {} effect = {{p_defence_trait;trait_poison;-30}} end_effect = {} is_magic = 1 mp_consume1 = 14 mp_consume2 = 55 cast_range = 900 effective_range = 1400 skill_hit_time = 1.5 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 2 activate_rate = 80 lv_bonus_rate = 2 basic_property = con abnormal_time = 30 abnormal_lv = 4 abnormal_type = resist_poison abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_poison} effect_point = -655 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_pain_thorn5] /* [베넘] */ skill_id = 1095 level = 5 operate_type = A2 magic_level = 52 self_effect = {} effect = {{t_hp;-50;5;diff}} end_effect = {} is_magic = 1 mp_consume1 = 10 mp_consume2 = 38 cast_range = 600 effective_range = 1100 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 3 activate_rate = 70 lv_bonus_rate = 1 basic_property = con abnormal_time = 30 abnormal_lv = 6 abnormal_type = poison abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_poison} effect_point = -495 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none abnormal_visual_effect = {ave_dot_poison} debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_pain_edge6] /* [실 오브 포이즌] */ skill_id = 1209 level = 6 operate_type = A2 magic_level = 70 self_effect = {} effect = {{t_hp;-37;5;diff}} end_effect = {} is_magic = 1 mp_consume1 = 20 mp_consume2 = 78 cast_range = -1 effective_range = -1 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 4 activate_rate = 60 lv_bonus_rate = 1 basic_property = con abnormal_time = 30 abnormal_lv = 8 abnormal_type = poison abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_poison} effect_point = -635 target_type = self affect_scope = point_blank affect_range = 200 affect_object = not_friend affect_limit = {10;10} next_action = none abnormal_visual_effect = {ave_dot_poison} debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_npc_poison_trap17] /* [독] */ skill_id = 5268 level = 17 operate_type = A2 magic_level = 86 self_effect = {} effect = {{t_hp;-57;5;diff}} end_effect = {} is_magic = 2 mp_consume2 = 0 cast_range = -1 effective_range = -1 skill_hit_time = 0 skill_cool_time = 0 skill_hit_cancel_time = 0 reuse_delay = 0 activate_rate = 80 lv_bonus_rate = 1 basic_property = men abnormal_time = 30 abnormal_lv = 1 abnormal_type = poison abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_poison} effect_point = -100 target_type = self affect_scope = point_blank affect_range = 200 affect_object = not_friend affect_limit = {0;0} next_action = none abnormal_visual_effect = {ave_dot_poison} debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end


skill_begin skill_name = [s_end_dark_seed7] /* [마비] */ skill_id = 5447 level = 7 operate_type = A2 magic_level = 74 self_effect = {} effect = {{p_block_act}} end_effect = {} is_magic = 2 mp_consume2 = 0 cast_range = -1 effective_range = -1 skill_hit_time = 0 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 0 activate_rate = 99 lv_bonus_rate = 1 basic_property = men abnormal_time = 10 abnormal_lv = 1 abnormal_type = paralyze abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_paralyze} effect_point = -100 target_type = self affect_scope = single affect_limit = {0;0} next_action = none abnormal_visual_effect = {ave_paralyze} debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_anchor13] /* [앵커] */ skill_id = 1170 level = 13 operate_type = A2 magic_level = 74 self_effect = {} effect = {{p_speed;{all};-50;per};{p_attack_speed;{all};-50;per};{p_magic_speed;{all};-50;per};{p_defence_trait;trait_paralyze;100}} end_effect = {{i_call_skill;[s_end_anchor1]}} is_magic = 1 mp_consume1 = 14 mp_consume2 = 55 cast_range = 400 effective_range = 900 skill_hit_time = 1.5 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 60 activate_rate = 100 lv_bonus_rate = 1 basic_property = men abnormal_time = 5 abnormal_lv = 1 abnormal_type = paralyze abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_paralyze} effect_point = -655 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_lightening_strike5] /* [라이트닝 스트라이크] */ skill_id = 279 level = 5 operate_type = A2 magic_level = 74 self_effect = {} effect = {{i_m_attack;108};{p_speed;{all};-50;per};{p_attack_speed;{all};-50;per};{p_magic_speed;{all};-50;per};{p_defence_trait;trait_paralyze;100}} end_effect = {{i_call_skill;[s_end_lightening_strike1]}} is_magic = 1 mp_consume1 = 21 mp_consume2 = 82 cast_range = 400 effective_range = 900 skill_hit_time = 3 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 15 activate_rate = 40 lv_bonus_rate = 1 basic_property = men abnormal_time = 15 abnormal_lv = 1 abnormal_type = paralyze abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_paralyze} effect_point = -987 target_type = enemy affect_scope = single affect_limit = {0;0} next_action = attack debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end


skill_begin skill_name = [s_trigger_lighting_barrier16] /* [라이트닝 배리어] */ skill_id = 5592 level = 16 operate_type = A2 magic_level = 85 self_effect = {} effect = {{p_block_act}} end_effect = {} is_magic = 2 mp_consume2 = 0 cast_range = 600 effective_range = 1100 skill_hit_time = 0 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 6 activate_rate = 95 lv_bonus_rate = 1 basic_property = men abnormal_time = 3 abnormal_lv = 1 abnormal_type = paralyze abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_paralyze} effect_point = 138 target_type = target affect_scope = single affect_limit = {0;0} next_action = none abnormal_visual_effect = {ave_paralyze} debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end


skill_begin skill_name = [s_shadow_bind11] /* [섀도우 바인드] */ skill_id = 1446 level = 11 operate_type = A2 magic_level = 74 self_effect = {} effect = {{p_block_move};{p_defence_trait;trait_hold;100}} end_effect = {} is_magic = 1 mp_consume1 = 10 mp_consume2 = 20 cast_range = 400 effective_range = 600 skill_hit_time = 1.5 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 8 activate_rate = 80 lv_bonus_rate = 2 basic_property = men abnormal_time = 15 abnormal_lv = 1 abnormal_type = root_magically abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_hold} effect_point = -655 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none abnormal_visual_effect = {ave_root} debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_npc_binding_trap19] /* [홀드] */ skill_id = 5271 level = 19 operate_type = A2 magic_level = 86 self_effect = {} effect = {{p_block_move};{p_defence_trait;trait_hold;100}} end_effect = {} is_magic = 2 mp_consume2 = 0 cast_range = 600 effective_range = 1100 skill_hit_time = 0 skill_cool_time = 0 skill_hit_cancel_time = 0 reuse_delay = 0 activate_rate = 80 lv_bonus_rate = 1 basic_property = men abnormal_time = 30 abnormal_lv = 1 abnormal_type = root_magically abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_hold} effect_point = -100 target_type = enemy affect_scope = single affect_limit = {0;0} next_action = none abnormal_visual_effect = {ave_root} debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_shackle10] /* [셰클] */ skill_id = 403 level = 10 operate_type = A2 magic_level = 74 self_effect = {} effect = {{p_block_move};{p_defence_trait;trait_hold;100}} end_effect = {} is_magic = 0 mp_consume2 = 34 cast_range = 600 effective_range = 1100 skill_hit_time = 2 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 4 activate_rate = 80 lv_bonus_rate = 2 basic_property = men abnormal_time = 10 abnormal_lv = 1 abnormal_type = root_physically abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_hold} effect_point = -1309 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none abnormal_visual_effect = {ave_root} debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_mass_shackle5] /* [매스 셰클] */ skill_id = 404 level = 5 operate_type = A2 magic_level = 74 self_effect = {} effect = {{p_block_move};{p_defence_trait;trait_hold;100}} end_effect = {} is_magic = 0 mp_consume2 = 51 cast_range = -1 effective_range = -1 skill_hit_time = 3 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 8 activate_rate = 40 lv_bonus_rate = 1 basic_property = men abnormal_time = 10 abnormal_lv = 1 abnormal_type = root_physically abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_hold} effect_point = -1309 target_type = self affect_scope = point_blank affect_range = 150 affect_object = not_friend affect_limit = {10;10} next_action = none abnormal_visual_effect = {ave_root} debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_dryad_root171] /* [드라이어드 루트] */ skill_id = 1201 level = 33 operate_type = A2 magic_level = 74 self_effect = {} effect = {{p_block_move};{p_defence_trait;trait_hold;100}} end_effect = {} is_magic = 1 mp_consume1 = 14 mp_consume2 = 55 cast_range = 600 effective_range = 1100 skill_hit_time = 2.5 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 2 activate_rate = 80 lv_bonus_rate = 2 basic_property = men abnormal_time = 30 abnormal_lv = 1 abnormal_type = root_magically abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_hold} effect_point = -655 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none abnormal_visual_effect = {ave_root} debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_arrest10] /* [어레스트] */ skill_id = 402 level = 10 operate_type = A2 magic_level = 74 self_effect = {} effect = {{p_block_move};{p_defence_trait;trait_hold;100}} end_effect = {} is_magic = 0 mp_consume2 = 34 cast_range = 150 effective_range = 650 skill_hit_time = 2 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 4 activate_rate = 80 lv_bonus_rate = 2 basic_property = men abnormal_time = 10 abnormal_lv = 1 abnormal_type = root_physically abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_hold} effect_point = -1309 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none abnormal_visual_effect = {ave_root} debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_throne_root1] /* [쓰론 루트] */ skill_id = 1508 level = 1 operate_type = A2 magic_level = 81 self_effect = {} effect = {{p_block_move};{p_defence_trait;trait_hold;100};{t_hp;-90;1;diff};{t_mp;-30;1;diff}} end_effect = {} is_magic = 1 mp_consume1 = 22 mp_consume2 = 87 cast_range = -1 effective_range = -1 skill_hit_time = 1.5 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 30 activate_rate = 90 lv_bonus_rate = 2 basic_property = men abnormal_time = 10 abnormal_lv = 1 abnormal_type = root_magically abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_hold} effect_point = -679 target_type = self affect_scope = point_blank affect_range = 200 affect_object = not_friend affect_limit = {10;10} next_action = none abnormal_visual_effect = {ave_root} debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_bind_will17] /* [실 오브 바인딩] */ skill_id = 1208 level = 17 operate_type = A2 magic_level = 74 self_effect = {} effect = {{p_block_move};{p_defence_trait;trait_hold;100}} end_effect = {} is_magic = 1 mp_consume1 = 21 mp_consume2 = 82 cast_range = -1 effective_range = -1 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 5 activate_rate = 40 lv_bonus_rate = 2 basic_property = men abnormal_time = 30 abnormal_lv = 1 abnormal_type = root_magically abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_hold} effect_point = -655 target_type = self affect_scope = point_blank affect_range = 200 affect_object = not_friend affect_limit = {10;10} next_action = none abnormal_visual_effect = {ave_root} debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end


skill_begin skill_name = [s_trance10] /* [트랜스] */ skill_id = 1394 level = 10 operate_type = A2 magic_level = 74 self_effect = {} effect = {{p_block_act};{p_defence_trait;trait_sleep;100}} end_effect = {} is_magic = 1 mp_consume1 = 7 mp_consume2 = 28 cast_range = 600 effective_range = 1100 skill_hit_time = 3 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 1 activate_rate = 80 lv_bonus_rate = 2 basic_property = men abnormal_time = 15 abnormal_lv = 1 abnormal_type = sleep abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_sleep} effect_point = -655 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none abnormal_visual_effect = {ave_sleep} debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_sleep172] /* [슬리프] */ skill_id = 1069 level = 42 operate_type = A2 magic_level = 74 self_effect = {} effect = {{p_block_act};{p_defence_trait;trait_sleep;100}} end_effect = {} is_magic = 1 mp_consume1 = 14 mp_consume2 = 55 cast_range = 600 effective_range = 1100 skill_hit_time = 10 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 4 activate_rate = 80 lv_bonus_rate = 2 basic_property = men abnormal_time = 30 abnormal_lv = 1 abnormal_type = sleep abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_sleep} effect_point = -655 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none abnormal_visual_effect = {ave_sleep} debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_sleeping_cloud5] /* [슬리핑 클라우드] */ skill_id = 1072 level = 5 operate_type = A2 magic_level = 70 self_effect = {} effect = {{p_block_act};{p_defence_trait;trait_sleep;100}} end_effect = {} is_magic = 1 mp_consume1 = 20 mp_consume2 = 78 cast_range = 500 effective_range = 1000 skill_hit_time = 15 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 8 activate_rate = 40 lv_bonus_rate = 2 basic_property = men abnormal_time = 30 abnormal_lv = 1 abnormal_type = sleep abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_sleep} effect_point = -635 target_type = enemy_only affect_scope = range affect_range = 200 affect_object = not_friend affect_limit = {9;10} next_action = none abnormal_visual_effect = {ave_sleep} debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_night_murmur20] /* [드리밍 스피릿] */ skill_id = 1097 level = 20 operate_type = A2 magic_level = 74 self_effect = {} effect = {{p_block_act};{p_defence_trait;trait_sleep;100}} end_effect = {} is_magic = 1 mp_consume1 = 14 mp_consume2 = 55 cast_range = 600 effective_range = 1100 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 2 activate_rate = 80 lv_bonus_rate = 2 basic_property = men abnormal_time = 30 abnormal_lv = 1 abnormal_type = sleep abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_sleep} effect_point = -655 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none abnormal_visual_effect = {ave_sleep} debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end


skill_begin skill_name = [s_seal_of_silence12] /* [실 오브 사일런스] */ skill_id = 1246 level = 12 operate_type = A2 magic_level = 74 self_effect = {} effect = {{p_block_spell}} end_effect = {} is_magic = 1 mp_consume1 = 21 mp_consume2 = 82 cast_range = -1 effective_range = -1 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 5 activate_rate = 40 lv_bonus_rate = 1 basic_property = men abnormal_time = 60 abnormal_lv = 1 abnormal_type = silence abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_derangement} effect_point = -655 target_type = self affect_scope = point_blank affect_range = 200 affect_object = not_friend affect_limit = {10;10} next_action = none abnormal_visual_effect = {ave_silence} debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_voice_bind9] /* [보이스 바인드] */ skill_id = 1447 level = 9 operate_type = A2 magic_level = 74 self_effect = {} effect = {{p_block_spell}} end_effect = {} is_magic = 1 mp_consume1 = 15 mp_consume2 = 25 cast_range = 400 effective_range = 600 skill_hit_time = 1.5 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 8 activate_rate = 80 lv_bonus_rate = 2 basic_property = men abnormal_time = 20 abnormal_lv = 1 abnormal_type = silence abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_derangement} effect_point = -650 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none abnormal_visual_effect = {ave_silence} debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_soul_shock40] /* [소울 쇼크] */ skill_id = 627 level = 40 operate_type = A2 magic_level = 74 self_effect = {} effect = {{p_fear};{p_block_controll};{i_p_soul_attack;2192;0;0;0}} end_effect = {} operate_cond = {{equip_weapon;{crossbow}}} is_magic = 0 mp_consume2 = 109 consume_etc = {0;5} cast_range = 200 effective_range = 600 skill_hit_time = 1.5 skill_cool_time = 0.3 skill_hit_cancel_time = 0.5 reuse_delay = 15 activate_rate = 40 lv_bonus_rate = 1 basic_property = men abnormal_time = 3 abnormal_lv = 1 abnormal_type = turn_flee abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_derangement} effect_point = -665 target_type = enemy affect_scope = single affect_limit = {0;0} next_action = none abnormal_visual_effect = {ave_turn_flee} debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_end_bomb_seed4] /* [봉인] */ skill_id = 5697 level = 4 operate_type = A2 magic_level = 74 self_effect = {} effect = {{p_block_spell};{p_block_skill_physical}} end_effect = {} is_magic = 2 mp_consume2 = 0 cast_range = -1 effective_range = -1 skill_hit_time = 0 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 0 activate_rate = 99 lv_bonus_rate = 1 basic_property = men abnormal_time = 10 abnormal_lv = 1 abnormal_type = silence_all abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_derangement} effect_point = -100 target_type = self affect_scope = single affect_limit = {0;0} next_action = none abnormal_visual_effect = {ave_silence} debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_oblivion7] /* [오블리비언] */ skill_id = 1481 level = 7 operate_type = A2 magic_level = 72 self_effect = {} effect = {{p_trigger_skill_by_dmg;{enemy_all;1;99};{100;30;diff};[s_trigger_oblivion1];self;{all}}} end_effect = {} is_magic = 1 mp_consume1 = 14 mp_consume2 = 53 cast_range = 600 effective_range = 1100 skill_hit_time = 3 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 2 activate_rate = 70 lv_bonus_rate = 1 basic_property = men abnormal_time = 60 abnormal_lv = 8 abnormal_type = oblivion abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_derangement} effect_point = -646 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none abnormal_visual_effect = {ave_dot_poison} debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_enervation4] /* [에너베이션] */ skill_id = 1484 level = 4 operate_type = A2 magic_level = 72 self_effect = {} effect = {{p_trigger_skill_by_dmg;{enemy_all;1;99};{100;30;diff};[s_trigger_enervation1];self;{all}}} end_effect = {} is_magic = 1 mp_consume1 = 14 mp_consume2 = 53 cast_range = 600 effective_range = 1100 skill_hit_time = 3 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 2 activate_rate = 70 lv_bonus_rate = 1 basic_property = men abnormal_time = 60 abnormal_lv = 8 abnormal_type = enervation abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_derangement} effect_point = -646 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none abnormal_visual_effect = {ave_dot_poison} debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_mental_impoverish4] /* [멘탈 임파버리시] */ skill_id = 1486 level = 4 operate_type = A2 magic_level = 74 self_effect = {} effect = {{p_trigger_skill_by_dmg;{enemy_all;1;99};{100;30;diff};[s_trigger_mental_impoverish4];self;{all}}} end_effect = {} is_magic = 1 mp_consume1 = 14 mp_consume2 = 54 cast_range = 600 effective_range = 1100 skill_hit_time = 3 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 2 activate_rate = 70 lv_bonus_rate = 1 basic_property = men abnormal_time = 60 abnormal_lv = 8 abnormal_type = mental_impoverish abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_derangement} effect_point = -655 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none abnormal_visual_effect = {ave_dot_poison} debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_shield_slam1] /* [실드 슬램] */ skill_id = 353 level = 1 operate_type = A2 magic_level = 77 self_effect = {} effect = {{i_target_cancel;80};{p_block_skill_physical}} end_effect = {} operate_cond = {{equip_shield}} is_magic = 0 mp_consume2 = 35 cast_range = 40 effective_range = 400 skill_hit_time = 2 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 8 activate_rate = 40 lv_bonus_rate = 1 basic_property = men abnormal_time = 60 abnormal_lv = 1 abnormal_type = silence_physical abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_derangement} effect_point = -666 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = attack abnormal_visual_effect = {ave_silence} debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_hell_scream1] /* [헬 스크림] */ skill_id = 763 level = 1 operate_type = A2 magic_level = 81 self_effect = {} effect = {{p_physical_defence;{all};-30;per};{p_magical_defence;{all};-30;per};{p_speed;{all};-30;per};{p_fear};{p_block_controll}} end_effect = {} is_magic = 0 mp_consume2 = 87 cast_range = -1 effective_range = -1 skill_hit_time = 1 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 75 activate_rate = 90 lv_bonus_rate = 1 basic_property = men abnormal_time = 8 abnormal_lv = 1 abnormal_type = turn_flee abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_derangement} effect_point = -6781 target_type = self affect_scope = point_blank affect_range = 200 affect_object = not_friend affect_limit = {10;10} next_action = none abnormal_visual_effect = {ave_turn_flee} debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_horror13] /* [호러] */ skill_id = 65 level = 13 operate_type = A2 magic_level = 74 self_effect = {} effect = {{p_fear};{p_block_controll}} end_effect = {} is_magic = 1 mp_consume1 = 7 mp_consume2 = 28 cast_range = 600 effective_range = 1100 skill_hit_time = 1.5 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 5 activate_rate = 80 lv_bonus_rate = 1 basic_property = men abnormal_time = 10 abnormal_lv = 1 abnormal_type = turn_flee abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_derangement} effect_point = -655 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none abnormal_visual_effect = {ave_turn_flee} debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_bluff1] /* [블러프] */ skill_id = 358 level = 1 operate_type = A2 magic_level = 77 self_effect = {} effect = {{i_align_direction;80};{i_target_cancel;80};{i_delete_hate_of_me;80};{p_block_act}} end_effect = {} operate_cond = {{equip_weapon;{dagger;dualdagger}}} is_magic = 0 mp_consume2 = 35 cast_range = 40 effective_range = 400 skill_hit_time = 1 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 8 activate_rate = 40 lv_bonus_rate = 1 basic_property = men abnormal_time = 9 abnormal_lv = 1 abnormal_type = stun abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_derangement} effect_point = -1 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none abnormal_visual_effect = {ave_stun} debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_dread_full] /* [드레드 풀] */ skill_id = 774 level = 1 operate_type = A2 magic_level = 81 self_effect = {} effect = {{p_fear};{p_block_controll};{p_speed;{all};-33;per};{p_physical_defence;{all};-33;per};{p_avoid;{all};-10;diff}} end_effect = {} is_magic = 0 mp_consume2 = 87 cast_range = -1 effective_range = -1 skill_hit_time = 1 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 75 activate_rate = 90 lv_bonus_rate = 1 basic_property = men abnormal_time = 8 abnormal_lv = 1 abnormal_type = turn_flee abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_derangement} effect_point = -655 target_type = self affect_scope = point_blank affect_range = 200 affect_object = not_friend affect_limit = {10;10} next_action = none abnormal_visual_effect = {ave_turn_flee} debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_word_of_fear13] /* [워드 오브 피어] */ skill_id = 1272 level = 13 operate_type = A2 magic_level = 74 self_effect = {} effect = {{p_fear};{p_block_controll}} end_effect = {} is_magic = 1 mp_consume1 = 41 mp_consume2 = 163 cast_range = -1 effective_range = -1 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 150 activate_rate = 30 lv_bonus_rate = 1 basic_property = men abnormal_time = 10 abnormal_lv = 1 abnormal_type = turn_flee abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_derangement} effect_point = -655 target_type = self affect_scope = point_blank affect_range = 200 affect_object = not_friend affect_limit = {10;10} next_action = none abnormal_visual_effect = {ave_turn_flee} debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_betray10] /* [비트레이] */ skill_id = 1380 level = 10 operate_type = A2 magic_level = 74 self_effect = {} effect = {{p_betray};{i_betray;80;30}} end_effect = {} is_magic = 1 mp_consume1 = 14 mp_consume2 = 55 item_consume = {[spirit_ore];5} cast_range = 600 effective_range = 1100 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 3 activate_rate = 80 lv_bonus_rate = 2 basic_property = men abnormal_time = 30 abnormal_lv = 1 abnormal_type = derangement abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_derangement} effect_point = -655 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_curse_fear14] /* [커스 피어] */ skill_id = 1169 level = 14 operate_type = A2 magic_level = 74 self_effect = {} effect = {{p_fear};{p_block_controll}} end_effect = {} is_magic = 1 mp_consume1 = 14 mp_consume2 = 55 cast_range = 600 effective_range = 1100 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 3 activate_rate = 40 lv_bonus_rate = 1 basic_property = men abnormal_time = 10 abnormal_lv = 1 abnormal_type = turn_flee abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_derangement} effect_point = -655 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none abnormal_visual_effect = {ave_turn_flee} debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_curse_of_doom1] /* [커스 오브 둠] */ skill_id = 1336 level = 1 operate_type = A2 magic_level = 77 self_effect = {} effect = {{p_block_spell};{p_block_skill_physical}} end_effect = {} is_magic = 1 mp_consume1 = 14 mp_consume2 = 56 cast_range = 600 effective_range = 1100 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 30 activate_rate = 80 lv_bonus_rate = 2 basic_property = men abnormal_time = 60 abnormal_lv = 1 abnormal_type = silence_all abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_derangement} effect_point = -666 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none abnormal_visual_effect = {ave_silence} debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_silence14] /* [사일런스] */ skill_id = 1064 level = 14 operate_type = A2 magic_level = 74 self_effect = {} effect = {{p_block_spell}} end_effect = {} is_magic = 1 mp_consume1 = 14 mp_consume2 = 55 cast_range = 600 effective_range = 1100 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 8 activate_rate = 80 lv_bonus_rate = 2 basic_property = men abnormal_time = 60 abnormal_lv = 1 abnormal_type = silence abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_derangement} effect_point = -655 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none abnormal_visual_effect = {ave_silence} debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_mass_curse_fear5] /* [매스 커스 피어] */ skill_id = 1381 level = 5 operate_type = A2 magic_level = 74 self_effect = {} effect = {{p_fear};{p_block_controll}} end_effect = {} is_magic = 1 mp_consume1 = 28 mp_consume2 = 109 cast_range = 500 effective_range = 1000 skill_hit_time = 1.5 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 75 activate_rate = 80 lv_bonus_rate = 1 basic_property = men abnormal_time = 5 abnormal_lv = 1 abnormal_type = turn_flee abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_derangement} effect_point = -655 target_type = enemy_only affect_scope = range affect_range = 200 affect_object = not_friend affect_limit = {10;10} next_action = none abnormal_visual_effect = {ave_turn_flee} debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_vampiric_mist1] /* [뱀피릭 미스트] */ skill_id = 1495 level = 1 operate_type = A2 magic_level = 81 self_effect = {} effect = {{i_hp_drain;117;20};{p_physical_attack;{all};-50;per};{p_attack_speed;{all};-50;per};{p_speed;{all};-50;per};{p_hit;{all};-12;diff}} end_effect = {} is_magic = 1 mp_consume1 = 29 mp_consume2 = 116 cast_range = 600 effective_range = 1100 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 60 activate_rate = 100 lv_bonus_rate = 2 basic_property = men abnormal_time = 10 abnormal_lv = 1 abnormal_type = ultimate_debuff abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_unholy;20} trait = {trait_derangement} effect_point = -679 target_type = self affect_scope = point_blank affect_range = 300 affect_object = not_friend affect_limit = {10;10} next_action = none debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_sword_symphony5] /* [소드 심포니] */ skill_id = 98 level = 5 operate_type = A2 magic_level = 72 self_effect = {} effect = {{i_p_attack;1554;10;0;0};{p_block_spell}} end_effect = {} is_magic = 0 mp_consume2 = 77 cast_range = 40 effective_range = 400 skill_hit_time = 2 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 15 activate_rate = 60 lv_bonus_rate = 2 basic_property = men abnormal_time = 10 abnormal_lv = 1 abnormal_type = silence abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_derangement} effect_point = -487 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none abnormal_visual_effect = {ave_silence} debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_song_of_silence1] /* [송 오브 사일런스] */ skill_id = 437 level = 1 operate_type = A2 magic_level = 79 self_effect = {} effect = {{p_block_spell};{p_block_skill_physical}} end_effect = {} is_magic = 0 mp_consume2 = 54 cast_range = -1 effective_range = -1 skill_hit_time = 2.5 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 150 activate_rate = 60 lv_bonus_rate = 1 basic_property = men abnormal_time = 120 abnormal_lv = 1 abnormal_type = silence_all abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_derangement} effect_point = -507 target_type = self affect_scope = point_blank affect_range = 150 affect_object = not_friend affect_limit = {10;10} next_action = none abnormal_visual_effect = {ave_silence} debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_cat_roar6] /* [캣 로어] */ skill_id = 899 level = 6 operate_type = A2 magic_level = 85 self_effect = {} effect = {{p_speed;{all};-40;per};{p_attack_speed;{all};-40;per};{p_physical_defence;{all};-40;per};{p_magical_defence;{all};-40;per};{p_magic_speed;{all};-40;per}} pvp_effect = {{i_p_attack;1160;0;0;0}} pve_effect = {{i_p_attack;3480;0;0;0}} end_effect = {} is_magic = 0 mp_consume2 = 75 cast_range = -1 effective_range = -1 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 2 activate_rate = 80 lv_bonus_rate = 1 basic_property = men abnormal_time = 30 abnormal_lv = 1 abnormal_type = multi_debuff abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_derangement} effect_point = -689 target_type = self affect_scope = point_blank affect_range = 200 affect_object = not_friend affect_limit = {6;12} next_action = none debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_erase10] /* [이레이스] */ skill_id = 1395 level = 10 operate_type = A1 magic_level = 74 self_effect = {} effect = {{i_npc_kill;80}} is_magic = 1 mp_consume1 = 14 mp_consume2 = 55 item_consume = {[spirit_ore];5} cast_range = 600 effective_range = 1100 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 11 attribute = {attr_none;0} trait = {trait_derangement} effect_point = -655 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_external_fear19] /* [피어] */ skill_id = 1092 level = 19 operate_type = A2 magic_level = 74 self_effect = {} effect = {{p_fear};{p_block_controll}} end_effect = {} is_magic = 1 mp_consume1 = 14 mp_consume2 = 55 cast_range = 600 effective_range = 1100 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 5 activate_rate = 40 lv_bonus_rate = 1 basic_property = men abnormal_time = 10 abnormal_lv = 1 abnormal_type = turn_flee abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_derangement} effect_point = -655 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none abnormal_visual_effect = {ave_turn_flee} debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_hero_heroic_dread] /* [히로익 드레드] */ skill_id = 1376 level = 1 operate_type = A2 magic_level = -1 self_effect = {} effect = {{p_fear};{p_block_controll};{p_speed;{all};66;diff}} end_effect = {} is_magic = 1 mp_consume1 = 22 mp_consume2 = 87 item_consume = {[spirit_ore];80} cast_range = -1 effective_range = -1 skill_hit_time = 2.5 skill_cool_time = 0 skill_hit_cancel_time = 2 reuse_delay = 900 reuse_delay_lock = 1 reuse_delay_type = S activate_rate = 80 lv_bonus_rate = 2 basic_property = men abnormal_time = 30 abnormal_lv = 1 abnormal_type = hero_debuff abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_derangement} effect_point = -676 target_type = self affect_scope = point_blank affect_range = 1000 affect_object = not_friend affect_limit = {0;0} next_action = none abnormal_visual_effect = {ave_turn_flee} debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 1 skill_end

skill_begin skill_name = [s_hero_heroic_grandeur] /* [히로익 그랜져] */ skill_id = 1375 level = 1 operate_type = A2 magic_level = -1 self_effect = {} effect = {{p_physical_defence;{all};-50;per};{p_magical_defence;{all};-50;diff};{p_avoid;{all};-16;diff};{p_shield_defence_rate;-50};{p_reduce_cancel;100;diff};{p_block_spell};{p_block_skill_physical}} end_effect = {} is_magic = 1 mp_consume1 = 22 mp_consume2 = 87 item_consume = {[spirit_ore];80} cast_range = -1 effective_range = -1 skill_hit_time = 2.5 skill_cool_time = 0 skill_hit_cancel_time = 2 reuse_delay = 900 reuse_delay_lock = 1 reuse_delay_type = S activate_rate = 80 lv_bonus_rate = 2 basic_property = men abnormal_time = 60 abnormal_lv = 2 abnormal_type = hero_debuff abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_derangement} effect_point = -676 target_type = self affect_scope = point_blank affect_range = 1000 affect_object = not_friend affect_limit = {0;0} next_action = none debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 1 skill_end


skill_begin skill_name = [s_arcane_chaos1] /* [아케인 카오스] */ skill_id = 1338 level = 1 operate_type = A2 magic_level = 78 self_effect = {} effect = {{p_resist_dispel_by_category;slot_buff;30;per};{p_resist_abnormal_by_category;slot_debuff;30;per};{p_magic_mp_cost;0;10;per};{p_magic_mp_cost;1;30;per};{p_magic_mp_cost;3;10;per};{t_mp;-24;5;diff}} end_effect = {} is_magic = 1 mp_consume1 = 15 mp_consume2 = 57 cast_range = 600 effective_range = 1100 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 15 activate_rate = 40 lv_bonus_rate = 1 basic_property = men abnormal_time = 30 abnormal_lv = 1 abnormal_type = multi_debuff abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_derangement} effect_point = -669 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_spoil_festival_haste_power_30] /* [스포일 페스티발] */ skill_id = 302 level = 130 operate_type = A2 magic_level = 85 self_effect = {} effect = {{i_spoil};{p_attack_speed;{all};-23;per}} end_effect = {} is_magic = 0 mp_consume2 = 204 cast_range = 40 effective_range = 400 skill_hit_time = 1.8 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 3 activate_rate = 20 lv_bonus_rate = 1 basic_property = men abnormal_time = 30 abnormal_lv = 3 abnormal_type = attack_time_up abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_earth;20} trait = {trait_none} effect_point = -655 target_type = enemy_only affect_scope = range affect_range = 200 affect_object = not_friend affect_limit = {9;10} next_action = attack debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_spoil_haste_power_30] /* [스포일] */ skill_id = 254 level = 130 operate_type = A2 magic_level = 85 self_effect = {} effect = {{i_spoil};{p_attack_speed;{all};-23;per}} end_effect = {} is_magic = 0 mp_consume2 = 67 cast_range = 40 effective_range = 400 skill_hit_time = 1.8 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 3 activate_rate = 30 lv_bonus_rate = 1 basic_property = men abnormal_time = 30 abnormal_lv = 3 abnormal_type = attack_time_up abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_none} effect_point = -655 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = attack debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_touch_of_death1] /* [터치 오브 데스] */ skill_id = 342 level = 1 operate_type = A2 magic_level = 78 self_effect = {} effect = {{i_dispel_by_category;slot_buff;25;5};{p_max_cp;{all};-90;per;1};{p_resist_abnormal_by_category;slot_debuff;30;per};{p_heal_effect;{all};-30;per};{i_cp;-90;per}} end_effect = {} is_magic = 0 mp_consume2 = 0 hp_consume = 669 cast_range = 40 effective_range = 400 skill_hit_time = 1.8 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 150 activate_rate = 80 lv_bonus_rate = 1 basic_property = con abnormal_time = 120 abnormal_lv = 1 abnormal_type = touch_of_death abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_death} effect_point = -1338 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = attack debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_insane_crasher1] /* [인세인 크러셔] */ skill_id = 762 level = 1 operate_type = A2 magic_level = 81 self_effect = {} effect = {{i_p_attack;8409;50;1;0};{i_dispel_by_category;slot_buff;25;5};{p_max_cp;{all};-90;per;1};{p_resist_abnormal_by_category;slot_debuff;30;per};{p_heal_effect;{all};-30;per}} end_effect = {} operate_cond = {{op_check_abnormal;seed_of_knight;4;1};{equip_weapon;{sword;blunt}}} is_magic = 0 mp_consume2 = 80 cast_range = -1 effective_range = -1 skill_hit_time = 1.3 skill_cool_time = 0.7 skill_hit_cancel_time = 0.5 reuse_delay = 10 activate_rate = 90 lv_bonus_rate = 1 basic_property = con abnormal_time = 60 abnormal_lv = 1 abnormal_type = touch_of_death abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_death} effect_point = -1357 target_type = self affect_scope = point_blank affect_range = 300 affect_object = not_friend affect_limit = {5;12} next_action = none debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end


skill_begin skill_name = [s_tribunal10] /* [트라이뷰널] */ skill_id = 400 level = 10 operate_type = A2 magic_level = 74 self_effect = {} effect = {{i_p_attack;1841;10;0;0};{p_critical_rate;{all};-50;per};{p_defence_trait;trait_sword;-20};{p_defence_trait;trait_blunt;-20};{p_defence_trait;trait_dagger;-20};{p_defence_trait;trait_dual;-20};{p_defence_trait;trait_dualfist;-20};{p_defence_trait;trait_pole;-20};{p_defence_trait;trait_ancientsword;-20};{p_defence_trait;trait_rapier;-20};{p_defence_trait;trait_dualdagger;-20}} end_effect = {} operate_cond = {{equip_weapon;{sword;blunt}}} is_magic = 0 mp_consume2 = 72 cast_range = 40 effective_range = 400 skill_hit_time = 1.3 skill_cool_time = 0.7 skill_hit_cancel_time = 0.5 reuse_delay = 4 activate_rate = 80 lv_bonus_rate = 2 basic_property = men abnormal_time = 30 abnormal_lv = 3 abnormal_type = critical_prob_down abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_holy;20} trait = {trait_none} effect_point = -1570 target_type = enemy affect_scope = single affect_limit = {0;0} next_action = attack debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_judgement10] /* [저지먼트] */ skill_id = 401 level = 10 operate_type = A2 magic_level = 74 self_effect = {} effect = {{i_p_attack;2104;10;0;0};{p_critical_damage;{all};-35;per};{p_defence_trait;trait_sword;-20};{p_defence_trait;trait_blunt;-20};{p_defence_trait;trait_dagger;-20};{p_defence_trait;trait_dual;-20};{p_defence_trait;trait_dualfist;-20};{p_defence_trait;trait_pole;-20};{p_defence_trait;trait_ancientsword;-20};{p_defence_trait;trait_rapier;-20};{p_defence_trait;trait_dualdagger;-20}} end_effect = {} operate_cond = {{equip_weapon;{sword;blunt;dual}}} is_magic = 0 mp_consume2 = 72 cast_range = 40 effective_range = 400 skill_hit_time = 1.3 skill_cool_time = 0.7 skill_hit_cancel_time = 0.5 reuse_delay = 4 activate_rate = 80 lv_bonus_rate = 2 basic_property = men abnormal_time = 30 abnormal_lv = 3 abnormal_type = critical_dmg_down abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_unholy;20} trait = {trait_none} effect_point = -1570 target_type = enemy affect_scope = single affect_limit = {0;0} next_action = attack debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_mass_surrender_to_fire5] /* [매스 서렌더 투 파이어] */ skill_id = 1383 level = 5 operate_type = A2 magic_level = 74 self_effect = {} effect = {{p_defence_attribute;attr_fire;-30};{p_defence_attribute;attr_water;15}} end_effect = {} is_magic = 1 mp_consume1 = 21 mp_consume2 = 82 item_consume = {[spirit_ore];3} cast_range = 900 effective_range = 1400 skill_hit_time = 6 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 8 activate_rate = 40 lv_bonus_rate = 1 basic_property = men abnormal_time = 30 abnormal_lv = 4 abnormal_type = armor_fire abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_fire;20} trait = {trait_none} effect_point = -655 target_type = summon affect_scope = point_blank affect_range = 200 affect_object = not_friend affect_limit = {10;10} next_action = none debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_mass_surrender_to_water5] /* [매스 서렌더 투 워터] */ skill_id = 1384 level = 5 operate_type = A2 magic_level = 74 self_effect = {} effect = {{p_defence_attribute;attr_water;-30};{p_defence_attribute;attr_fire;15}} end_effect = {} is_magic = 1 mp_consume1 = 21 mp_consume2 = 82 item_consume = {[spirit_ore];3} cast_range = 900 effective_range = 1400 skill_hit_time = 6 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 8 activate_rate = 40 lv_bonus_rate = 1 basic_property = men abnormal_time = 30 abnormal_lv = 4 abnormal_type = armor_water abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_water;20} trait = {trait_none} effect_point = -655 target_type = summon affect_scope = point_blank affect_range = 200 affect_object = not_friend affect_limit = {10;10} next_action = none debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_mass_surrender_to_wind5] /* [매스 서렌더 투 윈드] */ skill_id = 1385 level = 5 operate_type = A2 magic_level = 74 self_effect = {} effect = {{p_defence_attribute;attr_wind;-30};{p_defence_attribute;attr_earth;15}} end_effect = {} is_magic = 1 mp_consume1 = 21 mp_consume2 = 82 item_consume = {[spirit_ore];3} cast_range = 900 effective_range = 1400 skill_hit_time = 6 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 8 activate_rate = 40 lv_bonus_rate = 1 basic_property = men abnormal_time = 30 abnormal_lv = 4 abnormal_type = armor_wind abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_wind;20} trait = {trait_none} effect_point = -655 target_type = summon affect_scope = point_blank affect_range = 200 affect_object = not_friend affect_limit = {10;10} next_action = none debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_surrender_to_earth15] /* [서렌더 투 어스] */ skill_id = 1223 level = 15 operate_type = A2 magic_level = 74 self_effect = {} effect = {{p_defence_attribute;attr_earth;-20};{p_defence_attribute;attr_wind;10}} end_effect = {} is_magic = 1 mp_consume1 = 14 mp_consume2 = 55 cast_range = 900 effective_range = 1400 skill_hit_time = 1.5 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 2 activate_rate = 80 lv_bonus_rate = 2 basic_property = men abnormal_time = 30 abnormal_lv = 4 abnormal_type = armor_earth abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_earth;20} trait = {trait_none} effect_point = -655 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_surrender_to_water14] /* [서렌더 투 워터] */ skill_id = 1071 level = 14 operate_type = A2 magic_level = 74 self_effect = {} effect = {{p_defence_attribute;attr_water;-20};{p_defence_attribute;attr_fire;10}} end_effect = {} is_magic = 1 mp_consume1 = 14 mp_consume2 = 55 cast_range = 900 effective_range = 1400 skill_hit_time = 1.5 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 2 activate_rate = 80 lv_bonus_rate = 2 basic_property = men abnormal_time = 30 abnormal_lv = 4 abnormal_type = armor_water abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_water;20} trait = {trait_none} effect_point = -655 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_surrender_to_unholy18] /* [서렌더 투 언홀리] */ skill_id = 1445 level = 18 operate_type = A2 magic_level = 74 self_effect = {} effect = {{p_defence_attribute;attr_unholy;-30};{p_defence_attribute;attr_holy;15}} end_effect = {} is_magic = 1 mp_consume1 = 14 mp_consume2 = 55 cast_range = 900 effective_range = 1400 skill_hit_time = 1.5 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 2 activate_rate = 80 lv_bonus_rate = 2 basic_property = men abnormal_time = 30 abnormal_lv = 4 abnormal_type = armor_unholy abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_unholy;20} trait = {trait_none} effect_point = -655 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_surrender_to_fire17] /* [서렌더 투 파이어] */ skill_id = 1083 level = 17 operate_type = A2 magic_level = 74 self_effect = {} effect = {{p_defence_attribute;attr_fire;-20};{p_defence_attribute;attr_water;10}} end_effect = {} is_magic = 1 mp_consume1 = 14 mp_consume2 = 55 cast_range = 900 effective_range = 1400 skill_hit_time = 1.5 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 2 activate_rate = 80 lv_bonus_rate = 2 basic_property = men abnormal_time = 30 abnormal_lv = 4 abnormal_type = armor_fire abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_fire;20} trait = {trait_none} effect_point = -655 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_surrender_to_wind14] /* [서렌더 투 윈드] */ skill_id = 1074 level = 14 operate_type = A2 magic_level = 74 self_effect = {} effect = {{p_defence_attribute;attr_wind;-20};{p_defence_attribute;attr_earth;10}} end_effect = {} is_magic = 1 mp_consume1 = 14 mp_consume2 = 55 cast_range = 900 effective_range = 1400 skill_hit_time = 1.5 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 2 activate_rate = 80 lv_bonus_rate = 2 basic_property = men abnormal_time = 30 abnormal_lv = 4 abnormal_type = armor_wind abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_wind;20} trait = {trait_none} effect_point = -655 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_fire_vortex1] /* [파이어 보텍스] */ skill_id = 1339 level = 1 operate_type = A2 magic_level = 77 self_effect = {} effect = {{i_m_attack_over_hit;140};{p_speed;{all};-10;per};{p_attack_speed;{all};-30;per};{p_magic_speed;{all};-10;per};{t_mp;-12;5;diff};{p_defence_attribute;attr_fire;-20}} end_effect = {} is_magic = 1 mp_consume1 = 21 mp_consume2 = 84 cast_range = 900 effective_range = 1400 skill_hit_time = 6 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 15 activate_rate = 80 lv_bonus_rate = 2 basic_property = men abnormal_time = 30 abnormal_lv = 1 abnormal_type = multi_debuff_fire abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_fire;20} trait = {trait_none} effect_point = -999 target_type = enemy affect_scope = single affect_limit = {0;0} next_action = none debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_dark_vortex1] /* [다크 보텍스] */ skill_id = 1343 level = 1 operate_type = A2 magic_level = 76 self_effect = {} effect = {{i_hp_drain;139;25};{t_mp;-12;5;diff};{p_defence_attribute;attr_unholy;-30}} end_effect = {} is_magic = 1 mp_consume1 = 21 mp_consume2 = 84 cast_range = 900 effective_range = 1400 skill_hit_time = 6 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 15 activate_rate = 80 lv_bonus_rate = 2 basic_property = men abnormal_time = 30 abnormal_lv = 1 abnormal_type = multi_debuff_unholy abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_unholy;20} trait = {trait_none} effect_point = -993 target_type = enemy affect_scope = single affect_limit = {0;0} next_action = none debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_ice_vortex1] /* [아이스 보텍스] */ skill_id = 1340 level = 1 operate_type = A2 magic_level = 77 self_effect = {} effect = {{i_m_attack_over_hit;140};{p_speed;{all};-30;per};{p_attack_speed;{all};-10;per};{p_magic_speed;{all};-10;per};{t_mp;-12;5;diff};{p_defence_attribute;attr_water;-20}} end_effect = {} is_magic = 1 mp_consume1 = 21 mp_consume2 = 84 cast_range = 900 effective_range = 1400 skill_hit_time = 6 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 15 activate_rate = 80 lv_bonus_rate = 2 basic_property = men abnormal_time = 30 abnormal_lv = 1 abnormal_type = multi_debuff_water abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_water;20} trait = {trait_none} effect_point = -999 target_type = enemy affect_scope = single affect_limit = {0;0} next_action = none debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_light_vortex1] /* [라이트 보텍스] */ skill_id = 1342 level = 1 operate_type = A2 magic_level = 76 self_effect = {} effect = {{i_m_attack;139};{p_hit;{all};-6;diff};{t_mp;-12;5;diff};{p_defence_attribute;attr_holy;-30}} end_effect = {} is_magic = 1 mp_consume1 = 21 mp_consume2 = 84 cast_range = 900 effective_range = 1400 skill_hit_time = 6 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 15 activate_rate = 80 lv_bonus_rate = 2 basic_property = men abnormal_time = 30 abnormal_lv = 1 abnormal_type = multi_debuff_holy abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_holy;20} trait = {trait_none} effect_point = -993 target_type = enemy affect_scope = single affect_limit = {0;0} next_action = none debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_wind_vortex1] /* [윈드 보텍스] */ skill_id = 1341 level = 1 operate_type = A2 magic_level = 77 self_effect = {} effect = {{i_m_attack_over_hit;140};{p_speed;{all};-10;per};{p_attack_speed;{all};-10;per};{p_magic_speed;{all};-30;per};{t_mp;-12;5;diff};{p_defence_attribute;attr_wind;-20}} end_effect = {} is_magic = 1 mp_consume1 = 21 mp_consume2 = 84 cast_range = 900 effective_range = 1400 skill_hit_time = 6 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 15 activate_rate = 80 lv_bonus_rate = 2 basic_property = men abnormal_time = 30 abnormal_lv = 1 abnormal_type = multi_debuff_wind abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_wind;20} trait = {trait_none} effect_point = -999 target_type = enemy affect_scope = single affect_limit = {0;0} next_action = none debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_soul_vortex1] /* [소울 보텍스] */ skill_id = 1512 level = 1 operate_type = A2 magic_level = 78 self_effect = {} effect = {{i_m_soul_attack;112;0};{p_speed;{all};-20;per};{p_attack_speed;{all};-30;per};{p_magic_speed;{all};-30;per};{t_mp;-12;5;diff}} end_effect = {} is_magic = 1 mp_consume1 = 17 mp_consume2 = 68 consume_etc = {0;5} cast_range = 900 effective_range = 1400 skill_hit_time = 3 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 15 activate_rate = 80 lv_bonus_rate = 2 basic_property = men abnormal_time = 30 abnormal_lv = 1 abnormal_type = multi_debuff_soul abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_none} effect_point = -999 target_type = enemy affect_scope = single affect_limit = {0;0} next_action = none debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_trigger_expose_weak_point1] /* [익스포즈 위크 포인트] */ skill_id = 5565 level = 1 operate_type = A2 magic_level = 81 self_effect = {} effect = {{p_defence_critical_rate;{all};30;per};{p_physical_defence;{all};-20;per}} end_effect = {} is_magic = 0 mp_consume2 = 43 cast_range = 40 effective_range = 400 skill_hit_time = 1.5 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 30 activate_rate = 80 lv_bonus_rate = 2 basic_property = con abnormal_time = 30 abnormal_lv = 1 abnormal_type = expose_weak_point abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_none} effect_point = -671 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = attack debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_force_of_destruction1] /* [포스 오브 디스트럭션] */ skill_id = 776 level = 1 operate_type = A2 magic_level = 81 self_effect = {} effect = {{i_energy_attack;4500;20;0;0;0};{t_hp;-200;1;diff}} end_effect = {} operate_cond = {{equip_weapon;{dualfist}};{energy_saved;2}} is_magic = 0 mp_consume2 = 37 consume_etc = {2;0} cast_range = 40 effective_range = 200 skill_hit_time = 1.2 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 15 activate_rate = 90 lv_bonus_rate = 1 basic_property = con abnormal_time = 5 abnormal_lv = 10 abnormal_type = force_of_destruction abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_none} effect_point = -679 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none abnormal_visual_effect = {ave_dot_poison} debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_slow_down20] /* [크리플] */ skill_id = 95 level = 20 operate_type = A2 magic_level = 74 self_effect = {} effect = {{p_speed;{all};-30;per}} end_effect = {} operate_cond = {{equip_weapon;{dualfist}}} is_magic = 0 mp_consume2 = 34 cast_range = 40 effective_range = 400 skill_hit_time = 1.604 skill_cool_time = 0.296 skill_hit_cancel_time = 0.5 reuse_delay = 2 activate_rate = 80 lv_bonus_rate = 2 basic_property = men abnormal_time = 60 abnormal_lv = 3 abnormal_type = speed_down abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_none} effect_point = -655 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_freezing_flame4] /* [프리징 플레임] */ skill_id = 1244 level = 4 operate_type = A2 magic_level = 72 self_effect = {} effect = {{t_hp;-157;1;diff}} end_effect = {} is_magic = 1 mp_consume1 = 20 mp_consume2 = 80 cast_range = 900 effective_range = 1400 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 2 activate_rate = 70 lv_bonus_rate = 1 basic_property = men abnormal_time = 15 abnormal_lv = 8 abnormal_type = dot_attr abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_fire;20} trait = {trait_none} effect_point = -646 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none abnormal_visual_effect = {ave_dot_bleeding} debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_bunning_chop14] /* [버닝 촙] */ skill_id = 927 level = 14 operate_type = A2 magic_level = 74 self_effect = {} effect = {{i_p_attack;731;10;0;0};{t_hp;-66;1;diff}} end_effect = {} operate_cond = {{equip_weapon;{sword;blunt;dagger;pole;dualfist;dual;dualdagger}}} is_magic = 0 mp_consume2 = 19 cast_range = 40 effective_range = 400 skill_hit_time = 1.08 skill_cool_time = 0.72 skill_hit_cancel_time = 0.5 reuse_delay = 3 activate_rate = 50 lv_bonus_rate = 1 basic_property = con abnormal_time = 10 abnormal_lv = 8 abnormal_type = dot_attr abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_fire;20} trait = {trait_none} effect_point = -333 target_type = enemy affect_scope = single affect_limit = {0;0} next_action = attack abnormal_visual_effect = {ave_dot_bleeding} debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_chill_flame2] /* [칠 플레임] */ skill_id = 1100 level = 2 operate_type = A2 magic_level = 14 self_effect = {} effect = {{t_hp;-40;1;diff}} end_effect = {} is_magic = 1 mp_consume1 = 5 mp_consume2 = 18 cast_range = 600 effective_range = 1100 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 2 activate_rate = 70 lv_bonus_rate = 1 basic_property = men abnormal_time = 15 abnormal_lv = 2 abnormal_type = dot_attr abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_fire;20} trait = {trait_none} effect_point = -162 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none abnormal_visual_effect = {ave_dot_bleeding} debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_eternal_flame2] /* [블레이즈 퀘이크] */ skill_id = 1101 level = 2 operate_type = A2 magic_level = 35 self_effect = {} effect = {{t_hp;-79;1;diff}} end_effect = {} is_magic = 1 mp_consume1 = 14 mp_consume2 = 54 cast_range = -1 effective_range = -1 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 4 activate_rate = 35 lv_bonus_rate = 1 basic_property = men abnormal_time = 15 abnormal_lv = 4 abnormal_type = dot_attr abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_fire;20} trait = {trait_none} effect_point = -331 target_type = self affect_scope = point_blank affect_range = 200 affect_object = not_friend affect_limit = {10;10} next_action = none abnormal_visual_effect = {ave_dot_bleeding} debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_aura_sway6] /* [오라 싱크] */ skill_id = 1102 level = 6 operate_type = A2 magic_level = 70 self_effect = {} effect = {{i_m_attack_mp;51;1;1600};{t_mp;-22;5;diff}} end_effect = {} is_magic = 1 mp_consume1 = 20 mp_consume2 = 78 cast_range = 600 effective_range = 1100 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 3 activate_rate = 80 lv_bonus_rate = 2 basic_property = men abnormal_time = 15 abnormal_lv = 8 abnormal_type = dot_mp abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_none} effect_point = -635 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none abnormal_visual_effect = {ave_dot_bleeding} debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_blaze_quake2] /* [프로스트 플레임] */ skill_id = 1107 level = 2 operate_type = A2 magic_level = 30 self_effect = {} effect = {{t_hp;-79;1;diff}} end_effect = {} is_magic = 1 mp_consume1 = 8 mp_consume2 = 32 cast_range = 750 effective_range = 1250 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 2 activate_rate = 70 lv_bonus_rate = 1 basic_property = men abnormal_time = 15 abnormal_lv = 4 abnormal_type = dot_attr abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_fire;20} trait = {trait_none} effect_point = -285 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none abnormal_visual_effect = {ave_dot_bleeding} debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_seal_of_flame4] /* [실 오브 플레임] */ skill_id = 1108 level = 4 operate_type = A2 magic_level = 74 self_effect = {} effect = {{t_hp;-92;1;diff}} end_effect = {} is_magic = 1 mp_consume1 = 31 mp_consume2 = 122 cast_range = -1 effective_range = -1 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 5 activate_rate = 60 lv_bonus_rate = 1 basic_property = men abnormal_time = 15 abnormal_lv = 8 abnormal_type = dot_attr abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_fire;20} trait = {trait_none} effect_point = -409 target_type = self affect_scope = point_blank affect_range = 200 affect_object = not_friend affect_limit = {10;10} next_action = none abnormal_visual_effect = {ave_dot_bleeding} debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_engrave_seal_of_timid16] /* [실 오브 카오스] */ skill_id = 1096 level = 16 operate_type = A2 magic_level = 74 self_effect = {} effect = {{p_hit;{all};-12;diff}} end_effect = {} is_magic = 1 mp_consume1 = 21 mp_consume2 = 82 cast_range = -1 effective_range = -1 skill_hit_time = 1.5 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 2 activate_rate = 60 lv_bonus_rate = 1 basic_property = men abnormal_time = 30 abnormal_lv = 3 abnormal_type = hit_down abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_none} effect_point = -655 target_type = self affect_scope = point_blank affect_range = 200 affect_object = not_friend affect_limit = {10;10} next_action = none debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_engrave_seal_of_lazy15] /* [실 오브 슬로우] */ skill_id = 1099 level = 15 operate_type = A2 magic_level = 74 self_effect = {} effect = {{p_speed;{all};-30;per}} end_effect = {} is_magic = 1 mp_consume1 = 21 mp_consume2 = 82 cast_range = -1 effective_range = -1 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 5 activate_rate = 40 lv_bonus_rate = 1 basic_property = men abnormal_time = 60 abnormal_lv = 3 abnormal_type = speed_down abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_none} effect_point = -655 target_type = self affect_scope = point_blank affect_range = 200 affect_object = not_friend affect_limit = {10;10} next_action = none debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_seal_of_winter14] /* [실 오브 윈터] */ skill_id = 1104 level = 14 operate_type = A2 magic_level = 74 self_effect = {} effect = {{p_attack_speed;{all};-23;per}} end_effect = {} is_magic = 1 mp_consume1 = 21 mp_consume2 = 82 cast_range = -1 effective_range = -1 skill_hit_time = 1.5 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 2 activate_rate = 60 lv_bonus_rate = 1 basic_property = men abnormal_time = 30 abnormal_lv = 3 abnormal_type = attack_time_up abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_none} effect_point = -655 target_type = self affect_scope = point_blank affect_range = 200 affect_object = not_friend affect_limit = {10;10} next_action = none debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_seal_of_scourge14] /* [실 오브 스커지] */ skill_id = 1247 level = 14 operate_type = A2 magic_level = 74 self_effect = {} effect = {{p_hp_regen;{all};-100;per}} end_effect = {} is_magic = 1 mp_consume1 = 21 mp_consume2 = 82 cast_range = -1 effective_range = -1 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 5 activate_rate = 80 lv_bonus_rate = 1 basic_property = men abnormal_time = 120 abnormal_lv = 1 abnormal_type = hp_regen_down abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_boss} effect_point = -655 target_type = self affect_scope = point_blank affect_range = 200 affect_object = not_friend affect_limit = {10;10} next_action = none debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_seal_of_despair1] /* [실 오브 디스페어] */ skill_id = 1366 level = 1 operate_type = A2 magic_level = 78 self_effect = {} effect = {{p_hit;{all};-6;diff};{p_physical_attack;{all};-10;per};{p_attack_speed;{all};-30;per};{p_critical_rate;{all};-30;per};{p_critical_damage;{all};-30;per};{p_speed;{all};-20;per};{p_magical_defence;{all};-30;per}} end_effect = {} is_magic = 1 mp_consume1 = 22 mp_consume2 = 85 cast_range = -1 effective_range = -1 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 30 activate_rate = 40 lv_bonus_rate = 1 basic_property = men abnormal_time = 30 abnormal_lv = 1 abnormal_type = ultimate_debuff abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_death} effect_point = -669 target_type = self affect_scope = point_blank affect_range = 200 affect_object = not_friend affect_limit = {10;10} next_action = none debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_seal_of_disease1] /* [실 오브 디지즈] */ skill_id = 1367 level = 1 operate_type = A2 magic_level = 76 self_effect = {} effect = {{p_heal_effect;{all};-50;per}} end_effect = {} is_magic = 1 mp_consume1 = 21 mp_consume2 = 84 cast_range = 600 effective_range = 1100 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 15 activate_rate = 40 lv_bonus_rate = 1 basic_property = men abnormal_time = 120 abnormal_lv = 1 abnormal_type = heal_effect_down abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_none} effect_point = -662 target_type = enemy_only affect_scope = pledge affect_range = 200 affect_object = not_friend affect_limit = {0;0} next_action = none debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_seal_of_blockade1] /* [실 오브 블럭케이드] */ skill_id = 1462 level = 1 operate_type = A2 magic_level = 79 self_effect = {} effect = {{p_block_attack};{i_m_attack;80}} end_effect = {} is_magic = 1 mp_consume1 = 22 mp_consume2 = 87 cast_range = -1 effective_range = -1 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 75 activate_rate = 80 lv_bonus_rate = 2 basic_property = men abnormal_time = 10 abnormal_lv = 1 abnormal_type = normal_attack_block abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_physical_blockade} effect_point = -673 target_type = self affect_scope = point_blank affect_range = 200 affect_object = not_friend affect_limit = {10;10} next_action = none debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_seal_of_suspension12] /* [실 오브 서스펜션] */ skill_id = 1248 level = 12 operate_type = A2 magic_level = 74 self_effect = {} effect = {{p_reuse_delay;0;200;per};{p_reuse_delay;1;200;per}} end_effect = {} is_magic = 1 mp_consume1 = 21 mp_consume2 = 82 cast_range = -1 effective_range = -1 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 5 activate_rate = 60 lv_bonus_rate = 1 basic_property = men abnormal_time = 120 abnormal_lv = 1 abnormal_type = reuse_delay_up abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_none} effect_point = -655 target_type = self affect_scope = point_blank affect_range = 200 affect_object = not_friend affect_limit = {10;10} next_action = none debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_seal_of_limit1] /* [실 오브 리미트] */ skill_id = 1509 level = 1 operate_type = A2 magic_level = 81 self_effect = {} effect = {{p_limit_hp;30;per};{p_limit_mp;30;per};{p_limit_cp;30;per}} end_effect = {} is_magic = 1 mp_consume1 = 11 mp_consume2 = 44 cast_range = -1 effective_range = -1 skill_hit_time = 1.5 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 2 activate_rate = 60 lv_bonus_rate = 1 basic_property = men abnormal_time = 300 abnormal_lv = 3 abnormal_type = limit abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_none} effect_point = -679 target_type = self affect_scope = point_blank affect_range = 200 affect_object = not_friend affect_limit = {10;10} next_action = none debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_seal_of_gloom4] /* [실 오브 글룸] */ skill_id = 1210 level = 4 operate_type = A2 magic_level = 72 self_effect = {} effect = {{i_m_attack_mp;53;1;1600};{t_mp;-15;5;diff}} end_effect = {} is_magic = 1 mp_consume1 = 30 mp_consume2 = 120 cast_range = -1 effective_range = -1 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 5 activate_rate = 60 lv_bonus_rate = 2 basic_property = men abnormal_time = 15 abnormal_lv = 8 abnormal_type = dot_mp abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_none} effect_point = -646 target_type = self affect_scope = point_blank affect_range = 200 affect_object = not_friend affect_limit = {10;10} next_action = none abnormal_visual_effect = {ave_dot_bleeding} debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_disarm7] /* [디스암] */ skill_id = 485 level = 7 operate_type = A2 magic_level = 74 self_effect = {} effect = {{p_disarm};{p_physical_attack;{all};-40;per}} end_effect = {} is_magic = 0 mp_consume2 = 55 cast_range = 40 effective_range = 200 skill_hit_time = 1.5 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 8 activate_rate = 70 lv_bonus_rate = 1 basic_property = str abnormal_time = 5 abnormal_lv = 1 abnormal_type = disarm abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_none} effect_point = -655 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none abnormal_visual_effect = {ave_dot_bleeding} debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_mass_disarm1] /* [매스 디스암] */ skill_id = 794 level = 1 operate_type = A2 magic_level = 79 self_effect = {} effect = {{p_disarm};{p_physical_attack;{all};-40;per}} end_effect = {} is_magic = 0 mp_consume2 = 58 cast_range = -1 effective_range = -1 skill_hit_time = 1.5 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 150 activate_rate = 70 lv_bonus_rate = 1 basic_property = str abnormal_time = 5 abnormal_lv = 1 abnormal_type = disarm abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_none} effect_point = -673 target_type = self affect_scope = point_blank affect_range = 200 affect_object = not_friend affect_limit = {6;12} next_action = none abnormal_visual_effect = {ave_dot_bleeding} debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_death_mark10] /* [데스 마크] */ skill_id = 1435 level = 10 operate_type = A2 magic_level = 74 self_effect = {} effect = {{t_hp;-63;5;diff};{p_physical_defence;{all};-23;per};{p_magical_defence;{all};-23;per}} end_effect = {} is_magic = 1 mp_consume1 = 7 mp_consume2 = 28 cast_range = 600 effective_range = 1100 skill_hit_time = 1.2 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 11 activate_rate = 70 lv_bonus_rate = 1 basic_property = con abnormal_time = 30 abnormal_lv = 10 abnormal_type = death_mark abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_none} effect_point = -655 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none abnormal_visual_effect = {ave_death_mark} debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_violent_temper12] /* [바이어런트 탬퍼] */ skill_id = 501 level = 12 operate_type = A2 magic_level = 74 self_effect = {} effect = {{p_physical_defence;{all};-23;per};{p_magic_speed;{all};-15;per}} end_effect = {} is_magic = 0 mp_consume2 = 34 cast_range = 600 effective_range = 1100 skill_hit_time = 1.8 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 2 activate_rate = 80 lv_bonus_rate = 2 basic_property = men abnormal_time = 30 abnormal_lv = 3 abnormal_type = pd_down abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_none} effect_point = -328 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_dark_flame26] /* [다크 플레임] */ skill_id = 1437 level = 26 operate_type = A2 magic_level = 74 self_effect = {} effect = {{i_m_soul_attack;76;0};{p_speed;{all};-30;per}} end_effect = {} is_magic = 1 mp_consume1 = 18 mp_consume2 = 71 consume_etc = {0;5} cast_range = 40 effective_range = 400 skill_hit_time = 1.8 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 4 activate_rate = 40 lv_bonus_rate = 1 basic_property = men abnormal_time = 5 abnormal_lv = 3 abnormal_type = speed_down abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_unholy;20} trait = {trait_none} effect_point = -655 target_type = enemy_only affect_scope = fan affect_object = not_friend fan_range = {0;0;200;180} affect_limit = {5;12} next_action = none debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_soul_web7] /* [소울 웹] */ skill_id = 1529 level = 7 operate_type = A2 magic_level = 74 self_effect = {} effect = {{p_speed;{all};-30;per}} end_effect = {} is_magic = 1 mp_consume1 = 14 mp_consume2 = 55 cast_range = 600 effective_range = 1100 skill_hit_time = 2.5 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 15 activate_rate = 60 lv_bonus_rate = 2 basic_property = men abnormal_time = 60 abnormal_lv = 2 abnormal_type = speed_down abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_none} effect_point = -1 target_type = enemy_only affect_scope = range affect_range = 200 affect_object = not_friend affect_limit = {5;12} next_action = none debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_betrayal_mark1] /* [비트레이얼 마크] */ skill_id = 792 level = 1 operate_type = A2 magic_level = 78 self_effect = {} effect = {{p_trigger_skill_by_dmg;{enemy_all;1;99};{1;10;diff};[s_trigger_betrayal_mark1];my_party;{all}}} end_effect = {} is_magic = 1 mp_consume1 = 8 mp_consume2 = 29 cast_range = 600 effective_range = 1100 skill_hit_time = 1.2 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 11 activate_rate = 70 lv_bonus_rate = 1 basic_property = con abnormal_time = 30 abnormal_lv = 1 abnormal_type = betrayal_mark abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_none} effect_point = -1 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none abnormal_visual_effect = {ave_dot_poison} debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_npc_oblivion_trap3] /* [오블리비언 트랩] */ skill_id = 5679 level = 3 operate_type = A2 magic_level = 72 self_effect = {} effect = {{p_trigger_skill_by_attack;{enemy_all;1;100};0;{1;60;diff};[s_npc_oblivion_trap_mirage1];self;{all}}} end_effect = {} is_magic = 2 mp_consume2 = 0 cast_range = 600 effective_range = 1100 skill_hit_time = 0 skill_cool_time = 0 skill_hit_cancel_time = 0 reuse_delay = 0 activate_rate = 80 lv_bonus_rate = 2 basic_property = men abnormal_time = 30 abnormal_lv = 1 abnormal_type = mirage_trap abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_none} effect_point = -100 target_type = enemy affect_scope = single affect_limit = {0;0} next_action = none debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_npc_flish_trap16] /* [플래쉬 트랩] */ skill_id = 5270 level = 16 operate_type = A2 magic_level = 86 self_effect = {} effect = {{i_target_cancel;100};{p_block_act}} end_effect = {} is_magic = 2 mp_consume2 = 0 cast_range = -1 effective_range = -1 skill_hit_time = 0 skill_cool_time = 0 skill_hit_cancel_time = 0 reuse_delay = 0 activate_rate = 80 lv_bonus_rate = 1 basic_property = con abnormal_time = 3 abnormal_lv = 1 abnormal_type = stun abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_shock} effect_point = -100 target_type = self affect_scope = point_blank affect_range = 200 affect_object = not_friend affect_limit = {0;0} next_action = none abnormal_visual_effect = {ave_stun} debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_npc_slow_trap17] /* [슬로우 트랩] */ skill_id = 5269 level = 17 operate_type = A2 magic_level = 86 self_effect = {} effect = {{p_speed;{all};-30;per};{p_attack_speed;{all};-23;per};{p_magic_speed;{all};-30;per}} end_effect = {} is_magic = 2 mp_consume2 = 0 cast_range = -1 effective_range = -1 skill_hit_time = 0 skill_cool_time = 0 skill_hit_cancel_time = 0 reuse_delay = 0 activate_rate = 80 lv_bonus_rate = 1 basic_property = men abnormal_time = 30 abnormal_lv = 3 abnormal_type = all_speed_down abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_none} effect_point = -100 target_type = self affect_scope = point_blank affect_range = 200 affect_object = not_friend affect_limit = {0;0} next_action = none debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_spite3] /* [스파이트] */ skill_id = 1485 level = 3 operate_type = A2 magic_level = 74 self_effect = {} effect = {{p_trigger_skill_by_dmg;{enemy_all;1;99};{100;30;diff};[s_trigger_spite3];self;{all}}} end_effect = {} is_magic = 1 mp_consume1 = 14 mp_consume2 = 54 cast_range = 600 effective_range = 1100 skill_hit_time = 3 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 2 activate_rate = 70 lv_bonus_rate = 1 basic_property = con abnormal_time = 60 abnormal_lv = 8 abnormal_type = spite abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_none} effect_point = -655 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none abnormal_visual_effect = {ave_dot_poison} debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_banish_undead10] /* [배니시 언데드] */ skill_id = 405 level = 10 operate_type = A1 magic_level = 74 self_effect = {} effect = {{i_run_away;30;20};{i_death;25;0}} operate_cond = {{target_race;race_undead}} is_magic = 0 mp_consume2 = 68 item_consume = {[soul_ore];10} cast_range = 150 effective_range = 650 skill_hit_time = 2 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 4 attribute = {attr_holy;20} trait = {trait_none} effect_point = -655 target_type = enemy affect_scope = single affect_limit = {0;0} next_action = none ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_hamstring14] /* [햄스트링] */ skill_id = 127 level = 14 operate_type = A2 magic_level = 74 self_effect = {} effect = {{p_speed;{all};-30;per}} end_effect = {} is_magic = 0 mp_consume1 = 7 mp_consume2 = 28 cast_range = 600 effective_range = 1100 skill_hit_time = 1.5 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 2 activate_rate = 80 lv_bonus_rate = 2 basic_property = men abnormal_time = 60 abnormal_lv = 3 abnormal_type = speed_down abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_none} effect_point = -655 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_shooting_blow1] /* [슈팅 블로우] */ skill_id = 991 level = 1 operate_type = A2 magic_level = 82 self_effect = {} effect = {{i_p_attack;3488;15;0;0};{p_speed;{all};-80;per}} end_effect = {} operate_cond = {{equip_weapon;{dagger;dualdagger}}} is_magic = 0 mp_consume2 = 82 cast_range = 300 effective_range = 450 skill_hit_time = 1.08 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 45 reuse_delay_lock = 1 activate_rate = 80 lv_bonus_rate = 1 basic_property = men abnormal_time = 10 abnormal_lv = 3 abnormal_type = speed_down abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_none} effect_point = -345 target_type = enemy affect_scope = single affect_limit = {0;0} next_action = attack debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_critical_wound1] /* [크리티컬 운드] */ skill_id = 531 level = 1 operate_type = A2 magic_level = 79 self_effect = {} effect = {{p_defence_critical_damage;{all};30;per}} end_effect = {} operate_cond = {{equip_weapon;{dagger;dualdagger}}} is_magic = 0 mp_consume2 = 43 cast_range = 40 effective_range = 400 skill_hit_time = 1.5 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 8 activate_rate = 80 lv_bonus_rate = 2 basic_property = con abnormal_time = 30 abnormal_lv = 1 abnormal_type = t_crt_rate_up abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_none} effect_point = -671 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = attack debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_sand_bomb10] /* [샌드 봄] */ skill_id = 412 level = 10 operate_type = A2 magic_level = 74 self_effect = {} effect = {{p_hit;{all};-12;diff}} end_effect = {} is_magic = 0 mp_consume2 = 34 cast_range = 150 effective_range = 650 skill_hit_time = 2 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 4 activate_rate = 80 lv_bonus_rate = 2 basic_property = men abnormal_time = 30 abnormal_lv = 3 abnormal_type = hit_down abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_none} effect_point = -655 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_hamstring_shot1] /* [햄스트링 샷] */ skill_id = 354 level = 1 operate_type = A2 magic_level = 77 self_effect = {} effect = {{p_speed;{all};-30;per};{i_p_attack;1973;15;0;0}} end_effect = {} operate_cond = {{equip_weapon;{bow}}} is_magic = 0 mp_consume2 = 78 cast_range = 900 effective_range = 1400 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 15 activate_rate = 40 lv_bonus_rate = 1 basic_property = men abnormal_time = 60 abnormal_lv = 3 abnormal_type = speed_down abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_none} effect_point = -507 target_type = enemy affect_scope = single affect_limit = {0;0} next_action = none debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_weapone_blockade1] /* [웨폰 블럭케이드] */ skill_id = 775 level = 1 operate_type = A2 magic_level = 80 self_effect = {} effect = {{p_disarm};{p_physical_attack;{all};-40;per}} end_effect = {} operate_cond = {{equip_weapon;{dual}};{energy_saved;2}} is_magic = 0 mp_consume2 = 58 consume_etc = {2;0} cast_range = 40 effective_range = 200 skill_hit_time = 1.5 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 15 activate_rate = 70 lv_bonus_rate = 1 basic_property = str abnormal_time = 5 abnormal_lv = 1 abnormal_type = disarm abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_none} effect_point = -679 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none abnormal_visual_effect = {ave_dot_bleeding} debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_howl14] /* [하울] */ skill_id = 116 level = 14 operate_type = A2 magic_level = 74 self_effect = {} effect = {{p_physical_attack;{all};-23;per}} end_effect = {} is_magic = 0 mp_consume2 = 51 cast_range = -1 effective_range = -1 skill_hit_time = 1.2 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 2 activate_rate = 40 lv_bonus_rate = 2 basic_property = men abnormal_time = 30 abnormal_lv = 3 abnormal_type = pa_down abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_none} effect_point = -328 target_type = self affect_scope = point_blank affect_range = 200 affect_object = not_friend affect_limit = {10;10} next_action = none debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_magical_backfire10] /* [매지컬 백파이어] */ skill_id = 1396 level = 10 operate_type = A2 magic_level = 74 self_effect = {} effect = {{p_magic_mp_cost;0;200;per};{p_magic_mp_cost;1;200;per};{p_magic_mp_cost;3;200;per}} end_effect = {} is_magic = 1 mp_consume1 = 14 mp_consume2 = 55 cast_range = 600 effective_range = 1100 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 4 activate_rate = 80 lv_bonus_rate = 2 basic_property = men abnormal_time = 60 abnormal_lv = 3 abnormal_type = mp_cost_up abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_none} effect_point = -655 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_mass_block_wind_walk1] /* [매스 블록 윈드 워크] */ skill_id = 1361 level = 1 operate_type = A2 magic_level = 78 self_effect = {} effect = {{p_speed;{all};-10;per};{i_dispel_by_slot_probability;improve_speed_avoid_up;100};{i_dispel_by_slot_probability;speed_up;100};{p_block_buff_slot;{improve_speed_avoid_up;speed_up}}} end_effect = {} is_magic = 1 mp_consume1 = 22 mp_consume2 = 85 cast_range = -1 effective_range = -1 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 30 activate_rate = 40 lv_bonus_rate = 1 basic_property = men abnormal_time = 120 abnormal_lv = 10 abnormal_type = block_speed_up abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_none} effect_point = -669 target_type = self affect_scope = point_blank affect_range = 200 affect_object = not_friend affect_limit = {10;10} next_action = none debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_mass_block_shield1] /* [매스 블록 실드] */ skill_id = 1360 level = 1 operate_type = A2 magic_level = 77 self_effect = {} effect = {{p_physical_defence;{all};-10;per};{i_dispel_by_slot_probability;improve_pa_pd_up;100};{i_dispel_by_slot_probability;pd_up;100};{p_block_buff_slot;{improve_pa_pd_up;pd_up}}} end_effect = {} is_magic = 1 mp_consume1 = 21 mp_consume2 = 84 cast_range = -1 effective_range = -1 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 30 activate_rate = 40 lv_bonus_rate = 1 basic_property = men abnormal_time = 120 abnormal_lv = 10 abnormal_type = block_shield_up abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_none} effect_point = -666 target_type = self affect_scope = point_blank affect_range = 200 affect_object = not_friend affect_limit = {10;10} next_action = none debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_block_shield1] /* [블록 실드] */ skill_id = 1358 level = 1 operate_type = A2 magic_level = 77 self_effect = {} effect = {{p_physical_defence;{all};-10;per};{i_dispel_by_slot_probability;pd_up;100};{i_dispel_by_slot_probability;improve_pa_pd_up;100};{p_block_buff_slot;{improve_pa_pd_up;pd_up}}} end_effect = {} is_magic = 1 mp_consume1 = 14 mp_consume2 = 56 cast_range = 600 effective_range = 1100 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 8 activate_rate = 80 lv_bonus_rate = 2 basic_property = men abnormal_time = 120 abnormal_lv = 10 abnormal_type = block_shield_up abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_none} effect_point = -666 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_block_wind_walk1] /* [블록 윈드 워크] */ skill_id = 1359 level = 1 operate_type = A2 magic_level = 77 self_effect = {} effect = {{p_speed;{all};-10;per};{i_dispel_by_slot_probability;improve_speed_avoid_up;100};{i_dispel_by_slot_probability;speed_up;100};{p_block_buff_slot;{improve_speed_avoid_up;speed_up}}} end_effect = {} is_magic = 1 mp_consume1 = 14 mp_consume2 = 56 cast_range = 600 effective_range = 1100 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 8 activate_rate = 80 lv_bonus_rate = 2 basic_property = men abnormal_time = 120 abnormal_lv = 10 abnormal_type = block_speed_up abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_none} effect_point = -666 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_curse_weakness19] /* [커스 위크니스] */ skill_id = 1164 level = 19 operate_type = A2 magic_level = 74 self_effect = {} effect = {{p_physical_attack;{all};-23;per}} end_effect = {} is_magic = 1 mp_consume1 = 14 mp_consume2 = 55 cast_range = 600 effective_range = 1100 skill_hit_time = 1.5 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 2 activate_rate = 80 lv_bonus_rate = 2 basic_property = men abnormal_time = 30 abnormal_lv = 3 abnormal_type = pa_down abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_none} effect_point = -655 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_ice_bolt32] /* [아이스 볼트] */ skill_id = 1184 level = 6 operate_type = A2 magic_level = 20 self_effect = {} effect = {{i_m_attack;16};{p_speed;{all};-20;per}} end_effect = {} is_magic = 1 mp_consume1 = 4 mp_consume2 = 16 cast_range = 600 effective_range = 1100 skill_hit_time = 3.1 skill_cool_time = 0.2 skill_hit_cancel_time = 0.5 reuse_delay = 2 activate_rate = 60 lv_bonus_rate = 1 basic_property = men abnormal_time = 60 abnormal_lv = 2 abnormal_type = speed_down abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_water;20} trait = {trait_none} effect_point = -204 target_type = enemy affect_scope = single affect_limit = {0;0} next_action = none debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_arcane_disruption10] /* [아케인 디스럽션] */ skill_id = 1386 level = 10 operate_type = A2 magic_level = 74 self_effect = {} effect = {{p_magic_speed;{all};-23;per}} end_effect = {} is_magic = 1 mp_consume1 = 14 mp_consume2 = 55 cast_range = 600 effective_range = 1100 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 4 activate_rate = 80 lv_bonus_rate = 2 basic_property = men abnormal_time = 30 abnormal_lv = 3 abnormal_type = casting_time_up abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_none} effect_point = -655 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_slow15] /* [슬로우] */ skill_id = 1160 level = 15 operate_type = A2 magic_level = 74 self_effect = {} effect = {{p_speed;{all};-30;per}} end_effect = {} is_magic = 1 mp_consume1 = 14 mp_consume2 = 55 cast_range = 600 effective_range = 1100 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 2 activate_rate = 80 lv_bonus_rate = 2 basic_property = men abnormal_time = 60 abnormal_lv = 3 abnormal_type = speed_down abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_none} effect_point = -655 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_curse_bleary15] /* [커스 카오스] */ skill_id = 1222 level = 15 operate_type = A2 magic_level = 74 self_effect = {} effect = {{p_hit;{all};-12;diff}} end_effect = {} is_magic = 1 mp_consume1 = 14 mp_consume2 = 55 cast_range = 600 effective_range = 1100 skill_hit_time = 1.5 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 2 activate_rate = 80 lv_bonus_rate = 2 basic_property = men abnormal_time = 30 abnormal_lv = 3 abnormal_type = hit_down abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_none} effect_point = -655 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_count_of_fire1] /* [카운트 오브 파이어] */ skill_id = 1452 level = 1 operate_type = A2 magic_level = 79 self_effect = {} effect = {{t_hp;-173;5;diff}} end_effect = {} is_magic = 1 mp_consume1 = 22 mp_consume2 = 87 cast_range = 900 effective_range = 1400 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 75 activate_rate = 80 lv_bonus_rate = 1 basic_property = men abnormal_time = 10 abnormal_lv = 1 abnormal_type = fire_dot abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_fire;20} trait = {trait_none} effect_point = -1013 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none abnormal_visual_effect = {ave_dot_bleeding} debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_meteor1] /* [미티어] */ skill_id = 1467 level = 1 operate_type = A2 magic_level = 81 self_effect = {} effect = {{i_m_attack;117};{t_hp;-100;5;diff}} end_effect = {} is_magic = 1 mp_consume1 = 29 mp_consume2 = 116 cast_range = 600 effective_range = 1100 skill_hit_time = 3 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 300 activate_rate = 80 lv_bonus_rate = 2 basic_property = men abnormal_time = 10 abnormal_lv = 1 abnormal_type = dot_attr abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_fire;20} trait = {trait_none} effect_point = -679 target_type = enemy affect_scope = range affect_range = 200 affect_object = not_friend affect_limit = {10;10} next_action = none debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_inferno1] /* [인페르노] */ skill_id = 1289 level = 1 operate_type = A2 magic_level = 70 self_effect = {} effect = {{i_m_attack;150};{t_hp;-60;1;diff}} end_effect = {} is_magic = 1 mp_consume1 = 50 mp_consume2 = 200 cast_range = 900 effective_range = 1400 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 300 activate_rate = -1 lv_bonus_rate = 0 basic_property = none abnormal_time = 15 abnormal_lv = 10 abnormal_type = dot_attr abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_fire;20} trait = {trait_none} effect_point = -4200 target_type = enemy affect_scope = single affect_limit = {0;0} next_action = none abnormal_visual_effect = {ave_dot_bleeding} debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_decay4] /* [디케이] */ skill_id = 1233 level = 4 operate_type = A2 magic_level = 74 self_effect = {} effect = {{t_hp;-157;1;diff}} end_effect = {} is_magic = 1 mp_consume1 = 21 mp_consume2 = 82 cast_range = 600 effective_range = 1100 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 2 activate_rate = 70 lv_bonus_rate = 1 basic_property = men abnormal_time = 15 abnormal_lv = 8 abnormal_type = dot_attr abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_earth;20} trait = {trait_none} effect_point = -655 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none abnormal_visual_effect = {ave_dot_bleeding} debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_mass_slow14] /* [매스 슬로우] */ skill_id = 1298 level = 14 operate_type = A2 magic_level = 74 self_effect = {} effect = {{p_speed;{all};-30;per}} end_effect = {} is_magic = 1 mp_consume2 = 0 hp_consume = 610 cast_range = 500 effective_range = 1000 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 5 activate_rate = 40 lv_bonus_rate = 1 basic_property = men abnormal_time = 60 abnormal_lv = 3 abnormal_type = speed_down abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_none} effect_point = -655 target_type = enemy_only affect_scope = range affect_range = 200 affect_object = not_friend affect_limit = {10;10} next_action = none debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_curse_of_abyss1] /* [커스 오브 어비스] */ skill_id = 1337 level = 1 operate_type = A2 magic_level = 78 self_effect = {} effect = {{p_magical_attack;{all};-30;per};{p_magic_speed;{all};-20;per};{p_magic_critical_rate;{all};-30;per};{p_speed;{all};-10;per};{p_physical_defence;{all};-30;per};{p_avoid;{all};-6;diff}} end_effect = {} is_magic = 1 mp_consume1 = 15 mp_consume2 = 57 cast_range = 600 effective_range = 1100 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 30 activate_rate = 80 lv_bonus_rate = 2 basic_property = men abnormal_time = 30 abnormal_lv = 1 abnormal_type = ultimate_debuff abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_death} effect_point = -669 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_curse_disease9] /* [커스 디지즈] */ skill_id = 1269 level = 9 operate_type = A2 magic_level = 74 self_effect = {} effect = {{p_heal_effect;{all};-50;per}} end_effect = {} is_magic = 1 mp_consume1 = 14 mp_consume2 = 55 cast_range = 600 effective_range = 1100 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 4 activate_rate = 80 lv_bonus_rate = 2 basic_property = men abnormal_time = 120 abnormal_lv = 1 abnormal_type = heal_effect_down abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_none} effect_point = -655 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_curse_gloom13] /* [커스 글룸] */ skill_id = 1263 level = 13 operate_type = A2 magic_level = 74 self_effect = {} effect = {{i_m_attack;87};{p_magical_defence;{all};-15;per};{p_defence_attribute;attr_fire;-25};{p_defence_attribute;attr_water;-25};{p_defence_attribute;attr_wind;-25};{p_defence_attribute;attr_earth;-25};{p_defence_attribute;attr_holy;-25};{p_defence_attribute;attr_unholy;-25}} end_effect = {} is_magic = 1 mp_consume1 = 14 mp_consume2 = 55 cast_range = 900 effective_range = 1400 skill_hit_time = 1.5 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 5 activate_rate = 100 lv_bonus_rate = 2 basic_property = men abnormal_time = 30 abnormal_lv = 3 abnormal_type = md_down abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_unholy;20} trait = {trait_none} effect_point = -328 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_mass_curse_gloom5] /* [매스 커스 글룸] */ skill_id = 1382 level = 5 operate_type = A2 magic_level = 74 self_effect = {} effect = {{i_m_attack;44};{p_magical_defence;{all};-15;per};{p_defence_attribute;attr_fire;-25};{p_defence_attribute;attr_water;-25};{p_defence_attribute;attr_wind;-25};{p_defence_attribute;attr_earth;-25};{p_defence_attribute;attr_holy;-25};{p_defence_attribute;attr_unholy;-25}} end_effect = {} is_magic = 1 mp_consume1 = 34 mp_consume2 = 136 cast_range = 900 effective_range = 1400 skill_hit_time = 2 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 12 activate_rate = 100 lv_bonus_rate = 1 basic_property = men abnormal_time = 30 abnormal_lv = 3 abnormal_type = md_down abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_unholy;20} trait = {trait_none} effect_point = -655 target_type = enemy_only affect_scope = range affect_range = 200 affect_object = not_friend affect_limit = {10;10} next_action = none debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_psycho_symphony10] /* [사이코 심포니] */ skill_id = 407 level = 10 operate_type = A2 magic_level = 74 self_effect = {} effect = {{i_p_attack;1370;10;0;0};{p_speed;{all};-30;per};{p_attack_speed;{all};-30;per};{p_magic_speed;{all};-30;per}} end_effect = {} is_magic = 0 mp_consume2 = 54 cast_range = -1 effective_range = -1 skill_hit_time = 1.5 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 15 activate_rate = 80 lv_bonus_rate = 1 basic_property = men abnormal_time = 10 abnormal_lv = 5 abnormal_type = all_speed_down abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_none} effect_point = -655 target_type = self affect_scope = point_blank affect_range = 150 affect_object = not_friend affect_limit = {6;12} next_action = none debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_zero_g16] /* [인탱글] */ skill_id = 102 level = 16 operate_type = A2 magic_level = 74 self_effect = {} effect = {{p_speed;{all};-30;per}} end_effect = {} is_magic = 1 mp_consume1 = 7 mp_consume2 = 28 cast_range = 600 effective_range = 1100 skill_hit_time = 3 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 2 activate_rate = 80 lv_bonus_rate = 2 basic_property = men abnormal_time = 60 abnormal_lv = 3 abnormal_type = speed_down abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_none} effect_point = -655 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_breeze19] /* [윈드 셰클] */ skill_id = 1206 level = 19 operate_type = A2 magic_level = 74 self_effect = {} effect = {{p_attack_speed;{all};-23;per}} end_effect = {} is_magic = 1 mp_consume1 = 14 mp_consume2 = 55 cast_range = 600 effective_range = 1100 skill_hit_time = 1.5 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 2 activate_rate = 80 lv_bonus_rate = 2 basic_property = men abnormal_time = 30 abnormal_lv = 3 abnormal_type = attack_time_up abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_none} effect_point = -655 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_diamond_dust1] /* [다이아몬드 더스트] */ skill_id = 1454 level = 1 operate_type = A2 magic_level = 79 self_effect = {} effect = {{i_m_attack;70};{p_speed;{all};-40;per}} end_effect = {} is_magic = 1 mp_consume1 = 22 mp_consume2 = 87 cast_range = -1 effective_range = -1 skill_hit_time = 3 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 15 activate_rate = 80 lv_bonus_rate = 1 basic_property = men abnormal_time = 30 abnormal_lv = 3 abnormal_type = speed_down abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_water;20} trait = {trait_none} effect_point = -676 target_type = self affect_scope = point_blank affect_range = 200 affect_object = not_friend affect_limit = {6;12} next_action = none debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_throne_of_ice1] /* [쓰론 오브 아이스] */ skill_id = 1455 level = 1 operate_type = A2 magic_level = 79 self_effect = {} effect = {{t_hp;-173;5;diff}} end_effect = {} is_magic = 1 mp_consume1 = 22 mp_consume2 = 87 cast_range = 900 effective_range = 1400 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 75 activate_rate = 80 lv_bonus_rate = 1 basic_property = men abnormal_time = 10 abnormal_lv = 1 abnormal_type = water_dot abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_water;20} trait = {trait_none} effect_point = -1013 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none abnormal_visual_effect = {ave_dot_bleeding} debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_trigger_frost_armor1] /* [프로스트 아머] */ skill_id = 5568 level = 1 operate_type = A2 magic_level = 81 self_effect = {} effect = {{p_speed;{all};-30;per}} end_effect = {} is_magic = 2 mp_consume2 = 0 cast_range = 400 effective_range = 900 skill_hit_time = 0 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 0 activate_rate = 100 lv_bonus_rate = 2 basic_property = men abnormal_time = 60 abnormal_lv = 3 abnormal_type = speed_down abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_none} effect_point = 0 target_type = target affect_scope = single affect_limit = {0;0} next_action = none debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_star_fall1] /* [스타 폴] */ skill_id = 1468 level = 1 operate_type = A2 magic_level = 81 self_effect = {} effect = {{i_m_attack;117};{t_hp;-100;5;diff}} end_effect = {} is_magic = 1 mp_consume1 = 29 mp_consume2 = 116 cast_range = 600 effective_range = 1100 skill_hit_time = 3 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 300 activate_rate = 80 lv_bonus_rate = 2 basic_property = men abnormal_time = 10 abnormal_lv = 1 abnormal_type = dot_attr abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_none} effect_point = -679 target_type = enemy affect_scope = range affect_range = 200 affect_object = not_friend affect_limit = {10;10} next_action = none debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_frost_bolt141] /* [프로스트 볼트] */ skill_id = 1236 level = 19 operate_type = A2 magic_level = 74 self_effect = {} effect = {{i_m_attack;65};{p_speed;{all};-20;per}} end_effect = {} is_magic = 1 mp_consume1 = 14 mp_consume2 = 55 cast_range = 900 effective_range = 1400 skill_hit_time = 3.1 skill_cool_time = 0.2 skill_hit_cancel_time = 0.5 reuse_delay = 1.2 activate_rate = 60 lv_bonus_rate = 1 basic_property = men abnormal_time = 60 abnormal_lv = 2 abnormal_type = speed_down abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_water;20} trait = {trait_none} effect_point = -655 target_type = enemy affect_scope = single affect_limit = {0;0} next_action = none debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_ice_dagger131] /* [아이스 대거] */ skill_id = 1237 level = 17 operate_type = A2 magic_level = 74 self_effect = {} effect = {{i_m_attack_range;54;40};{t_hp;-67;5;diff}} end_effect = {} is_magic = 1 mp_consume1 = 14 mp_consume2 = 54 cast_range = 900 effective_range = 1400 skill_hit_time = 2.5 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 1.2 activate_rate = 50 lv_bonus_rate = 2 basic_property = con abnormal_time = 20 abnormal_lv = 8 abnormal_type = bleeding abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_water;20} trait = {trait_none} effect_point = -653 target_type = enemy affect_scope = single affect_limit = {0;0} next_action = none abnormal_visual_effect = {ave_dot_bleeding} debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_blizzard1] /* [블리저드] */ skill_id = 1290 level = 1 operate_type = A2 magic_level = 70 self_effect = {} effect = {{i_m_attack;150};{p_speed;{all};-50;per}} end_effect = {} is_magic = 1 mp_consume1 = 50 mp_consume2 = 200 cast_range = 900 effective_range = 1400 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 300 activate_rate = 40 lv_bonus_rate = 1 basic_property = men abnormal_time = 30 abnormal_lv = 3 abnormal_type = speed_down abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_water;20} trait = {trait_none} effect_point = -4200 target_type = enemy affect_scope = single affect_limit = {0;0} next_action = none debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_freezing_shackle4] /* [프리징 셰클] */ skill_id = 1183 level = 4 operate_type = A2 magic_level = 74 self_effect = {} effect = {{t_hp;-157;1;diff}} end_effect = {} is_magic = 1 mp_consume1 = 21 mp_consume2 = 82 cast_range = 600 effective_range = 1100 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 2 activate_rate = 70 lv_bonus_rate = 2 basic_property = men abnormal_time = 15 abnormal_lv = 8 abnormal_type = dot_attr abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_water;20} trait = {trait_none} effect_point = -818 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none abnormal_visual_effect = {ave_dot_bleeding} debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_hex15] /* [헥스] */ skill_id = 122 level = 15 operate_type = A2 magic_level = 74 self_effect = {} effect = {{p_physical_defence;{all};-23;per}} end_effect = {} is_magic = 1 mp_consume1 = 7 mp_consume2 = 28 cast_range = 600 effective_range = 1100 skill_hit_time = 1.2 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 2 activate_rate = 80 lv_bonus_rate = 2 basic_property = men abnormal_time = 30 abnormal_lv = 3 abnormal_type = pd_down abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_none} effect_point = -328 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_power_break17] /* [파워 브레이크] */ skill_id = 115 level = 17 operate_type = A2 magic_level = 74 self_effect = {} effect = {{p_physical_attack;{all};-23;per}} end_effect = {} is_magic = 1 mp_consume1 = 7 mp_consume2 = 28 cast_range = 600 effective_range = 1100 skill_hit_time = 1.2 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 2 activate_rate = 80 lv_bonus_rate = 2 basic_property = men abnormal_time = 30 abnormal_lv = 3 abnormal_type = pa_down abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_none} effect_point = -328 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_freezing_strike161] /* [프리징 스트라이크] */ skill_id = 105 level = 24 operate_type = A2 magic_level = 74 self_effect = {} effect = {{i_m_attack;65};{p_speed;{all};-20;per}} end_effect = {} is_magic = 1 mp_consume1 = 14 mp_consume2 = 55 cast_range = 600 effective_range = 1100 skill_hit_time = 3 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 2 activate_rate = 60 lv_bonus_rate = 1 basic_property = men abnormal_time = 60 abnormal_lv = 2 abnormal_type = speed_down abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_water;20} trait = {trait_none} effect_point = -655 target_type = enemy affect_scope = single affect_limit = {0;0} next_action = none debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_demon_blade_dance10] /* [데몬 블레이드 댄스] */ skill_id = 408 level = 10 operate_type = A2 magic_level = 74 self_effect = {} effect = {{i_p_attack;1644;10;0;0};{p_physical_attack;{all};-30;per};{p_magical_attack;{all};-30;per}} end_effect = {} operate_cond = {{equip_weapon;{dual}}} is_magic = 0 mp_consume2 = 54 cast_range = -1 effective_range = -1 skill_hit_time = 1.5 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 15 activate_rate = 80 lv_bonus_rate = 1 basic_property = men abnormal_time = 10 abnormal_lv = 5 abnormal_type = all_attack_down abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_none} effect_point = -655 target_type = self affect_scope = point_blank affect_range = 150 affect_object = not_friend affect_limit = {6;12} next_action = none debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_dance_of_medusa1] /* [댄스 오브 메두사] */ skill_id = 367 level = 1 operate_type = A2 magic_level = 77 self_effect = {} effect = {{p_block_act};{p_block_getdamage;block_hp};{p_block_getdamage;block_mp};{p_block_buff};{p_block_debuff};{p_hp_regen;{all};-100;per};{p_defence_trait;trait_turn_stone;100}} end_effect = {} operate_cond = {{equip_weapon;{dual}}} is_magic = 0 mp_consume2 = 53 cast_range = -1 effective_range = -1 skill_hit_time = 2 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 15 activate_rate = 40 lv_bonus_rate = 1 basic_property = men abnormal_time = 10 abnormal_lv = 1 abnormal_type = turn_stone abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_earth;20} trait = {trait_turn_stone} effect_point = -666 target_type = self affect_scope = point_blank affect_range = 150 affect_object = not_friend affect_limit = {10;10} next_action = none abnormal_visual_effect = {ave_flesh_stone} debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_throne_of_wind1] /* [쓰론 오브 윈드] */ skill_id = 1458 level = 1 operate_type = A2 magic_level = 79 self_effect = {} effect = {{t_hp;-173;5;diff}} end_effect = {} is_magic = 1 mp_consume1 = 22 mp_consume2 = 87 cast_range = 900 effective_range = 1400 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 75 activate_rate = 80 lv_bonus_rate = 1 basic_property = men abnormal_time = 10 abnormal_lv = 1 abnormal_type = wind_dot abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_wind;20} trait = {trait_none} effect_point = -1013 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none abnormal_visual_effect = {ave_dot_bleeding} debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_trigger_hurricane_armor1] /* [허리케인 아머] */ skill_id = 5569 level = 1 operate_type = A2 magic_level = 81 self_effect = {} effect = {{p_attack_speed;{all};-23;per}} end_effect = {} is_magic = 2 mp_consume2 = 0 cast_range = 400 effective_range = 900 skill_hit_time = 0 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 0 activate_rate = 100 lv_bonus_rate = 2 basic_property = men abnormal_time = 30 abnormal_lv = 3 abnormal_type = attack_time_up abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_none} effect_point = 0 target_type = target affect_scope = single affect_limit = {0;0} next_action = none debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_demon_dark_detonation6] /* [다크 디토네이션] */ skill_id = 905 level = 6 operate_type = A2 magic_level = 85 self_effect = {} effect = {{t_hp;-230;5;diff};{p_block_act}} pvp_effect = {{i_p_attack;4640;0;0;0}} pve_effect = {{i_p_attack;13920;0;0;0}} end_effect = {} is_magic = 0 mp_consume2 = 75 cast_range = -1 effective_range = -1 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 2 activate_rate = 80 lv_bonus_rate = 1 basic_property = con abnormal_time = 9 abnormal_lv = 1 abnormal_type = stun abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_unholy;20} trait = {trait_none} effect_point = -689 target_type = self affect_scope = point_blank affect_range = 200 affect_object = not_friend affect_limit = {6;12} next_action = none abnormal_visual_effect = {ave_stun} debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end



skill_begin skill_name = [s_real_target4] /* [리얼 타겟] */ skill_id = 522 level = 4 operate_type = A2 magic_level = 70 self_effect = {} effect = {{p_defence_trait;trait_bow;-24};{p_defence_trait;trait_crossbow;-40}} end_effect = {} is_magic = 0 mp_consume2 = 22 cast_range = 900 effective_range = 1400 skill_hit_time = 1.5 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 3 activate_rate = -1 lv_bonus_rate = 0 basic_property = none abnormal_time = 30 abnormal_lv = 4 abnormal_type = real_target abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_none} effect_point = -323 target_type = enemy affect_scope = single affect_limit = {0;0} next_action = none abnormal_visual_effect = {ave_real_target} debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_provoke3] /* [프로보크] */ skill_id = 286 level = 3 operate_type = A2 magic_level = 60 self_effect = {} effect = {{p_defence_trait;trait_pole;-20}} end_effect = {} is_magic = 0 mp_consume2 = 83 cast_range = -1 effective_range = -1 skill_hit_time = 1.5 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 4 activate_rate = -1 lv_bonus_rate = 0 basic_property = none abnormal_time = 10 abnormal_lv = 1 abnormal_type = real_target abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_none} effect_point = -189 target_type = self affect_scope = point_blank affect_range = 900 affect_object = not_friend affect_limit = {9;10} next_action = none debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_stigma_of_silen4] /* [스티그마 오브 실렌] */ skill_id = 1539 level = 4 operate_type = A2 magic_level = 70 self_effect = {} effect = {{p_defence_trait;trait_sword;-40};{p_defence_trait;trait_blunt;-40};{p_defence_trait;trait_dagger;-40};{p_defence_trait;trait_dual;-40};{p_defence_trait;trait_dualfist;-40};{p_defence_trait;trait_pole;-40};{p_defence_trait;trait_ancientsword;-40};{p_defence_trait;trait_rapier;-40};{p_defence_trait;trait_dualdagger;-40}} end_effect = {} is_magic = 0 mp_consume1 = 7 mp_consume2 = 26 cast_range = 900 effective_range = 1400 skill_hit_time = 1.5 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 3 activate_rate = -1 lv_bonus_rate = 0 basic_property = none abnormal_time = 30 abnormal_lv = 4 abnormal_type = stigma_of_silen abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_none} effect_point = -1 target_type = enemy affect_scope = single affect_limit = {0;0} next_action = none abnormal_visual_effect = {ave_stigma_of_silen} debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_demon_wind1] /* [데몬 윈드] */ skill_id = 1291 level = 1 operate_type = A2 magic_level = 70 self_effect = {} effect = {{i_m_attack;150};{p_heal_effect;{all};-50;per}} end_effect = {} is_magic = 1 mp_consume1 = 50 mp_consume2 = 200 cast_range = 900 effective_range = 1400 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 300 activate_rate = -1 lv_bonus_rate = 0 basic_property = none abnormal_time = 120 abnormal_lv = 1 abnormal_type = heal_effect_down abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_wind;20} trait = {trait_none} effect_point = -4200 target_type = enemy affect_scope = single affect_limit = {0;0} next_action = none debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_challenge_for_fate1] /* [첼린지 포 페이트] */ skill_id = 985 level = 1 operate_type = A2 magic_level = 83 self_effect = {{i_call_skill;[s_trigger_challenge_of_faith1]}} effect = {{p_target_me};{i_get_agro}} end_effect = {} is_magic = 0 mp_consume2 = 0 cast_range = 400 effective_range = 900 skill_hit_time = 1 skill_cool_time = 0.2 skill_hit_cancel_time = 0.5 reuse_delay = 45 reuse_delay_lock = 1 activate_rate = -1 lv_bonus_rate = 0 basic_property = none abnormal_time = 5 abnormal_lv = 1 abnormal_type = target_lock abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_derangement} effect_point = -10330 target_type = enemy_only affect_scope = fan affect_object = not_friend fan_range = {0;0;400;60} affect_limit = {10;0} next_action = none debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_hate_aura152] /* [헤이트 오라] */ skill_id = 18 level = 37 operate_type = A2 magic_level = 74 self_effect = {} effect = {{p_target_me};{i_get_agro}} end_effect = {} is_magic = 0 mp_consume2 = 102 cast_range = -1 effective_range = -1 skill_hit_time = 1 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 40 reuse_delay_lock = 1 activate_rate = -1 lv_bonus_rate = 0 basic_property = none abnormal_time = 3 abnormal_lv = 1 abnormal_type = target_lock abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_none} effect_point = -7850 target_type = self affect_scope = point_blank affect_range = 200 affect_object = not_friend affect_limit = {10;10} next_action = none debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_hate192] /* [헤이트] */ skill_id = 28 level = 49 operate_type = A2 magic_level = 74 self_effect = {} effect = {{p_target_me};{i_get_agro}} end_effect = {} is_magic = 0 mp_consume2 = 0 cast_range = 800 effective_range = 1300 skill_hit_time = 0.7 skill_cool_time = 0.2 skill_hit_cancel_time = 0.5 reuse_delay = 6 reuse_delay_lock = 1 activate_rate = -1 lv_bonus_rate = 0 basic_property = none abnormal_time = 3 abnormal_lv = 1 abnormal_type = target_lock abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_none} effect_point = -11774 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end




skill_begin skill_name = [s_panther_dark_claw15] /* [팬서 다크 클로] */ skill_id = 6095 level = 15 operate_type = A2 magic_level = 85 self_effect = {} effect = {{i_p_attack;2320;0;0;0};{p_defence_attribute;attr_unholy;-25}} end_effect = {} is_magic = 0 mp_consume2 = 42 cast_range = 40 effective_range = 400 skill_hit_time = 1.5 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 10 activate_rate = 80 lv_bonus_rate = 2 basic_property = men abnormal_time = 30 abnormal_lv = 3 abnormal_type = armor_unholy abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_unholy;20} trait = {trait_none} effect_point = -475 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_unicornian_waterjet6] /* [워터젯] */ skill_id = 910 level = 6 operate_type = A2 magic_level = 85 self_effect = {} effect = {{t_hp;-230;5;diff}} pvp_effect = {{i_p_attack;4640;0;0;0}} pve_effect = {{i_p_attack;13920;0;0;0}} end_effect = {} is_magic = 0 mp_consume2 = 75 cast_range = -1 effective_range = -1 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 2 activate_rate = 80 lv_bonus_rate = 1 basic_property = con abnormal_time = 30 abnormal_lv = 1 abnormal_type = bleeding abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_water;20} trait = {trait_bleed} effect_point = -689 target_type = self affect_scope = square_pb affect_object = not_friend fan_range = {0;0;200;900} affect_limit = {6;12} next_action = none debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_summon_king_hold1] /* [홀드 오브 킹] */ skill_id = 5137 level = 1 operate_type = A2 magic_level = 80 self_effect = {} effect = {{p_block_move};{p_defence_trait;trait_hold;100}} end_effect = {} is_magic = 1 mp_consume1 = 64 mp_consume2 = 258 cast_range = -1 effective_range = -1 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 20 activate_rate = 61 lv_bonus_rate = 2 basic_property = men abnormal_time = 30 abnormal_lv = 1 abnormal_type = root_magically abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_hold} effect_point = -100 target_type = self affect_scope = point_blank affect_range = 200 affect_object = not_friend affect_limit = {0;0} next_action = none abnormal_visual_effect = {ave_root} debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_summon_range_poison12] /* [톡식 스모크] */ skill_id = 4259 level = 12 operate_type = A2 magic_level = 95 self_effect = {} effect = {{t_hp;-68;5;diff}} end_effect = {} is_magic = 1 mp_consume1 = 24 mp_consume2 = 93 cast_range = 750 effective_range = 1000 skill_hit_time = 2 skill_cool_time = 0 skill_hit_cancel_time = 1.5 reuse_delay = 8 activate_rate = 35 lv_bonus_rate = 1 basic_property = con abnormal_time = 30 abnormal_lv = 10 abnormal_type = poison abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_poison} effect_point = -100 target_type = enemy_only affect_scope = range affect_range = 200 affect_object = not_friend affect_limit = {5;12} next_action = none abnormal_visual_effect = {ave_dot_poison} debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_summon_spectral_lord_attack_speed_down1] /* [포스 오브 커스] */ skill_id = 5140 level = 1 operate_type = A2 magic_level = 80 self_effect = {} effect = {{p_attack_speed;{all};-23;per};{t_hp;-109;5;diff}} end_effect = {} is_magic = 1 mp_consume1 = 64 mp_consume2 = 258 cast_range = -1 effective_range = -1 skill_hit_time = 1.5 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 8 activate_rate = 60 lv_bonus_rate = 1 basic_property = men abnormal_time = 30 abnormal_lv = 3 abnormal_type = attack_time_up abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_none} effect_point = -100 target_type = self affect_scope = point_blank affect_range = 200 affect_object = not_friend affect_limit = {0;0} next_action = none debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_curse_of_shade13] /* [커스 오브 셰이드] */ skill_id = 4705 level = 13 operate_type = A2 magic_level = 86 self_effect = {} effect = {{i_target_me;80};{p_physical_defence;{all};-10;per};{p_magical_defence;{all};-10;per}} end_effect = {} is_magic = 1 mp_consume1 = 15 mp_consume2 = 60 cast_range = 400 effective_range = 900 skill_hit_time = 2 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 8 activate_rate = 50 lv_bonus_rate = 1 basic_property = men abnormal_time = 30 abnormal_lv = 3 abnormal_type = debuff_nightshade abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_unholy;20} trait = {trait_none} effect_point = -2074 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_mass_curse_of_shade13] /* [매스 커스 오브 셰이드] */ skill_id = 4706 level = 13 operate_type = A2 magic_level = 86 self_effect = {} effect = {{i_target_me;40};{p_physical_defence;{all};-10;per};{p_magical_defence;{all};-10;per}} end_effect = {} is_magic = 1 mp_consume1 = 23 mp_consume2 = 90 cast_range = -1 effective_range = -1 skill_hit_time = 2 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 8 reuse_delay_lock = 1 activate_rate = 50 lv_bonus_rate = 1 basic_property = men abnormal_time = 30 abnormal_lv = 3 abnormal_type = debuff_nightshade abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_unholy;20} trait = {trait_none} effect_point = -2074 target_type = self affect_scope = point_blank affect_range = 200 affect_object = not_friend affect_limit = {5;12} next_action = none debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_summon_magnus_hoofing1] /* [후핑] */ skill_id = 5138 level = 1 operate_type = A2 magic_level = 80 self_effect = {} effect = {{p_block_act};{i_p_attack;6198;0;0;0}} end_effect = {} is_magic = 0 mp_consume2 = 214 cast_range = 40 effective_range = 400 skill_hit_time = 1.08 skill_cool_time = 0.72 skill_hit_cancel_time = 0.5 reuse_delay = 8 activate_rate = 60 lv_bonus_rate = 1 basic_property = con abnormal_time = 9 abnormal_lv = 1 abnormal_type = stun abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_shock} effect_point = -100 target_type = enemy affect_scope = single affect_limit = {0;0} next_action = attack abnormal_visual_effect = {ave_stun} debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_cursed_strike10] /* [커스트 스트라이크] */ skill_id = 4708 level = 10 operate_type = A2 magic_level = 80 self_effect = {} effect = {{p_block_act};{i_p_attack;2112;0;0;0}} end_effect = {} is_magic = 0 mp_consume2 = 80 cast_range = 40 effective_range = 200 skill_hit_time = 2 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 10 activate_rate = 50 lv_bonus_rate = 1 basic_property = con abnormal_time = 9 abnormal_lv = 1 abnormal_type = stun abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_shock} effect_point = -342 target_type = enemy affect_scope = single affect_limit = {0;0} next_action = none abnormal_visual_effect = {ave_stun} debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_unicornian_ice_fog6] /* [아이스 포그] */ skill_id = 909 level = 6 operate_type = A2 magic_level = 85 self_effect = {} effect = {{t_hp;-230;5;diff};{p_speed;{all};-70;per};{p_attack_speed;{all};-20;per};{p_magic_speed;{all};-20;per}} pvp_effect = {{i_m_attack;122}} pve_effect = {{i_m_attack;364}} end_effect = {} is_magic = 1 mp_consume1 = 15 mp_consume2 = 60 cast_range = -1 effective_range = -1 skill_hit_time = 1.5 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 5 activate_rate = 80 lv_bonus_rate = 1 basic_property = con abnormal_time = 30 abnormal_lv = 8 abnormal_type = poison abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_poison} effect_point = -345 target_type = self affect_scope = point_blank affect_range = 200 affect_object = not_friend affect_limit = {6;12} next_action = none debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end


cubic_begin id = 9 level = 108 slot = 9 duration = 900 delay = 8 max_count = 300 use_up = 0 power = 2235.0 target_type = target op_cond = {0;30%;1000} skill1 = {33%;[s_cubic_hate12];50%;0} skill2 = {33%;[s_cubic_hate12];50%;0} skill3 = {33%;[s_cubic_hold12];50%;0} cubic_end

skill_begin skill_name = [s_cubic_hold12] /* [홀드] */ skill_id = 5116 level = 12 operate_type = A2 magic_level = 85 self_effect = {} effect = {{p_block_move};{p_defence_trait;trait_hold;100}} end_effect = {} is_magic = 1 mp_consume2 = 0 cast_range = -1 effective_range = -1 skill_hit_time = 0 skill_cool_time = 0 skill_hit_cancel_time = 0 reuse_delay = 0 activate_rate = 70 lv_bonus_rate = 1 basic_property = men abnormal_time = 30 abnormal_lv = 1 abnormal_type = root_magically abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_hold} effect_point = 0 target_type = enemy affect_scope = single affect_limit = {0;0} next_action = none abnormal_visual_effect = {ave_root} debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end

cubic_begin id = 4 level = 108 slot = 4 duration = 900 delay = 20 max_count = 15 use_up = 0 power = 2235.0 target_type = target op_cond = {0;33%;1000} skill1 = {100%;[s_cubic_poison15];20%;0} skill2 = {} skill3 = {} cubic_end

skill_begin skill_name = [s_cubic_poison15] /* [독] */ skill_id = 4052 level = 15 operate_type = A2 magic_level = 85 self_effect = {} effect = {{cub_hp;-66;5;diff}} end_effect = {} is_magic = 1 mp_consume2 = 0 cast_range = -1 effective_range = -1 skill_hit_time = 0 skill_cool_time = 0 skill_hit_cancel_time = 0 reuse_delay = 0 activate_rate = 70 lv_bonus_rate = 1 basic_property = con abnormal_time = 30 abnormal_lv = 8 abnormal_type = poison abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_none} effect_point = -689 target_type = enemy affect_scope = single affect_limit = {0;0} next_action = none abnormal_visual_effect = {ave_dot_poison} debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end

cubic_begin id = 5 level = 108 slot = 5 duration = 900 delay = 8 max_count = 30 use_up = 0 power = 2423.0 target_type = target op_cond = {0;33%;1000} skill1 = {33%;[s_cubic_debuff_p_attack16];30%;0} skill2 = {33%;[s_cubic_debuff_p_defence16];30%;0} skill3 = {33%;[s_cubic_debuff_a_speed16];30%;0} cubic_end

skill_begin skill_name = [s_cubic_debuff_p_attack16] /* [공격력 감소] */ skill_id = 4053 level = 16 operate_type = A2 magic_level = 85 self_effect = {} effect = {{cub_physical_attack;-23;per}} end_effect = {} is_magic = 1 mp_consume2 = 0 cast_range = -1 effective_range = -1 skill_hit_time = 0 skill_cool_time = 0 skill_hit_cancel_time = 0 reuse_delay = 0 activate_rate = 80 lv_bonus_rate = 2 basic_property = men abnormal_time = 120 abnormal_lv = 3 abnormal_type = pa_down abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_none} effect_point = -689 target_type = enemy affect_scope = single affect_limit = {0;0} next_action = none debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_cubic_debuff_p_defence16] /* [방어력 감소] */ skill_id = 4054 level = 16 operate_type = A2 magic_level = 85 self_effect = {} effect = {{cub_physical_defence;-23;per}} end_effect = {} is_magic = 1 mp_consume2 = 0 cast_range = -1 effective_range = -1 skill_hit_time = 0 skill_cool_time = 0 skill_hit_cancel_time = 0 reuse_delay = 0 activate_rate = 80 lv_bonus_rate = 2 basic_property = men abnormal_time = 120 abnormal_lv = 3 abnormal_type = pd_down abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_none} effect_point = -689 target_type = enemy affect_scope = single affect_limit = {0;0} next_action = none debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_cubic_debuff_a_speed16] /* [공격속도 감소] */ skill_id = 4055 level = 16 operate_type = A2 magic_level = 85 self_effect = {} effect = {{cub_attack_speed;-23;per}} end_effect = {} is_magic = 1 mp_consume2 = 0 cast_range = -1 effective_range = -1 skill_hit_time = 0 skill_cool_time = 0 skill_hit_cancel_time = 0 reuse_delay = 0 activate_rate = 80 lv_bonus_rate = 2 basic_property = men abnormal_time = 120 abnormal_lv = 3 abnormal_type = attack_time_up abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_none} effect_point = -689 target_type = enemy affect_scope = single affect_limit = {0;0} next_action = none debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end

cubic_begin id = 8 level = 108 slot = 8 duration = 900 delay = 30 max_count = 10 use_up = 0 power = 2275.0 target_type = target op_cond = {0;33%;1000} skill1 = {100%;[s_cubic_shock18];12%;0} skill2 = {} skill3 = {} cubic_end

skill_begin skill_name = [s_cubic_shock18] /* [쇼크] */ skill_id = 4166 level = 18 operate_type = A2 magic_level = 85 self_effect = {} effect = {{cub_block_act}} end_effect = {} is_magic = 1 mp_consume2 = 0 cast_range = -1 effective_range = -1 skill_hit_time = 0 skill_cool_time = 0 skill_hit_cancel_time = 0 reuse_delay = 0 activate_rate = 80 lv_bonus_rate = 1 basic_property = con abnormal_time = 9 abnormal_lv = 1 abnormal_type = stun abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_shock} effect_point = 0 target_type = enemy affect_scope = single affect_limit = {0;0} next_action = none abnormal_visual_effect = {ave_stun} debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end

cubic_begin id = 6 level = 108 slot = 6 duration = 900 delay = 30 max_count = 10 use_up = 0 power = 2275.0 target_type = target op_cond = {0;33%;1000} skill1 = {100%;[s_cubic_paralyze18];12%;0} skill2 = {} skill3 = {} cubic_end

skill_begin skill_name = [s_cubic_paralyze18] /* [마비] */ skill_id = 4164 level = 18 operate_type = A2 magic_level = 85 self_effect = {} effect = {{p_speed;{all};-50;per};{p_attack_speed;{all};-50;per};{p_magic_speed;{all};-50;per}} end_effect = {{i_call_skill;[s_cubic_paralyze_end1]}} is_magic = 1 mp_consume2 = 0 cast_range = -1 effective_range = -1 skill_hit_time = 0 skill_cool_time = 0 skill_hit_cancel_time = 0 reuse_delay = 0 activate_rate = 40 lv_bonus_rate = 1 basic_property = men abnormal_time = 15 abnormal_lv = 1 abnormal_type = paralyze abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_paralyze} effect_point = 0 target_type = enemy affect_scope = single affect_limit = {0;0} next_action = none debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end

cubic_begin id = 7 level = 108 slot = 7 duration = 900 delay = 30 max_count = 10 use_up = 0 power = 2423.0 target_type = target op_cond = {0;33%;1000} skill1 = {100%;[s_cubic_water_dot17];30%;0} skill2 = {} skill3 = {} cubic_end

skill_begin skill_name = [s_cubic_water_dot17] /* [냉기] */ skill_id = 4165 level = 17 operate_type = A2 magic_level = 85 self_effect = {} effect = {{cub_hp;-164;1;diff}} end_effect = {} is_magic = 1 mp_consume2 = 0 cast_range = -1 effective_range = -1 skill_hit_time = 0 skill_cool_time = 0 skill_hit_cancel_time = 0 reuse_delay = 0 activate_rate = 70 lv_bonus_rate = 1 basic_property = men abnormal_time = 15 abnormal_lv = 8 abnormal_type = dot_attr abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_water;20} trait = {trait_none} effect_point = 0 target_type = enemy affect_scope = single affect_limit = {0;0} next_action = none debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end


skill_begin skill_name = [s_opt_magicsilence67] /* [특수능력 매직사일런스] */ skill_id = 3074 level = 2 operate_type = A2 magic_level = 67 self_effect = {} effect = {{p_block_spell}} end_effect = {} is_magic = 1 mp_consume2 = 0 cast_range = 1000 effective_range = 1500 skill_hit_time = 0 skill_cool_time = 0 skill_hit_cancel_time = 0 reuse_delay = 0 activate_rate = 80 lv_bonus_rate = 2 basic_property = men abnormal_time = 120 abnormal_lv = 1 abnormal_type = silence abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_derangement} effect_point = -100 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none abnormal_visual_effect = {ave_silence} debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_opt_magichold84] /* [특수능력 매직홀드] */ skill_id = 3577 level = 2 operate_type = A2 magic_level = 84 self_effect = {} effect = {{p_block_move}} end_effect = {} is_magic = 1 mp_consume2 = 0 cast_range = 1000 effective_range = 1500 skill_hit_time = 0 skill_cool_time = 0 skill_hit_cancel_time = 0 reuse_delay = 0 activate_rate = 80 lv_bonus_rate = 2 basic_property = men abnormal_time = 30 abnormal_lv = 1 abnormal_type = root_magically abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_hold} effect_point = -100 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none abnormal_visual_effect = {ave_root} debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_opt_crt_stun84] /* [특수능력 Crt.스턴] */ skill_id = 3571 level = 2 operate_type = A2 magic_level = 84 self_effect = {} effect = {{p_block_act}} end_effect = {} is_magic = 0 mp_consume2 = 0 cast_range = -1 effective_range = -1 skill_hit_time = 0 skill_cool_time = 0 skill_hit_cancel_time = 0 reuse_delay = 0 activate_rate = 43 lv_bonus_rate = 1 basic_property = con abnormal_time = 9 abnormal_lv = 1 abnormal_type = stun abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_shock} effect_point = -100 target_type = enemy_only affect_scope = single affect_object = not_friend affect_limit = {0;0} next_action = none abnormal_visual_effect = {ave_stun} debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_opt_crt_slow84_high] /* [특수능력 Crt.슬로우] */ skill_id = 3574 level = 3 operate_type = A2 magic_level = 84 self_effect = {} effect = {{p_speed;{all};-30;per}} end_effect = {} is_magic = 0 mp_consume2 = 0 cast_range = 1000 effective_range = 1500 skill_hit_time = 0 skill_cool_time = 0 skill_hit_cancel_time = 0 reuse_delay = 0 activate_rate = 33 lv_bonus_rate = 1 basic_property = men abnormal_time = 120 abnormal_lv = 3 abnormal_type = speed_down abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_none} effect_point = -100 target_type = enemy_only affect_scope = single affect_object = not_friend affect_limit = {0;0} next_action = none debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_opt_crt_bleed_blunt67] /* [특수능력 Crt.블리드] */ skill_id = 3052 level = 2 operate_type = A2 magic_level = 67 self_effect = {} effect = {{t_hp;-74;5;diff}} end_effect = {} is_magic = 0 mp_consume2 = 0 cast_range = -1 effective_range = -1 skill_hit_time = 0 skill_cool_time = 0 skill_hit_cancel_time = 0 reuse_delay = 0 activate_rate = 42 lv_bonus_rate = 1 basic_property = con abnormal_time = 20 abnormal_lv = 7 abnormal_type = bleeding abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_bleed} effect_point = 0 target_type = none affect_scope = none affect_limit = {0;0} next_action = none abnormal_visual_effect = {ave_dot_bleeding} debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_opt_magicparalysis67] /* [특수능력 매직패럴라이즈] */ skill_id = 3075 level = 2 operate_type = A2 magic_level = 67 self_effect = {} effect = {{p_speed;{all};-50;per};{p_attack_speed;{all};-50;per};{p_magic_speed;{all};-50;per}} end_effect = {{i_call_skill;[s_item_opt_paralyze_end1]}} is_magic = 1 mp_consume2 = 0 cast_range = 1000 effective_range = 1500 skill_hit_time = 0 skill_cool_time = 0 skill_hit_cancel_time = 0 reuse_delay = 0 activate_rate = 20 lv_bonus_rate = 1 basic_property = men abnormal_time = 15 abnormal_lv = 1 abnormal_type = paralyze abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_paralyze} effect_point = -100 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_g_blood_seeker] /* [블러드 씨커] */ skill_id = 23319 level = 1 operate_type = A2 magic_level = 84 self_effect = {} effect = {{i_p_attack;2616;0;0;0};{t_hp;-52;5;diff}} end_effect = {} is_magic = 0 mp_consume2 = 0 cast_range = 80 effective_range = 200 skill_hit_time = 0 skill_cool_time = 0 skill_hit_cancel_time = 0 reuse_delay = 0 activate_rate = 90 lv_bonus_rate = 1 basic_property = con abnormal_time = 20 abnormal_lv = 10 abnormal_type = bleeding abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_unholy;180} trait = {trait_bleed} effect_point = -100 target_type = enemy affect_scope = single affect_object = not_friend affect_limit = {0;0} next_action = none abnormal_visual_effect = {ave_dot_bleeding} debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_g_draconic_evolver] /* [드라코닉 이볼버] */ skill_id = 23321 level = 1 operate_type = A2 magic_level = 82 self_effect = {} effect = {{p_fear};{p_block_controll}} end_effect = {} is_magic = 1 mp_consume2 = 0 cast_range = 80 effective_range = 200 skill_hit_time = 0 skill_cool_time = 0 skill_hit_cancel_time = 0 reuse_delay = 0 activate_rate = 60 lv_bonus_rate = 1 basic_property = men abnormal_time = 10 abnormal_lv = 1 abnormal_type = turn_flee abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_derangement} effect_point = -100 target_type = enemy affect_scope = single affect_object = not_friend affect_limit = {0;0} next_action = none abnormal_visual_effect = {ave_turn_flee} debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_g_greedy_throat] /* [그리디 쓰로트] */ skill_id = 23320 level = 1 operate_type = A2 magic_level = 83 self_effect = {} effect = {{t_hp;-67;5;diff}} end_effect = {} is_magic = 0 mp_consume2 = 0 cast_range = 80 effective_range = 200 skill_hit_time = 0 skill_cool_time = 0 skill_hit_cancel_time = 0 reuse_delay = 0 activate_rate = 90 lv_bonus_rate = 1 basic_property = con abnormal_time = 20 abnormal_lv = 10 abnormal_type = bleeding abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_unholy;180} trait = {trait_bleed} effect_point = -100 target_type = enemy affect_scope = single affect_object = not_friend affect_limit = {0;0} next_action = none abnormal_visual_effect = {ave_dot_bleeding} debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_trigger_pvp_armor_speed_down1] /* [PvP 방어구 - 스피드 다운] */ skill_id = 5693 level = 1 operate_type = A2 magic_level = 80 self_effect = {} effect = {{p_speed;{all};-20;per};{p_attack_speed;{all};-20;per};{p_magic_speed;{all};-30;per}} end_effect = {} is_magic = 0 mp_consume2 = 0 cast_range = 600 effective_range = 1100 skill_hit_time = 0.1 skill_cool_time = 0 skill_hit_cancel_time = 0 reuse_delay = 10 reuse_delay_lock = 1 activate_rate = -1 lv_bonus_rate = 0 basic_property = none abnormal_time = 10 abnormal_lv = 1 abnormal_type = pvp_weapon_debuff abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_none} effect_point = -1 target_type = enemy affect_scope = single affect_limit = {0;0} next_action = none debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_trigger_pvp_weapon_decrease_range1] /* [PvP 무기 - 디크리즈 레인지] */ skill_id = 5687 level = 1 operate_type = A2 magic_level = 80 self_effect = {} effect = {{p_attack_range;{bow;crossbow};-200;diff}} end_effect = {} is_magic = 0 mp_consume2 = 0 cast_range = 600 effective_range = 1100 skill_hit_time = 0.1 skill_cool_time = 0 skill_hit_cancel_time = 0 reuse_delay = 10 reuse_delay_lock = 1 activate_rate = -1 lv_bonus_rate = 0 basic_property = none abnormal_time = 10 abnormal_lv = 1 abnormal_type = pvp_weapon_debuff abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_none} effect_point = -1 target_type = enemy affect_scope = single affect_limit = {0;0} next_action = none debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_trigger_pvp_weapon_ignore_shield_defence1] /* [PvP 무기 - 이그노어 실드 디펜스] */ skill_id = 5683 level = 1 operate_type = A2 magic_level = 80 self_effect = {} effect = {{p_physical_shield_defence;-100;per}} end_effect = {} is_magic = 0 mp_consume2 = 0 cast_range = 600 effective_range = 1100 skill_hit_time = 0.1 skill_cool_time = 0 skill_hit_cancel_time = 0 reuse_delay = 10 reuse_delay_lock = 1 activate_rate = -1 lv_bonus_rate = 0 basic_property = none abnormal_time = 10 abnormal_lv = 1 abnormal_type = pvp_weapon_debuff abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_none} effect_point = -1 target_type = enemy affect_scope = single affect_limit = {0;0} next_action = none debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end

Шансовые дебафы с лсов. Что тут нужно знать? Что помимо базового шанса наложения дебафа, а также зависимости от уровня умения и трейта, есть ещё шанс прока триггера, то что вообще сам скил вылетит, это так называемый шанс активации, и только после того как скил сработал уже идут все остальные проверки на зайдёт или не зайдет. Также на скрайде со слов администрации минимальный шанс на дебфа с лсов составляет 5%. На шансовые лсы не влияет маг атака/защита в отличии от похожих на них умений но в виде активных лсов, там в зависимости уже от конкретного вида дебафа может влиять маг атака/защита. Сначала разберем шансовые дебафы. Есть 4 варианта условий: При получении урона, при физической атаке, при магической атаке и при критической атаке, но в итоге триггерится один и тот же скил, тут разница только в шансе активация скила. У ЛСа с условием «при получении урона» шанс активации будет отличаться от остальных 3ех вариантов, которые уже имеют один и тот же шанс активации.
Пассивные дебафы с лсов:
Item Skill: Doom - Временно блокирует способность цели использовать все физические и магические умения. При получении урона шанс активации - 4%. При магической/физической/критической атаке – 5%. Откат 30 сек. Резист ментал и МЕН.
Item Skill: Duel Weakness - Временно снижает Физ. Атк. в PVP на 5% на 1 мин. При получении урона шанс активации 1%. Откат 5 мин. По сути не имеет резистов, за исключением бонусов, которые дают сопротивление отрицательным эффектам, а также сам базовый шанс наложения составляет 80%.
Item Skill: Slow - Временно понижает скорость цели на 30% на 15 сек. Откат 30сек. При получении урона шанс активации - 2%. При магической/физической/критической атаке – 5%. Резист МЕН.
Item Skill: Winter - Временно понижает Скор. Атк. цели на 23% на 15 сек. Откат 30сек. При получении урона шанс активации - 4%. При магической/физической/критической атаке – 5%. Резист МЕН.
Item Skill: Stun - Мгновенно погружает цель в состояние шока на 10 сек. Откат 30сек. При получении урона шанс активации - 4%. При магической/физической/критической атаке – 5%. Резист КОН и оглушение.
Item Skill: Hold - Мгновенно накладывает на цель Удержание на 15 сек. Откат 30 сек. При получении урона шанс активации - 4%. При магической/физической/критической атаке – 5%. Резист МЕН и удержание.
Item Skill: Sleep - Мгновенно накладывает на цель Сон на 15 сек. Откат 30 сек. При получении урона шанс активации - 4%. При магической/физической/критической атаке – 5%. Резист МЕН и усыпление.
Item Skill: Paralyze - Временно обездвиживает цель на 10 сек. Откат 30 сек. При получении урона шанс активации - 4%. При магической/физической/критической атаке – 5%. Резист МЕН и паралич.
Item Skill: Medusa - Цель временно становится неподвижной, будто каменная статуя на 10 сек. Откат 30 сек. При получении урона шанс активации - 4%. При магической/физической/критической атаке – 5%. Резист МЕН и атт Земля.
Item Skill: Fear - Страх одолевает цель, обращая ее в бегство на 10 сек. Откат 30 сек. При получении урона шанс активации - 4%. При магической/физической/критической атаке – 5%. Резист ментал и МЕН.
Item Skill: Silence - Временно блокирует магические умения цели на 10 сек. Откат 30 сек. При получении урона шанс активации - 4%. При магической/физической/критической атаке – 5%. Резист ментал и МЕН.
Item Skill: Poison – Временно ослабляет цель отравлением на 30 сек. Откат 30 сек. При получении урона шанс активации - 4%. При магической/физической/критической атаке – 5%. Резист КОН и отравление.
Item Skill: Bleed - Вызывает кровотечение у цели на 20 сек. Откат 30 сек. При получении урона шанс активации - 4%. При магической/физической/критической атаке – 5%. Резист КОН и кровотечение.
Активные дебафы с лсов:
Item Skill: Doom - Временно блокирует все физические и магические умения цели на 30 сек. Откат 30 сек. Резист ментал и МЕН. Также влияет маг атака/защита.
Item Skill: Silence - Временно блокирует магические умения цели на 30 сек. Откат 30 сек. Резист ментал и МЕН. Также влияет маг атака/защита.
Item Skill: Fear - Мгновенно вызывает у цели страх и обращает ее в бегство на 10 сек. Откат 30 сек. Резист ментал и МЕН. Также влияет маг атака/защита.
Item Skill: Poison - Временно отравляет цель на 30 сек. Откат 30 сек. Резист отравление и КОН. Также влияет маг атака/защита.
Item Skill: Bleed - Временно вызывает сильное кровотечение цели на 20 сек. Откат 30 сек. Резист кровотечение и КОН. Маг атака/защита не влияет.
Item Skill: Medusa - Временно превращает цель в камень на 30 сек. Откат 30 сек. Резист МЕН и атт Земля. Также влияет маг атака/защита.
Item Skill: Paralyze - Временно парализует цель на 15 сек. Откат 30 сек. Резист МЕН и паралич. Также влияет маг атака/защита.
Item Skill: Sleep - Немедленно усыпляет цель на 30 сек. Откат 30 сек. Резист МЕН и усыпление. Также влияет маг атака/защита.
Item Skill: Hold - Временно обездвиживает цель на 30 сек. Откат 30 сек. Резист МЕН и удержание. Также влияет маг атака/защита.
Item Skill: Stun - Временно шокирует цель на 30 сек. Откат 30 сек. Резист КОН и оглушение. Маг атака/защита не влияет.
Item Skill: Winter - Временно уменьшает Скор. Атк. цели на 23% на 30 сек. Откат 30 сек. Резист МЕН. Также влияет маг атака/защита.
Item Skill: Slow - Временно уменьшает скорость цели на 30% на 30 сек. Откат 30 сек. Резист МЕН. Также влияет маг атака/защита.
Item Skill: Duel Weakness - Временно уменьшает Физ. Атк. противника в PvP на 5% на 1мин. Откат 5мин. Маг атака/защита не влияет. По сути не имеет резистов, за исключением бонусов, которые дают сопротивление отрицательным эффектам, а также сам базовый шанс наложения составляет 80%.
Что ещё важно понимать касательно дебафов с ЛСов? Что в целом любое такое умение имеет достаточно низкий уровень (magic_level = 75), а это значит, что шансы провесить дебаф уменьшаются, в отличии например от классовых способностей, где заточка умения повышает его magic_level, а учитывая что некоторые лсы ещё и зависят от маг атаки/защиты в большинстве случаев для атакующего является ещё одной преградой. Ну конечно же трейты, где достаточно легко, особенно в поле замаксить любой резист, чтобы свети шанс получения дебафа трейта к его минимальному. Но раз в год и палка стреляет, по ситуации можно прожимать и активные лсы дебафы, так например на олимпиаде часто делают бернеры если им удается наложить транс. Также и шансовые лсы могут иметь место в каких-нибудь кастетах/даггерах, это просто к примеру. По крайней мере на нашем сервере все лсы исправно работают.
Пассивные дебафы с лсов:

skill_begin skill_name = [s_vari_trigger_doom10] /* [둠] */ skill_id = 5177 level = 10 operate_type = A2 magic_level = 75 self_effect = {} effect = {{p_block_spell};{p_block_skill_physical}} end_effect = {} is_magic = 2 mp_consume2 = 0 cast_range = 40 effective_range = 400 skill_hit_time = 0 skill_cool_time = 0 skill_hit_cancel_time = 0 reuse_delay = 30 activate_rate = 40 lv_bonus_rate = 1 basic_property = men abnormal_time = 10 abnormal_lv = 1 abnormal_type = silence_all abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_derangement} effect_point = 0 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none abnormal_visual_effect = {ave_silence} debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_vari_trigger_pvp_pa_down10] /* [듀얼 위크니스] */ skill_id = 5160 level = 10 operate_type = A2 magic_level = 75 self_effect = {} effect = {{p_pvp_physical_attack_dmg_bonus;-5;per};{p_pvp_physical_skill_dmg_bonus;-5;per}} end_effect = {} is_magic = 2 mp_consume2 = 0 cast_range = 40 effective_range = 400 skill_hit_time = 1.5 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 300 activate_rate = 80 lv_bonus_rate = 2 basic_property = none abnormal_time = 60 abnormal_lv = 1 abnormal_type = pvp_dmg_down abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_none} effect_point = 0 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_vari_trigger_speed_down10] /* [슬로우] */ skill_id = 5166 level = 10 operate_type = A2 magic_level = 75 self_effect = {} effect = {{p_speed;{all};-30;per}} end_effect = {} is_magic = 2 mp_consume2 = 0 cast_range = 40 effective_range = 400 skill_hit_time = 0 skill_cool_time = 0 skill_hit_cancel_time = 0 reuse_delay = 30 activate_rate = 40 lv_bonus_rate = 1 basic_property = men abnormal_time = 15 abnormal_lv = 3 abnormal_type = speed_down abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_none} effect_point = 0 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_vari_trigger_attack_speed_down10] /* [윈터] */ skill_id = 5167 level = 10 operate_type = A2 magic_level = 75 self_effect = {} effect = {{p_attack_speed;{all};-23;per}} end_effect = {} is_magic = 2 mp_consume2 = 0 cast_range = 40 effective_range = 400 skill_hit_time = 0 skill_cool_time = 0 skill_hit_cancel_time = 0 reuse_delay = 30 activate_rate = 40 lv_bonus_rate = 1 basic_property = men abnormal_time = 15 abnormal_lv = 3 abnormal_type = attack_time_up abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_none} effect_point = 0 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_vari_trigger_stun10] /* [스턴] */ skill_id = 5168 level = 10 operate_type = A2 magic_level = 75 self_effect = {} effect = {{p_block_act}} end_effect = {} is_magic = 2 mp_consume2 = 0 cast_range = 40 effective_range = 400 skill_hit_time = 0 skill_cool_time = 0 skill_hit_cancel_time = 0 reuse_delay = 30 activate_rate = 40 lv_bonus_rate = 1 basic_property = con abnormal_time = 10 abnormal_lv = 1 abnormal_type = stun abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_shock} effect_point = 0 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none abnormal_visual_effect = {ave_stun} debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_vari_trigger_hold10] /* [홀드] */ skill_id = 5169 level = 10 operate_type = A2 magic_level = 75 self_effect = {} effect = {{p_block_move};{p_defence_trait;trait_hold;100}} end_effect = {} is_magic = 2 mp_consume2 = 0 cast_range = 40 effective_range = 400 skill_hit_time = 0 skill_cool_time = 0 skill_hit_cancel_time = 0 reuse_delay = 30 activate_rate = 40 lv_bonus_rate = 1 basic_property = men abnormal_time = 15 abnormal_lv = 1 abnormal_type = root_magically abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_hold} effect_point = 0 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none abnormal_visual_effect = {ave_root} debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_vari_trigger_sleep10] /* [슬리프] */ skill_id = 5170 level = 10 operate_type = A2 magic_level = 75 self_effect = {} effect = {{p_block_act};{p_defence_trait;trait_sleep;100}} end_effect = {} is_magic = 2 mp_consume2 = 0 cast_range = 40 effective_range = 400 skill_hit_time = 0 skill_cool_time = 0 skill_hit_cancel_time = 0 reuse_delay = 30 activate_rate = 40 lv_bonus_rate = 1 basic_property = men abnormal_time = 15 abnormal_lv = 1 abnormal_type = sleep abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_sleep} effect_point = 0 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none abnormal_visual_effect = {ave_sleep} debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_vari_trigger_paralyze10] /* [패럴라이즈] */ skill_id = 5171 level = 10 operate_type = A2 magic_level = 75 self_effect = {} effect = {{p_block_act}} end_effect = {} is_magic = 2 mp_consume2 = 0 cast_range = 40 effective_range = 400 skill_hit_time = 0 skill_cool_time = 0 skill_hit_cancel_time = 0 reuse_delay = 30 activate_rate = 40 lv_bonus_rate = 1 basic_property = men abnormal_time = 10 abnormal_lv = 1 abnormal_type = paralyze abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_paralyze} effect_point = 0 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none abnormal_visual_effect = {ave_paralyze} debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_vari_trigger_turn_stone10] /* [메두사] */ skill_id = 5172 level = 10 operate_type = A2 magic_level = 75 self_effect = {} effect = {{p_block_act};{p_block_getdamage;block_hp};{p_block_getdamage;block_mp};{p_block_buff};{p_block_debuff};{p_hp_regen;{all};-100;per}} end_effect = {} is_magic = 2 mp_consume2 = 0 cast_range = 40 effective_range = 400 skill_hit_time = 0 skill_cool_time = 0 skill_hit_cancel_time = 0 reuse_delay = 30 activate_rate = 40 lv_bonus_rate = 1 basic_property = men abnormal_time = 10 abnormal_lv = 1 abnormal_type = turn_stone abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_earth;20} trait = {trait_none} effect_point = 0 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none abnormal_visual_effect = {ave_flesh_stone} debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_vari_trigger_fear10] /* [피어] */ skill_id = 5173 level = 10 operate_type = A2 magic_level = 75 self_effect = {} effect = {{i_run_away;40;20};{p_fear};{p_block_controll}} end_effect = {} is_magic = 2 mp_consume2 = 0 cast_range = 40 effective_range = 400 skill_hit_time = 0 skill_cool_time = 0 skill_hit_cancel_time = 0 reuse_delay = 30 activate_rate = 40 lv_bonus_rate = 1 basic_property = men abnormal_time = 10 abnormal_lv = 1 abnormal_type = turn_flee abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_derangement} effect_point = 0 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none abnormal_visual_effect = {ave_turn_flee} debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_vari_trigger_silence10] /* [사일런스] */ skill_id = 5176 level = 10 operate_type = A2 magic_level = 75 self_effect = {} effect = {{p_block_spell}} end_effect = {} is_magic = 2 mp_consume2 = 0 cast_range = 40 effective_range = 400 skill_hit_time = 0 skill_cool_time = 0 skill_hit_cancel_time = 0 reuse_delay = 30 activate_rate = 40 lv_bonus_rate = 1 basic_property = men abnormal_time = 10 abnormal_lv = 1 abnormal_type = silence abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_derangement} effect_point = 0 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none abnormal_visual_effect = {ave_silence} debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_vari_trigger_poison10] /* [포이즌] */ skill_id = 5174 level = 10 operate_type = A2 magic_level = 75 self_effect = {} effect = {{t_hp;-63;5;diff}} end_effect = {} is_magic = 2 mp_consume2 = 0 cast_range = 40 effective_range = 400 skill_hit_time = 0 skill_cool_time = 0 skill_hit_cancel_time = 0 reuse_delay = 30 activate_rate = 40 lv_bonus_rate = 1 basic_property = con abnormal_time = 30 abnormal_lv = 8 abnormal_type = poison abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_poison} effect_point = 0 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none abnormal_visual_effect = {ave_dot_poison} debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_vari_trigger_bleed10] /* [블리드] */ skill_id = 5175 level = 10 operate_type = A2 magic_level = 75 self_effect = {} effect = {{t_hp;-67;5;diff}} end_effect = {} is_magic = 2 mp_consume2 = 0 cast_range = 40 effective_range = 400 skill_hit_time = 0 skill_cool_time = 0 skill_hit_cancel_time = 0 reuse_delay = 30 activate_rate = 40 lv_bonus_rate = 1 basic_property = con abnormal_time = 20 abnormal_lv = 8 abnormal_type = bleeding abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_bleed} effect_point = 0 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = attack abnormal_visual_effect = {ave_dot_bleeding} debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end
Активные дебафы с лсов:

skill_begin skill_name = [s_vari_active_doom10] /* [아이템 스킬 : 둠] */ skill_id = 3198 level = 10 operate_type = A2 magic_level = 75 self_effect = {} effect = {{p_block_spell};{p_block_skill_physical}} end_effect = {} is_magic = 1 mp_consume1 = 14 mp_consume2 = 55 cast_range = 600 effective_range = 1100 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 30 reuse_delay_lock = 1 reuse_delay_type = S activate_rate = 40 lv_bonus_rate = 1 basic_property = men abnormal_time = 30 abnormal_lv = 1 abnormal_type = silence_all abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_derangement} effect_point = -657 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none abnormal_visual_effect = {ave_silence} debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_vari_active_silence10] /* [아이템 스킬 : 사일런스] */ skill_id = 3197 level = 10 operate_type = A2 magic_level = 75 self_effect = {} effect = {{p_block_spell}} end_effect = {} is_magic = 1 mp_consume1 = 14 mp_consume2 = 55 cast_range = 600 effective_range = 1100 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 30 reuse_delay_lock = 1 reuse_delay_type = S activate_rate = 40 lv_bonus_rate = 1 basic_property = men abnormal_time = 30 abnormal_lv = 1 abnormal_type = silence abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_derangement} effect_point = -657 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none abnormal_visual_effect = {ave_silence} debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_vari_active_fear10] /* [아이템 스킬 : 피어] */ skill_id = 3194 level = 10 operate_type = A2 magic_level = 75 self_effect = {} effect = {{i_run_away;40;20};{p_fear};{p_block_controll}} end_effect = {} is_magic = 1 mp_consume1 = 14 mp_consume2 = 55 cast_range = 600 effective_range = 1100 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 30 reuse_delay_lock = 1 reuse_delay_type = S activate_rate = 40 lv_bonus_rate = 1 basic_property = men abnormal_time = 10 abnormal_lv = 1 abnormal_type = turn_flee abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_derangement} effect_point = -657 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none abnormal_visual_effect = {ave_turn_flee} debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_vari_active_poison10] /* [아이템 스킬 : 포이즌] */ skill_id = 3195 level = 10 operate_type = A2 magic_level = 75 self_effect = {} effect = {{t_hp;-63;5;diff}} end_effect = {} is_magic = 1 mp_consume1 = 14 mp_consume2 = 55 cast_range = 600 effective_range = 1100 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 30 reuse_delay_lock = 1 reuse_delay_type = S activate_rate = 40 lv_bonus_rate = 1 basic_property = con abnormal_time = 30 abnormal_lv = 8 abnormal_type = poison abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_poison} effect_point = -657 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none abnormal_visual_effect = {ave_dot_poison} debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_vari_active_bleed10] /* [아이템 스킬 : 블리드] */ skill_id = 3196 level = 10 operate_type = A2 magic_level = 75 self_effect = {} effect = {{t_hp;-67;5;diff}} end_effect = {} is_magic = 2 mp_consume1 = 14 mp_consume2 = 55 cast_range = 40 effective_range = 400 skill_hit_time = 1.5 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 30 reuse_delay_type = S activate_rate = 40 lv_bonus_rate = 1 basic_property = con abnormal_time = 20 abnormal_lv = 8 abnormal_type = bleeding abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_bleed} effect_point = -657 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = attack abnormal_visual_effect = {ave_dot_bleeding} debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_vari_active_turn_stone10] /* [아이템 스킬 : 메두사] */ skill_id = 3193 level = 10 operate_type = A2 magic_level = 75 self_effect = {} effect = {{p_block_act};{p_block_getdamage;block_hp};{p_block_getdamage;block_mp};{p_block_buff};{p_block_debuff};{p_hp_regen;{all};-100;per}} end_effect = {} is_magic = 1 mp_consume1 = 14 mp_consume2 = 55 cast_range = 600 effective_range = 1100 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 30 reuse_delay_lock = 1 reuse_delay_type = S activate_rate = 40 lv_bonus_rate = 1 basic_property = men abnormal_time = 30 abnormal_lv = 1 abnormal_type = turn_stone abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_earth;20} trait = {trait_none} effect_point = -657 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none abnormal_visual_effect = {ave_flesh_stone} debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_vari_active_paralyze10] /* [아이템 스킬 : 패럴라이즈] */ skill_id = 3192 level = 10 operate_type = A2 magic_level = 75 self_effect = {} effect = {{p_speed;{all};-50;per};{p_attack_speed;{all};-50;per};{p_magic_speed;{all};-50;per}} end_effect = {{i_call_skill;[s_item_opt_paralyze_end1]}} is_magic = 1 mp_consume1 = 14 mp_consume2 = 55 cast_range = 600 effective_range = 1100 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 30 reuse_delay_lock = 1 reuse_delay_type = S activate_rate = 40 lv_bonus_rate = 1 basic_property = men abnormal_time = 15 abnormal_lv = 1 abnormal_type = paralyze abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_paralyze} effect_point = -657 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_vari_active_sleep10] /* [아이템 스킬 : 슬리프] */ skill_id = 3191 level = 10 operate_type = A2 magic_level = 75 self_effect = {} effect = {{p_block_act};{p_defence_trait;trait_sleep;100}} end_effect = {} is_magic = 1 mp_consume1 = 14 mp_consume2 = 55 cast_range = 600 effective_range = 1100 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 30 reuse_delay_lock = 1 reuse_delay_type = S activate_rate = 40 lv_bonus_rate = 1 basic_property = men abnormal_time = 30 abnormal_lv = 1 abnormal_type = sleep abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_sleep} effect_point = -657 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none abnormal_visual_effect = {ave_sleep} debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_vari_active_hold10] /* [아이템 스킬 : 홀드] */ skill_id = 3190 level = 10 operate_type = A2 magic_level = 75 self_effect = {} effect = {{p_block_move};{p_defence_trait;trait_hold;100}} end_effect = {} is_magic = 1 mp_consume1 = 14 mp_consume2 = 55 cast_range = 600 effective_range = 1100 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 30 reuse_delay_lock = 1 reuse_delay_type = S activate_rate = 40 lv_bonus_rate = 1 basic_property = men abnormal_time = 30 abnormal_lv = 1 abnormal_type = root_magically abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_hold} effect_point = -657 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none abnormal_visual_effect = {ave_root} debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_vari_active_stun10] /* [아이템 스킬 : 스턴] */ skill_id = 3189 level = 10 operate_type = A2 magic_level = 75 self_effect = {} effect = {{p_block_act}} end_effect = {} is_magic = 2 mp_consume1 = 14 mp_consume2 = 55 cast_range = 40 effective_range = 400 skill_hit_time = 1.5 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 30 reuse_delay_type = S activate_rate = 40 lv_bonus_rate = 1 basic_property = con abnormal_time = 30 abnormal_lv = 1 abnormal_type = stun abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_shock} effect_point = -657 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none abnormal_visual_effect = {ave_stun} debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_vari_active_attack_speed_down10] /* [아이템 스킬 : 윈터] */ skill_id = 3188 level = 10 operate_type = A2 magic_level = 75 self_effect = {} effect = {{p_attack_speed;{all};-23;per}} end_effect = {} is_magic = 1 mp_consume1 = 14 mp_consume2 = 55 cast_range = 600 effective_range = 1100 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 30 reuse_delay_lock = 1 reuse_delay_type = S activate_rate = 40 lv_bonus_rate = 1 basic_property = men abnormal_time = 30 abnormal_lv = 3 abnormal_type = attack_time_up abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_none} effect_point = -657 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_vari_active_speed_down10] /* [아이템 스킬 : 슬로우] */ skill_id = 3187 level = 10 operate_type = A2 magic_level = 75 self_effect = {} effect = {{p_speed;{all};-30;per}} end_effect = {} is_magic = 1 mp_consume1 = 14 mp_consume2 = 55 cast_range = 600 effective_range = 1100 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 30 reuse_delay_lock = 1 reuse_delay_type = S activate_rate = 40 lv_bonus_rate = 1 basic_property = men abnormal_time = 30 abnormal_lv = 3 abnormal_type = speed_down abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_none} effect_point = -657 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end

skill_begin skill_name = [s_vari_active_pvp_pa_down10] /* [아이템 스킬 : 듀얼 위크니스] */ skill_id = 3137 level = 10 operate_type = A2 magic_level = 75 self_effect = {} effect = {{p_pvp_physical_attack_dmg_bonus;-5;per};{p_pvp_physical_skill_dmg_bonus;-5;per}} end_effect = {} is_magic = 2 mp_consume1 = 17 mp_consume2 = 65 cast_range = 40 effective_range = 400 skill_hit_time = 1.5 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 300 reuse_delay_type = S activate_rate = 80 lv_bonus_rate = 2 basic_property = none abnormal_time = 60 abnormal_lv = 1 abnormal_type = pvp_dmg_down abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_none} effect_point = -789 target_type = enemy_only affect_scope = single affect_limit = {0;0} next_action = none debuff = 1 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end
Что ещё важно понимать касательно дебафов с ЛСов? Что в целом любое такое умение имеет достаточно низкий уровень (magic_level = 75), а это значит, что шансы провесить дебаф уменьшаются, в отличии например от классовых способностей, где заточка умения повышает его magic_level, а учитывая что некоторые лсы ещё и зависят от маг атаки/защиты в большинстве случаев для атакующего является ещё одной преградой. Ну конечно же трейты, где достаточно легко, особенно в поле замаксить любой резист, чтобы свети шанс получения дебафа трейта к его минимальному. Но раз в год и палка стреляет, по ситуации можно прожимать и активные лсы дебафы, так например на олимпиаде часто делают бернеры если им удается наложить транс. Также и шансовые лсы могут иметь место в каких-нибудь кастетах/даггерах, это просто к примеру. По крайней мере на нашем сервере все лсы исправно работают.

Итак, как же по итогу защититься от дебафов? Тут важно понимать, что в большинстве случаев, какая бы защита у вас не была, дебаф всегда имеет шанс зайти по своему минимальному шансу, и с этим вы ничего не сделаете. Но начнём тогда уж со 100% защиты от всех дебафов.
Flames of Invincibility - Дарует благословение пламени ближайшим членам клана, чтобы сделать их непобедимыми. Получаем 30 сек абсолютной защиты от дебафов.
Sublime Self-Sacrifice - Приносит себя в жертву, благодаря чему восстанавливает все HP/MP/CP союзников. А также придает эффект неуязвимости. Получаем 15 сек абсолютной защиты от дебафов.
Olf's T-shirt: Blessed Invincibility - Мгновенный переход в состояние неуязвимости. Получаем 7 сек абсолютной защиты от дебафов.
Celestial Shield - Умение концентрирует божественную силу на цели, чтобы сделать ее непобедимой. Получаем 10 сек абсолютной защиты от дебафов. Не путайте целсту биша с целестой с ЛСа, с ЛСа даёт защиту только от урона, но не от дебафов.
Force Barrier,
Sonic Barrier или
Painkiller – получаем 10 сек абсолютной защиты от дебафов, если мы счастливые обладатели данных скилов.
Но главным минусов умений выше является то, что в них нельзя атаковать, что существует на этот случай?
Enchanter Ability - Barrier – сабовая целеста, которая даёт нам 5 сек неуязвимости от дебафов и не слетает при атаке.
Mystic Immunity - Делает цель невосприимчивой к ослабляющим эффектам заклинаний. Получаем 30 сек абсолютной защиты от дебафов и также можем в ней атаковать.
Heroic Valor - Увеличивает Физ. Защ. на 2400, Маг. Защ. на 1050 и полностью защищает от отрицательных эффектов членов группы. Получаем 30 сек абсолютной защиты от дебафов и также можем в ней атаковать.
Heroic Berserker - Увеличивает Точность на 8, Физ. Атк. на 500, Маг. Атк. на 500, Скор. Атк. на 100, Скорость на 20, устойчивость к снятию положительных эффектов на 80, эффективность восстанавливающих HP умений на 100% и защищает от отрицательных эффектов. А также уменьшает Физ. Защ. на 15%, Маг. Защ. на 15%, Уклонение на 8. Получаем 2 мин абсолютной защиты от дебафов и также можем в ней атаковать.
По сути это все возможные эффекты, которые дают иммунитет к дебафам. Также как вы могли заметить выше на прохождения некоторых дебафов может влиять разница в атрибуте, но тут сделаю оговорку, что фатически роль атт не так сильно сказывается, потому что нет ни одного дебафа прохождение которого бы зависело только от атт, и там даже если у вас дырка в атт, шанс что это зароляет для какого-нибудь сала совсем не большая, хотя смотря какая дырка, если вообще 0 атт необходимой стихии, то может и заролять, а условные 10-20, да даже до 149 атт уже не так критично, тут больше вопрос в том, что вы больше будите получать урона. В любом случае в поле чаще всего используют баф с альт+б в виде комбиков на атт как в основной баф
, так и ДСы
. Для совсем упоротых можно закрыть основные дыры точенными резистами с оконного ПП, там если точить на мощность, то они дают аж по 150 атт дефа на 20 мин
. И хотя теоретически можно создать ситуацию, где вам очень сильно могут снизить защиту от той или иной стихии, на практике это вряд ли встречается, я имею в виду например какого-нибудь некра, на которого бафнута атакой тьмой от СБ, итого у аттака атрибутным дебафами тьмы у него составит 370 атт, также наличия на вас точенного суррендера на тьму, глум + всевозможные другие скилы которые могут точиться на понижение защиты от тьмы и тд, но как я и сказал выше, на практике вряд ли сложится такая ситуация. Также обязательно вступайте в клан с фулл скилами, они также дают атт защиту, наличие некоторых крепостей и замков тоже даёт атт деф. И также кастомные автобафы на атт деф можно получить на скрайде с помощью включения защиты аккаунта с помощью команды «.lock».
Также хорошим способом снизить прохождения любых дебафов является эффект сопротивления к наложению отрицательных эффектов.
Flame Icon - даёт 40% к резисту от всех дебафов.
Angelic Icon - даёт 40% к резисту от всех дебафов.
Touch of Life или
Touch of Eva - даёт 30% к резисту от всех дебафов.
Zealot - даёт 80% к резисту от всех дебафов.
Arcane Protection или
Chant of Spirit или
Pa'agrio's Emblem – даёт 20% к резисту от всех дебафов.
Song of Purification - даёт 30% к резисту от всех дебафов.
Chant of Victory или
Prophecy of Wind или
Prophecy of Water или
Prophecy of Fire или
Victory of Pa'agrio – даёт 10% к резисту от всех дебафов.
Symbol of Resistance – 60% к резисту от всех дебафов.
Про влияние маг защиты на получение дебафов, что тут сказать, условный лс в оружие на 5% м дефа или 1 мен в амулете особой погоды не сделают. Понятно, что максимально возможное влияние можно выжать со всяких Удов, пран и тд
, но как это использовать в статике? Если говорить про поле то в теории вы можете снять с себя 2 берса, одеть блес фрею и остальную бижу с максимальной маг защитой, в руки взять оружие с двойным лсом мен + м деф (5%) или 43 м дефа + м деф (5%), также бафаем активный лс на м деф (5%) – вот это всё в совокупности может дать не сильно заметную, но всё заметную разницу, но опять же это зависит от класса на котором вы играете, а также цели и задачи, которые вам нужно выполнять. Так что на практике – это может быть применимо крайне ситуативно.
Ещё одним вариантом защиты от любых дебафов является косвенный вариант, я имею в виду отражение дебафов, фактически шанс получить дебафов это не снижает, но иногда вместо получения дебафа вы будите его отражать, тем самым не получая дебаф.
Riposte Stance – 30% шанс отразить дебафы.
Magical Mirror – 30% шанс отразить маг дебаф и 10% шанс отразить физ дебаф.
Physical Mirror – 30% шанс отразить физ дебаф и 10% шанс отразить маг дебаф
Некоторое хиро оружие – 10% шанс отразить дебафы.
Ну и последнее что остаётся это трейтовые дебафы, от которых легче всего защититься. Что даём нам такую защиту?
Оглушение:
Диадема Адена - даёт полный иммунитет к оглушению на 7 секунд
Диадема Руны - даёт полный иммунитет к оглушению на 7 секунд
Improved Earring of Antharas – 35%
Improved Earring of Orfen – 30%
Blessed Necklace of Freya – 20%
Necklace of Frintezza – 15% (уже был анонс улучшенной фринтезы, там будет 20%)
Vesper Ring (Rar) - 4.76%
Amulet LS - 10% (или в бижутерию)
Драгоценный камень Стойкость – 10%
Moirai Breastplate (Rar) – 70%
Elegia Tunic – 50%
Vesper Noble Tunic (rar) – 70%
Vorpal Leather Breastplate – 50%
Fortitude – 35%
War Frenzy – 25%
Lionheart – 80%
Warrior Ability - Resist Trait – 5%
Resist Shock – 20% (кастом, в оригинале давал больше)
White Talisman of Grounding – 10%
Clan resist shock – 20%
Residence Fortitude – 10%
Primeval Potion - 15%
Отправление:
Necklace of Frintezza – 25%
Improved Ring of Baium – 50%
Improved Ring of Ant Queen – 35%
Dion Guard Earring – 15%
Resist Poison – 80%
Amulet LS - 10% (или в бижутерию)
Health - 50%
Кровотечение:
Improved Earring of Antharas – 45%
Improved Earring of Orfen – 30%
Blessed Necklace of Freya – 20%
Necklace of Frintezza – 25%
Health - 50%
Amulet LS - 10% (или в бижутерию)
Invigor – 80%
Elegia Breastplate – 50%
Vorpal Breastplate – 50%
White Talisman of Bandages – 10%
Паралич:
Necklace of Frintezza – 15%
Improved Earring of Orfen – 20%
Blessed Necklace of Freya – 20%
Giran Guard Earring – 15%
Warrior Ability - Resist Trait – 5%
Fortitude – 35%
Lionheart – 80%
Elegia Leather Breastplate – 50%
Vesper Noble Leather Breastplate (rar) – 70%
Moirai Tunic (rar) – 70%
Amulet LS - 10% (или в бижутерию)
White Talisman of Motion – 10%
Усыпление:
Improved Necklace of Valakas – 50%
Goddard Guard Earring – 15%
Vesper Earring (Rar) – 5%
Elegia Breastplate – 50%
Vorpal Breastplate – 50%
Vesper Noble Breastplate (Rar) 70%
Wisdom – 50%
War Frenzy – 25%
Mental Shield – 50%
Warrior Ability - Resist Trait – 5%
Lionheart – 80%
White Talisman of Attention – 10%
Clan Resist Sleep – 20%
Residence Vigilance – 10%
Amulet LS - 10% (или в бижутерию)
Удержание:
Improved Ring of Baium – 40%
Improved Ring of Core – 30%
Oren Guard Earring – 15%
Rune Guard Earring – 15%
Elegia Breastplate – 50%
Vorpal Breastplate – 50%
Vesper Noble Breastplate (Rar) 70%
Moirai Leather Breastplate (Rar) - 70%
White Talisman of Freedom – 10%
Mental Shield – 50%
Warrior Ability - Resist Trait – 5%
Lionheart – 80%
Wisdom – 50%
Clan Resist Hold – 20%
Residence Freedom – 10%
Ментальная атака:
Improved Earring of Antharas – 35%
Improved Earring of Orfen – 30%
Blessed Necklace of Freya – 10%
Improved Ring of Beleth – 12%
Amulet LS - 10% (или в бижутерию)
Драгоценный камень Мудрость – 10%
Wisdom – 50%
Mental Shield – 50%
White Talisman of Bravery – 10%
Courage - 100% иммунитет к дебафам привязанных к ментальной атаке
Также не забываем про кастомный навык c браслета
Redemption, который снимает все дебафы за исключением хиро скилов. А также талисманы на снятия
сала,
блида и
рута.







Но главным минусов умений выше является то, что в них нельзя атаковать, что существует на этот случай?




По сути это все возможные эффекты, которые дают иммунитет к дебафам. Также как вы могли заметить выше на прохождения некоторых дебафов может влиять разница в атрибуте, но тут сделаю оговорку, что фатически роль атт не так сильно сказывается, потому что нет ни одного дебафа прохождение которого бы зависело только от атт, и там даже если у вас дырка в атт, шанс что это зароляет для какого-нибудь сала совсем не большая, хотя смотря какая дырка, если вообще 0 атт необходимой стихии, то может и заролять, а условные 10-20, да даже до 149 атт уже не так критично, тут больше вопрос в том, что вы больше будите получать урона. В любом случае в поле чаще всего используют баф с альт+б в виде комбиков на атт как в основной баф



Также хорошим способом снизить прохождения любых дебафов является эффект сопротивления к наложению отрицательных эффектов.















Про влияние маг защиты на получение дебафов, что тут сказать, условный лс в оружие на 5% м дефа или 1 мен в амулете особой погоды не сделают. Понятно, что максимально возможное влияние можно выжать со всяких Удов, пран и тд











Ещё одним вариантом защиты от любых дебафов является косвенный вариант, я имею в виду отражение дебафов, фактически шанс получить дебафов это не снижает, но иногда вместо получения дебафа вы будите его отражать, тем самым не получая дебаф.




Ну и последнее что остаётся это трейтовые дебафы, от которых легче всего защититься. Что даём нам такую защиту?
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Также не забываем про кастомный навык c браслета









Зачем разгонять защиту от трейтовых дебафов, больше чем у оппонента, который кидает в меня эти дебафы?
Как проверить какой шанс на сервере у того или иного дебафа?
Как найти в этом гайде нужны дебаф?
У меня фулл эпик и я по кд стою в дебафах.
Почему в гайде присутствуют не все дебафы СА?
Ну во-первых у скила есть базовый шанс, во-вторых там может быть заточка на шанс, в-третьих есть например нашивка гнома или триггер у крафтера, которые увличивают шанс наложения того же стана, в-четвёртых перебуст трейтового резиста помимо прочего начинает снижать время действия дебаффа. Именно только трейтовые предметы, эффекты, которые просто дают резист на защиты от отрицательных эффектов НЕ ВЛИЯЮТ на снижение времени действия дебафа.
Проверить очень сложно, единственное что более или менее точно можно выявить, это минимальный шанс дебафа. Берем персонажа с высокой маг защитой с фулл резистами и тд, на него и будем кидать дебафы, а персонаж, который будет кидать дебаф наоборот будет голый, без бафа (разве что хаст/акумен повесить можно), кидать дебаф можно даже без оружия, ну или ноу грейд палку берите, таким образом вы максимально точно сможете выявить минимальный шанс. Стоит сделать 1000 ударов, можно конечно меньше, но и результат по итогу будет менее точный. Допустим вы сделали 1000 прокастов стана, из них зашло 200, соответственно минимальный шанс данного дебафа 20%.
Используйте для поиска стандартную функцию браузера ctrl+F, далее вводите название необходимого дебафа на англ.яз. Также перед этим необходимо открыть все спойлерами сождержащие в себе описание дебафов.
Это моё любимое), далеко не на все дебафы влияет эпик, также важно понимать саму ситуацию, возможно какое-то клановое мероприятия, где вы стоите под 10ю оверами, которые спамят дебафы, конечно дебаф будет залетать, ведь минимальный шанс в худшем случае 10%, 10 оверов прокастовали часики, по законам математике как раз 1 из них на вас зайдут и тд. Если это ситуация например на олимпиаде, где нету фулл бафа и вы по кд ловите рут. Какой сет на вас одет? Висит ли на вас ментал шилд? Возможно вы его не бафнули или вам его сняли, висят ли на вас дебафы которые увличивают шанс наложения отрицательных эффектов? Какая бижа на вас? На что точен Висдом? И тд и тп. Не стоит забывать, что игре миллиард лет, условный ДА мог переодеть макросом две серьги на рут, где каждая даёт по 15% к руту, а также имеет два кольца в виде имп баюма 40% и имп коры 30%, а также на вас например висит дебаф ТоД увеличивающий шанс наложения отрицательных эффектов по вам, ну и этим самым ТоДом этот самый ДА мог вам сканселить ментал, а вы и не заметили, вот и будет его рут заходить по КД и на ура. Ну и в любом случае, минимальные шансы дебафов никуда не делись, например свои бои на ШЕ с убер резистом ментала я заканчиваю против 90% магов в фире. Или вот ещё пример, при тесте стан шота для написания гайда, где выявлялся минимальный шанс, который кстати 20% я подряд словил аж 5 станов, но в итоге при полном учете всех выстрелов шанс вышел 20%, так что рандомные моменты тоже бывают.
Те дебафы в СА, которые не указаны не являются уникальными скилами, и их айди совпадает с умениями классов, вроде отравления и тд, поэтому повторно их не указывал.
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